From 312e14844312defc71034d3a05db078c05ca07dc Mon Sep 17 00:00:00 2001 From: Runa Dacino Date: Mon, 25 Mar 2024 20:59:36 +0100 Subject: [PATCH] fix(department_accounts): Fixes research department bank not generating (#15870) * NOTE: I wanted to change all of the strings to use __defines macros like DEPARTMENT_RESEARCH to avoid the bug happening again. Unfortunately, due to the hiearchy of when stuff is called, it did not work. It might be a good idea to refactor code down the line so we don't have this issue again. Research department is called "Research" not "Science". This broke at least one code instance that compared the macro DEPARTMENT_RESEARCH with "science". There's probably --- code/global.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/global.dm b/code/global.dm index 40fcb057222..04ff68bcfa2 100644 --- a/code/global.dm +++ b/code/global.dm @@ -177,7 +177,7 @@ var/max_explosion_range = 14 // Announcer intercom, because too much stuff creates an intercom for one message then hard del()s it. var/global/obj/item/device/radio/intercom/omni/global_announcer = new /obj/item/device/radio/intercom/omni(null) -var/list/station_departments = list("Command", "Medical", "Engineering", "Science", "Security", "Cargo", "Exploration", "Civilian") //VOREStation Edit +var/list/station_departments = list("Command", "Medical", "Engineering", "Research", "Security", "Cargo", "Exploration", "Civilian") //VOREStation Edit //Icons for in-game HUD glasses. Why don't we just share these a little bit? var/static/icon/ingame_hud = icon('icons/mob/hud.dmi')