Character Setup Rework (#17576)

* Character Setup Rework

Little tweaks

Species selection done~

Merk randomize body button

Body color and eye color

Merk more replaced code

Convert robolimbs to tgui

Add a warning if flavor text/ooc notes are too short

Custom preview icons for species selector!

A sidequest that only took 8
hours. Also add digitigrade and blood type.

Remove unused body_descriptor system completely

Finish the general tab~

Reorganization to prepare for loadout page creation

* Start of work on the loadout screen

* Only send the data that's actually selected

* Get rid of these ugly ../../../..

* Retype this to avoid conflicts

* Holy shit why did this work this way

* Finish loadout screen

* Add copy loadout function

* Finish occupation page

* Move Special Roles into general tab

* Fix path conflict

* Move size prefs to general tab

* Convert jukebox and volume settings to datum/preference

* Fix a little mergery fuckery in loadout

* Migrate jukebox to new range

* Fix TabbedMenu tabs

* Fix wordwrap for loadout screen

* Kill the vore tab, just traits left to convert

* Convert custom messages

* Convert custom species name

* Convert blood color and reagents

* Move icobase to tgui

* Finished

* This can fuck off too

* Fix a few bugs

* Update index.tsx

* initial for emote sound mode switch

* Make show_roles actually work, hide fluff items

* Fix not being able to select species

* Add emote_sound_mode to body tab

* Fix runtime when no active gear list is present

* Add a save notification to character setup

* Switch to floating

* Add more search bars

* Whoops forgot to add this

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
ShadowLarkens
2025-05-24 18:20:51 -07:00
committed by GitHub
parent 44d1ce470e
commit 31e8e009db
106 changed files with 8770 additions and 4739 deletions
@@ -0,0 +1,255 @@
/datum/preferences
var/list/all_underwear
var/list/all_underwear_metadata
/datum/category_item/player_setup_item/loadout/equipment
name = "Equipment"
sort_order = 1
/datum/category_item/player_setup_item/loadout/equipment/load_character(list/save_data)
pref.all_underwear = check_list_copy(save_data["all_underwear"])
pref.all_underwear_metadata = check_list_copy(save_data["all_underwear_metadata"])
for(var/i in pref.all_underwear_metadata)
pref.all_underwear_metadata[i] = path2text_list(pref.all_underwear_metadata[i])
pref.headset = save_data["headset"]
pref.backbag = save_data["backbag"]
pref.pdachoice = save_data["pdachoice"]
pref.communicator_visibility = save_data["communicator_visibility"]
pref.ringtone = save_data["ringtone"]
pref.shoe_hater = save_data["shoe_hater"]
pref.no_jacket = save_data["no_jacket"]
/datum/category_item/player_setup_item/loadout/equipment/save_character(list/save_data)
save_data["all_underwear"] = pref.all_underwear
var/list/underwear = list()
for(var/i in pref.all_underwear_metadata)
underwear[i] = check_list_copy(pref.all_underwear_metadata[i])
save_data["all_underwear_metadata"] = underwear
save_data["headset"] = pref.headset
save_data["backbag"] = pref.backbag
save_data["pdachoice"] = pref.pdachoice
save_data["communicator_visibility"] = pref.communicator_visibility
save_data["ringtone"] = pref.ringtone
save_data["shoe_hater"] = pref.shoe_hater
save_data["no_jacket"] = pref.no_jacket
var/global/list/valid_ringtones = list(
"beep",
"boom",
"slip",
"honk",
"SKREE",
"xeno",
"spark",
"rad",
"servo",
"buh-boop",
"trombone",
"whistle",
"chirp",
