Adjusted spawn procs for heist and nuke.

This commit is contained in:
Zuhayr
2014-07-30 21:08:28 +09:30
parent fcdca5ca5b
commit 3105297f3e
5 changed files with 73 additions and 63 deletions
+3
View File
@@ -481,6 +481,9 @@
if(ticker.mode.traitors.len)
dat += check_role_table("Traitors", ticker.mode.traitors, src)
if(ticker.mode.borers.len)
dat += check_role_table("Cortical Borers", ticker.mode.borers, src)
var/datum/game_mode/mutiny/mutiny = get_mutiny_mode()
if(mutiny)
dat += mutiny.check_antagonists_ui(src)
+1 -1
View File
@@ -533,7 +533,7 @@ client/proc/one_click_antag()
if(ticker.mode && ( istype( ticker.mode,/datum/game_mode/heist ) ) )
var/datum/game_mode/heist/M = ticker.mode
M.cortical_stacks += I
cortical_stacks += I
M.raiders[new_vox.mind] = I
ticker.mode.traitors += new_vox.mind