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Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
# Conflicts: # code/game/jobs/job_controller.dm # code/game/machinery/oxygen_pump.dm # code/game/objects/items/weapons/storage/firstaid.dm # code/game/objects/structures/crates_lockers/closets/secure/security.dm # code/modules/mob/new_player/new_player.dm # code/modules/organs/internal/eyes.dm # html/changelogs/.all_changelog.yml # maps/southern_cross/southern_cross-1.dmm # vorestation.dme
This commit is contained in:
@@ -53,6 +53,49 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">22 February 2018</h2>
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<h3 class="author">Anewbe updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added Warden and HoS helmets.</li>
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<li class="tweak">Clothing items must be click+dragged to be unequipped. A lot of them already had this, but the system is now standardized.</li>
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<li class="tweak">Accessories now apply slowdown to what they're attached to.</li>
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<li class="tweak">Certain items, notably Technomancer spells, no longer show up when you examine the mob wearing them.</li>
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<li class="tweak">Flashbangs confuse, instead of stunning.</li>
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</ul>
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<h3 class="author">Atermonera updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">GPS units are generally more useful, providing both coordinate locations and, so long as you're on the same Z level, direction with x-y component distances, to 1m accuracy</li>
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<li class="rscadd">Added a halogen counter tool, functions as the PDA function.</li>
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<li class="tweak">Analyzers can now analyze gas containers, in addition to providing atmosphere readouts, as the PDA gas scanner function.</li>
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<li class="rscadd">Added umbrellas.</li>
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</ul>
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<h3 class="author">battlefieldCommander updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added fireplaces which operate similarly to bonfires.</li>
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<li class="bugfix">Fixed an oversight that allowed for an in-between state in bonfires where the fire would mysteriously go out after adding wood.</li>
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<li class="rscadd">Added blue sifwood floor tiles.</li>
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<li class="bugfix">Fixed blue carpet, now known as teal carpet</li>
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<li class="rscadd">Added the ability to dig up tree stumps with a shovel.</li>
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</ul>
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<h2 class="date">21 February 2018</h2>
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<h3 class="author">Anewbe updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Headsets for jobs that spend a lot of time planetside can now function as local radios when comms are down.</li>
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<li class="rscadd">Most headsets now have on-mob sprites.</li>
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<li class="rscadd">Added a Planetside Gun Permit item, specifying permission to possess a firearm on the planet's surface. Explorers should spawn with these by default, and a further two can be found in their gun locker.</li>
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<li class="rscadd">Prometheans now react to water. Being soaked will stop their regen and deal minor toxin damage. Drinking or being injected with water will deal slightly more toxin damage.</li>
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<li class="bugfix">Suit Coolers now properly cool FBPs in slightly burning rooms. If it gets too hot for your suit, you're still dead.</li>
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</ul>
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<h3 class="author">Leshana updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Makes electrochromatic glass buildable and programmable in game. Use cable and multitool.</li>
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</ul>
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<h3 class="author">Woodrat updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Additions of 6 new POIs for the cave area.</li>
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</ul>
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<h2 class="date">17 February 2018</h2>
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<h3 class="author">Anewbe updated:</h3>
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<ul class="changes bgimages16">
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@@ -3900,3 +3900,45 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- rscadd: Added packed snow brick material. Craft it using snow piles.
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- recadd: Added snow girders and igloo walls. Craft them using snow bricks.
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- rscadd: Added various snowmen. Craft them using snow piles. Punch 'em to destroy.
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2018-02-21:
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Anewbe:
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- rscadd: Headsets for jobs that spend a lot of time planetside can now function
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as local radios when comms are down.
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- rscadd: Most headsets now have on-mob sprites.
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- rscadd: Added a Planetside Gun Permit item, specifying permission to possess a
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firearm on the planet's surface. Explorers should spawn with these by default,
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and a further two can be found in their gun locker.
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- rscadd: Prometheans now react to water. Being soaked will stop their regen and
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deal minor toxin damage. Drinking or being injected with water will deal slightly
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more toxin damage.
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- bugfix: Suit Coolers now properly cool FBPs in slightly burning rooms. If it gets
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too hot for your suit, you're still dead.
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Leshana:
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- rscadd: Makes electrochromatic glass buildable and programmable in game. Use
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cable and multitool.
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Woodrat:
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- rscadd: Additions of 6 new POIs for the cave area.
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2018-02-22:
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Anewbe:
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- rscadd: Added Warden and HoS helmets.
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- tweak: Clothing items must be click+dragged to be unequipped. A lot of them already
|
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had this, but the system is now standardized.
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- tweak: Accessories now apply slowdown to what they're attached to.
|
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- tweak: Certain items, notably Technomancer spells, no longer show up when you
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examine the mob wearing them.
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- tweak: Flashbangs confuse, instead of stunning.
|
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Atermonera:
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- tweak: GPS units are generally more useful, providing both coordinate locations
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and, so long as you're on the same Z level, direction with x-y component distances,
|
||||
to 1m accuracy
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||||
- rscadd: Added a halogen counter tool, functions as the PDA function.
|
||||
- tweak: Analyzers can now analyze gas containers, in addition to providing atmosphere
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readouts, as the PDA gas scanner function.
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||||
- rscadd: Added umbrellas.
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battlefieldCommander:
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- rscadd: Added fireplaces which operate similarly to bonfires.
|
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- bugfix: Fixed an oversight that allowed for an in-between state in bonfires where
|
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the fire would mysteriously go out after adding wood.
|
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- rscadd: Added blue sifwood floor tiles.
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- bugfix: Fixed blue carpet, now known as teal carpet
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- rscadd: Added the ability to dig up tree stumps with a shovel.
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@@ -1,36 +0,0 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: Anewbe
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- bugfix: "Suit Coolers now properly cool FBPs in slightly burning rooms. If it gets too hot for your suit, you're still dead."
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@@ -0,0 +1,4 @@
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author: Leshana
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delete-after: True
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changes:
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- tweak: "Grounding rods act intuitively, only having an expanded lighting catch area when anchored."
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