Fixes never being able to light molotovs and makes throwing them less crap

This commit is contained in:
Yoshax
2016-05-21 15:10:49 +01:00
parent b44011a646
commit 3044f6c080
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -49,7 +49,7 @@
if(!on_fire && istype(W, /obj/item/weapon/flame))
var/obj/item/weapon/flame/F = W
if(F.lit)
ignite()
src.ignite()
if(on_fire)
visible_message("<span class='warning'>\The [user] lights [src] with [W].</span>")
else
@@ -151,7 +151,7 @@
/obj/item/weapon/reagent_containers/glass/rag/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature >= 50 + T0C)
ignite()
src.ignite()
if(exposed_temperature >= 900 + T0C)
new /obj/effect/decal/cleanable/ash(get_turf(src))
qdel(src)