"slurp",
"pwing",
"clack",
"bzzt",
"chimes",
"prbt",
"bark",
"bork",
"roark",
"chitter",
"squish"
)
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/loadout/equipment/copy_to_mob(var/mob/living/carbon/human/character)
character.all_underwear.Cut()
character.all_underwear_metadata.Cut()
for(var/underwear_category_name in pref.all_underwear)
var/datum/category_group/underwear/underwear_category = global_underwear.categories_by_name[underwear_category_name]
if(underwear_category)
var/underwear_item_name = pref.all_underwear[underwear_category_name]
character.all_underwear[underwear_category_name] = underwear_category.items_by_name[underwear_item_name]
if(pref.all_underwear_metadata[underwear_category_name])
character.all_underwear_metadata[underwear_category_name] = pref.all_underwear_metadata[underwear_category_name]
else
pref.all_underwear -= underwear_category_name
// TODO - Looks like this is duplicating the work of sanitize_character() if so, remove
if(pref.headset > GLOB.headsetlist.len || pref.headset < 1)
pref.headset = 1 //Same as above
character.headset = pref.headset
if(pref.backbag > backbaglist.len || pref.backbag < 1)
pref.backbag = 2 //Same as above
character.backbag = pref.backbag
if(pref.pdachoice > 8 || pref.pdachoice < 1)
pref.pdachoice = 1
character.pdachoice = pref.pdachoice
/datum/category_item/player_setup_item/loadout/equipment/sanitize_character()
if(!istype(pref.all_underwear))
pref.all_underwear = list()
for(var/datum/category_group/underwear/WRC in global_underwear.categories)
for(var/datum/category_item/underwear/WRI in WRC.items)
if(WRI.is_default(pref.identifying_gender ? pref.identifying_gender : MALE))
pref.all_underwear[WRC.name] = WRI.name
break
if(!istype(pref.all_underwear_metadata))
pref.all_underwear_metadata = list()
for(var/underwear_category in pref.all_underwear)
var/datum/category_group/underwear/UWC = global_underwear.categories_by_name[underwear_category]
if(!UWC)
pref.all_underwear -= underwear_category
else
var/datum/category_item/underwear/UWI = UWC.items_by_name[pref.all_underwear[underwear_category]]
if(!UWI)
pref.all_underwear -= underwear_category
for(var/underwear_metadata in pref.all_underwear_metadata)
if(!(underwear_metadata in pref.all_underwear))
pref.all_underwear_metadata -= underwear_metadata
pref.headset = sanitize_integer(pref.headset, 1, GLOB.headsetlist.len, initial(pref.headset))
pref.backbag = sanitize_integer(pref.backbag, 1, backbaglist.len, initial(pref.backbag))
pref.pdachoice = sanitize_integer(pref.pdachoice, 1, pdachoicelist.len, initial(pref.pdachoice))
pref.ringtone = sanitize(pref.ringtone, 20)
/datum/category_item/player_setup_item/loadout/equipment/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
var/list/underwear_data = list()
for(var/datum/category_group/underwear/UWC in global_underwear.categories)
var/item_name = LAZYACCESS(pref.all_underwear, UWC.name) || "None"
var/list/tweaks = list()
var/datum/category_item/underwear/UWI = UWC.items_by_name[item_name]
if(UWI)
for(var/datum/gear_tweak/gt in UWI.tweaks)
UNTYPED_LIST_ADD(tweaks, list(
"ref" = REF(gt),
"contents" = gt.get_contents(get_metadata(UWC.name, gt))
))
UNTYPED_LIST_ADD(underwear_data, list(
"category" = UWC.name,
"name" = item_name,
"tweaks" = tweaks
))
data["underwear"] = underwear_data
data["headset_type"] = GLOB.headsetlist[pref.headset]
data["backpack_type"] = backbaglist[pref.backbag]
data["pda_type"] = pdachoicelist[pref.pdachoice]
