TGUI Agent Card

This commit is contained in:
ShadowLarkens
2020-09-19 22:57:51 -07:00
parent ca60db08aa
commit 308e32c860
6 changed files with 191 additions and 153 deletions
@@ -6,8 +6,11 @@
var/electronic_warfare = 1
var/mob/registered_user = null
var/datum/tgui_module/agentcard/agentcard_module
/obj/item/weapon/card/id/syndicate/Initialize()
. = ..()
agentcard_module = new(src)
access = syndicate_access.Copy()
/obj/item/weapon/card/id/syndicate/station_access/Initialize()
@@ -15,6 +18,7 @@
access |= get_all_station_access()
/obj/item/weapon/card/id/syndicate/Destroy()
QDEL_NULL(agentcard_module)
unset_registered_user(registered_user)
return ..()
@@ -36,33 +40,12 @@
if(registered_user == user)
switch(alert("Would you like edit the ID, or show it?","Show or Edit?", "Edit","Show"))
if("Edit")
ui_interact(user)
agentcard_module.tgui_interact(user)
if("Show")
..()
else
..()
/obj/item/weapon/card/id/syndicate/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
var/entries[0]
entries[++entries.len] = list("name" = "Age", "value" = age)
entries[++entries.len] = list("name" = "Appearance", "value" = "Set")
entries[++entries.len] = list("name" = "Assignment", "value" = assignment)
entries[++entries.len] = list("name" = "Blood Type", "value" = blood_type)
entries[++entries.len] = list("name" = "DNA Hash", "value" = dna_hash)
entries[++entries.len] = list("name" = "Fingerprint Hash", "value" = fingerprint_hash)
entries[++entries.len] = list("name" = "Name", "value" = registered_name)
entries[++entries.len] = list("name" = "Photo", "value" = "Update")
entries[++entries.len] = list("name" = "Sex", "value" = sex)
entries[++entries.len] = list("name" = "Factory Reset", "value" = "Use With Care")
data["electronic_warfare"] = electronic_warfare
data["entries"] = entries
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
ui = new(user, src, ui_key, "agent_id_card.tmpl", "Fake ID", 600, 400)
ui.set_initial_data(data)
ui.open()
/obj/item/weapon/card/id/syndicate/proc/register_user(var/mob/user)
if(!istype(user) || user == registered_user)
@@ -79,114 +62,6 @@
registered_user.unregister(OBSERVER_EVENT_DESTROY, src)
registered_user = null
/obj/item/weapon/card/id/syndicate/CanUseTopic(mob/user)
if(user != registered_user)
return STATUS_CLOSE
return ..()
/obj/item/weapon/card/id/syndicate/Topic(href, href_list, var/datum/topic_state/state)
if(..())
return 1
var/user = usr
if(href_list["electronic_warfare"])
electronic_warfare = text2num(href_list["electronic_warfare"])
to_chat(user, "<span class='notice'>Electronic warfare [electronic_warfare ? "enabled" : "disabled"].</span>")
else if(href_list["set"])
switch(href_list["set"])
if("Age")
var/new_age = input(user,"What age would you like to put on this card?","Agent Card Age", age) as null|num
if(!isnull(new_age) && CanUseTopic(user, state))
if(new_age < 0)
age = initial(age)
else
age = new_age
to_chat(user, "<span class='notice'>Age has been set to '[age]'.</span>")
. = 1
if("Appearance")
var/datum/card_state/choice = input(user, "Select the appearance for this card.", "Agent Card Appearance") as null|anything in id_card_states()
if(choice && CanUseTopic(user, state))
src.icon_state = choice.icon_state
src.item_state = choice.item_state
to_chat(usr, "<span class='notice'>Appearance changed to [choice].</span>")
. = 1
if("Assignment")
var/new_job = sanitize(input(user,"What assignment would you like to put on this card?\nChanging assignment will not grant or remove any access levels.","Agent Card Assignment", assignment) as null|text)
if(!isnull(new_job) && CanUseTopic(user, state))
src.assignment = new_job
to_chat(user, "<span class='notice'>Occupation changed to '[new_job]'.</span>")
update_name()
. = 1
if("Blood Type")
var/default = blood_type
if(default == initial(blood_type) && ishuman(user))
var/mob/living/carbon/human/H = user
if(H.dna)
default = H.dna.b_type
var/new_blood_type = sanitize(input(user,"What blood type would you like to be written on this card?","Agent Card Blood Type",default) as null|text)
if(!isnull(new_blood_type) && CanUseTopic(user, state))
src.blood_type = new_blood_type
to_chat(user, "<span class='notice'>Blood type changed to '[new_blood_type]'.</span>")
. = 1
if("DNA Hash")
var/default = dna_hash
if(default == initial(dna_hash) && ishuman(user))
var/mob/living/carbon/human/H = user
if(H.dna)
default = H.dna.unique_enzymes
var/new_dna_hash = sanitize(input(user,"What DNA hash would you like to be written on this card?","Agent Card DNA Hash",default) as null|text)
if(!isnull(new_dna_hash) && CanUseTopic(user, state))
src.dna_hash = new_dna_hash
to_chat(user, "<span class='notice'>DNA hash changed to '[new_dna_hash]'.</span>")
. = 1
if("Fingerprint Hash")
var/default = fingerprint_hash
if(default == initial(fingerprint_hash) && ishuman(user))
var/mob/living/carbon/human/H = user
if(H.dna)
default = md5(H.dna.uni_identity)
var/new_fingerprint_hash = sanitize(input(user,"What fingerprint hash would you like to be written on this card?","Agent Card Fingerprint Hash",default) as null|text)
if(!isnull(new_fingerprint_hash) && CanUseTopic(user, state))
src.fingerprint_hash = new_fingerprint_hash
to_chat(user, "<span class='notice'>Fingerprint hash changed to '[new_fingerprint_hash]'.</span>")
. = 1
if("Name")
var/new_name = sanitizeName(input(user,"What name would you like to put on this card?","Agent Card Name", registered_name) as null|text)
if(!isnull(new_name) && CanUseTopic(user, state))
src.registered_name = new_name
update_name()
to_chat(user, "<span class='notice'>Name changed to '[new_name]'.</span>")
. = 1
if("Photo")
set_id_photo(user)
to_chat(user, "<span class='notice'>Photo changed.</span>")
. = 1
if("Sex")
var/new_sex = sanitize(input(user,"What sex would you like to put on this card?","Agent Card Sex", sex) as null|text)
if(!isnull(new_sex) && CanUseTopic(user, state))
src.sex = new_sex
to_chat(user, "<span class='notice'>Sex changed to '[new_sex]'.</span>")
. = 1
if("Factory Reset")
if(alert("This will factory reset the card, including access and owner. Continue?", "Factory Reset", "No", "Yes") == "Yes" && CanUseTopic(user, state))
age = initial(age)
access = syndicate_access.Copy()
assignment = initial(assignment)
blood_type = initial(blood_type)
dna_hash = initial(dna_hash)
electronic_warfare = initial(electronic_warfare)
fingerprint_hash = initial(fingerprint_hash)
icon_state = initial(icon_state)
name = initial(name)
registered_name = initial(registered_name)
unset_registered_user()
sex = initial(sex)
to_chat(user, "<span class='notice'>All information has been deleted from \the [src].</span>")
. = 1
// Always update the UI, or buttons will spin indefinitely
SSnanoui.update_uis(src)
/var/global/list/id_card_states
/proc/id_card_states()
if(!id_card_states)