data["communicator_visibility"] = pref.communicator_visibility // boolean
data["ringtone"] = pref.ringtone
data["shoes"] = pref.shoe_hater
data["jacket"] = pref.no_jacket
return data
/datum/category_item/player_setup_item/loadout/equipment/tgui_static_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
return data
/datum/category_item/player_setup_item/loadout/equipment/tgui_constant_data()
var/list/data = ..()
data["headsetlist"] = GLOB.headsetlist
data["backbaglist"] = backbaglist
data["pdachoicelist"] = pdachoicelist
return data
/datum/category_item/player_setup_item/loadout/equipment/proc/get_metadata(var/underwear_category, var/datum/gear_tweak/gt)
var/metadata = pref.all_underwear_metadata[underwear_category]
if(!metadata)
metadata = list()
pref.all_underwear_metadata[underwear_category] = metadata
var/tweak_data = metadata["[gt]"]
if(!tweak_data)
tweak_data = gt.get_default()
metadata["[gt]"] = tweak_data
return tweak_data
/datum/category_item/player_setup_item/loadout/equipment/proc/set_metadata(var/underwear_category, var/datum/gear_tweak/gt, var/new_metadata)
var/list/metadata = pref.all_underwear_metadata[underwear_category]
metadata["[gt]"] = new_metadata
/datum/category_item/player_setup_item/loadout/equipment/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
. = ..()
if(.)
return
var/mob/user = ui.user
switch(action)
if("change_headset")
// Takes the JS index
var/new_headset = text2num(params["headset"]) + 1
if(LAZYACCESS(GLOB.headsetlist, new_headset))
pref.headset = new_headset
return TOPIC_REFRESH_UPDATE_PREVIEW
if("change_backpack")
// Takes the JS index
var/new_backbag = text2num(params["backbag"]) + 1
if(LAZYACCESS(backbaglist, new_backbag))
pref.backbag = new_backbag
return TOPIC_REFRESH_UPDATE_PREVIEW
if("change_pda")
// Takes the JS index
var/new_pdachoice = text2num(params["pda"]) + 1
if(LAZYACCESS(backbaglist, new_pdachoice))
pref.pdachoice = new_pdachoice
return TOPIC_REFRESH_UPDATE_PREVIEW
if("change_underwear")
var/datum/category_group/underwear/UWC = LAZYACCESS(global_underwear.categories_by_name, params["underwear"])
if(!UWC)
return
var/datum/category_item/underwear/selected_underwear = tgui_input_list(user, "Choose underwear:", "Character Preference", UWC.items, pref.all_underwear[UWC.name])
if(selected_underwear)
pref.all_underwear[UWC.name] = selected_underwear.name
return TOPIC_REFRESH_UPDATE_PREVIEW
if("underwear_tweak")
var/underwear = params["underwear"]
if(!(underwear in pref.all_underwear))
return TOPIC_NOACTION
var/datum/gear_tweak/gt = locate(params["tweak"])
if(!gt)
return TOPIC_NOACTION
var/new_metadata = gt.get_metadata(user, get_metadata(underwear, gt))
if(new_metadata)
set_metadata(underwear, gt, new_metadata)
return TOPIC_REFRESH_UPDATE_PREVIEW
if("toggle_comm_visibility")
pref.communicator_visibility = !pref.communicator_visibility
return TOPIC_REFRESH
if("set_ringtone")
var/choice = tgui_input_list(user, "Please select a ringtone. All of these choices come with an associated preset sound. Alternately, select \"Other\" to specify manually.", "Character Preference", valid_ringtones + "Other", pref.ringtone)
if(!choice)
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = sanitize(tgui_input_text(user, "Please enter a custom ringtone. If this doesn't match any of the other listed choices, your PDA will use the default (\"beep\") sound.", "Character Preference", null, 20), 20)
if(raw_choice)
pref.ringtone = raw_choice
else
pref.ringtone = choice
return TOPIC_REFRESH
if("toggle_shoes")
pref.shoe_hater = !pref.shoe_hater
return TOPIC_REFRESH
if("toggle_jacket")
pref.no_jacket = !pref.no_jacket
return TOPIC_REFRESH
@@ -0,0 +1,295 @@
var/list/loadout_categories = list()
var/list/gear_datums = list()
/datum/loadout_category
var/category = ""
var/list/gear = list()
/datum/loadout_category/New(var/cat)
category = cat
..()
/hook/startup/proc/populate_gear_list()
//create a list of gear datums to sort
for(var/datum/gear/G as anything in subtypesof(/datum/gear))
if(initial(G.type_category) == G)
continue
var/use_name = initial(G.display_name)
var/use_category = initial(G.sort_category)
if(!use_name)
error("Loadout - Missing display name: [G]")
continue
if(isnull(initial(G.cost)))
error("Loadout - Missing cost: [G]")
continue
if(!initial(G.path))
error("Loadout - Missing path definition: [G]")
continue
if(!loadout_categories[use_category])
loadout_categories[use_category] = new /datum/loadout_category(use_category)
var/datum/loadout_category/LC = loadout_categories[use_category]
gear_datums[use_name] = new G
LC.gear[use_name] = gear_datums[use_name]
loadout_categories = sortAssoc(loadout_categories)
for(var/loadout_category in loadout_categories)
var/datum/loadout_category/LC = loadout_categories[loadout_category]
LC.gear = sortAssoc(LC.gear)
return 1
/datum/category_item/player_setup_item/loadout/loadout
name = "Loadout"
sort_order = 2
var/current_tab = "General"
/datum/category_item/player_setup_item/loadout/loadout/load_character(list/save_data)
pref.gear_list = list()
var/all_gear = check_list_copy(save_data["gear_list"])
for(var/i in all_gear)
var/list/entries = check_list_copy(all_gear["[i]"])
for(var/j in entries)
entries["[j]"] = path2text_list(entries["[j]"])
pref.gear_list["[i]"] = entries
pref.gear_slot = save_data["gear_slot"]
/datum/category_item/player_setup_item/loadout/loadout/save_character(list/save_data)
var/list/all_gear = list()
var/worn_gear = check_list_copy(pref.gear_list)
for(var/i in worn_gear)
var/list/entries = check_list_copy(worn_gear["[i]"])
if(!length(entries))
entries = check_list_copy(worn_gear[i])
for(var/j in entries)
entries["[j]"] = check_list_copy(entries["[j]"])
all_gear["[i]"] = entries
save_data["gear_list"] = all_gear
save_data["gear_slot"] = pref.gear_slot
/datum/category_item/player_setup_item/loadout/loadout/proc/is_valid_gear(datum/gear/G, max_cost)
if(G.whitelisted && CONFIG_GET(flag/loadout_whitelist) != LOADOUT_WHITELIST_OFF && pref.client) //VOREStation Edit.
if(CONFIG_GET(flag/loadout_whitelist) == LOADOUT_WHITELIST_STRICT && G.whitelisted != pref.species)
return FALSE
if(CONFIG_GET(flag/loadout_whitelist) == LOADOUT_WHITELIST_LAX && !is_alien_whitelisted(pref.client, GLOB.all_species[G.whitelisted]))
return FALSE
if(max_cost && G.cost > max_cost)
return FALSE
if(pref.client)
if(G.ckeywhitelist && !(pref.client_ckey in G.ckeywhitelist))
return FALSE
if(G.character_name && !(pref.real_name in G.character_name))
return FALSE
return TRUE
/datum/category_item/player_setup_item/loadout/loadout/sanitize_character()
var/mob/preference_mob = preference_mob()
if(LAZYLEN(pref.gear_list) < 0)
return
if(pref.gear_slot > LAZYLEN(pref.gear_list))
pref.gear_slot = 1
var/list/active_gear_list = LAZYACCESS(pref.gear_list, "[pref.gear_slot]")
var/total_cost = 0
for(var/gear_name in active_gear_list)
if(!gear_datums[gear_name])
to_chat(preference_mob, span_warning("You cannot have the \the [gear_name]."))
active_gear_list -= gear_name
continue
var/datum/gear/G = gear_datums[gear_name]
if(!is_valid_gear(G))
to_chat(preference_mob, span_warning("You cannot take \the [gear_name] as you are not whitelisted for the species or item."))
active_gear_list -= gear_name
continue
if(total_cost + G.cost > MAX_GEAR_COST)
active_gear_list -= gear_name
to_chat(preference_mob, span_warning("You cannot afford to take \the [gear_name]"))
continue
total_cost += G.cost
/datum/category_item/player_setup_item/loadout/loadout/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
data["total_cost"] = get_total()
data["gear_slot"] = pref.gear_slot
var/list/active_gear_list = LAZYACCESS(pref.gear_list, "[pref.gear_slot]")
data["active_gear_list"] = active_gear_list
var/list/gear_tweaks = list()
for(var/item in active_gear_list)
var/datum/gear/G = gear_datums[item]
var/list/tweaks = list()
for(var/datum/gear_tweak/tweak in G.gear_tweaks)
UNTYPED_LIST_ADD(tweaks, list(
"ref" = REF(tweak),
"contents" = tweak.get_contents(get_tweak_metadata(G, tweak))
))
gear_tweaks[G.display_name] = tweaks
data["gear_tweaks"] = gear_tweaks
return data
/datum/category_item/player_setup_item/loadout/loadout/tgui_static_data(mob/user)
var/list/data = ..()
var/list/categories = list()
for(var/category in loadout_categories)
var/datum/loadout_category/LC = loadout_categories[category]
var/list/items = list()
for(var/gear in LC.gear)
var/datum/gear/G = LC.gear[gear]
if(!is_valid_gear(G))
continue
UNTYPED_LIST_ADD(items, list(
"name" = G.display_name,
"desc" = G.description,
"cost" = G.cost,
"show_roles" = G.show_roles,
"allowed_roles" = G.allowed_roles
))
categories[category] = items
data["categories"] = categories
data["max_gear_cost"] = MAX_GEAR_COST
return data
/datum/category_item/player_setup_item/loadout/loadout/proc/get_gear_metadata(var/datum/gear/G)
var/list/active_gear_list = LAZYACCESS(pref.gear_list, "[pref.gear_slot]")
// {"/datum/gear_tweak/custom_name": "" }
. = LAZYACCESS(active_gear_list, G.display_name)
if(!.)
. = list()
/datum/category_item/player_setup_item/loadout/loadout/proc/get_tweak_metadata(var/datum/gear/G, var/datum/gear_tweak/tweak)
var/list/metadata = get_gear_metadata(G)
. = metadata["[tweak]"]
if(!.)
. = tweak.get_default()
metadata["[tweak]"] = .
/datum/category_item/player_setup_item/loadout/loadout/proc/set_tweak_metadata(var/datum/gear/G, var/datum/gear_tweak/tweak, var/new_metadata)
var/list/metadata = get_gear_metadata(G)
metadata["[tweak]"] = new_metadata
/datum/category_item/player_setup_item/loadout/loadout/proc/get_total()
var/list/active_gear_list = LAZYACCESS(pref.gear_list, "[pref.gear_slot]")
. = 0
for(var/gear_name in active_gear_list)
var/datum/gear/G = gear_datums[gear_name]
if(G)
. += G.cost
/datum/category_item/player_setup_item/loadout/loadout/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
. = ..()
if(.)
return
var/list/active_gear_list = LAZYACCESS(pref.gear_list, "[pref.gear_slot]")
var/mob/user = ui.user
switch(action)
if("next_slot")
pref.gear_slot = pref.gear_slot + 1
if(pref.gear_slot > CONFIG_GET(number/loadout_slots))
pref.gear_slot = 1
if(!("[pref.gear_slot]" in pref.gear_list))
pref.gear_list["[pref.gear_slot]"] = list()
return TOPIC_REFRESH_UPDATE_PREVIEW
if("prev_slot")
pref.gear_slot = pref.gear_slot - 1
if(pref.gear_slot <= 0)
pref.gear_slot = CONFIG_GET(number/loadout_slots)
if(!("[pref.gear_slot]" in pref.gear_list))
pref.gear_list["[pref.gear_slot]"] = list()
return TOPIC_REFRESH_UPDATE_PREVIEW
if("clear_loadout")
active_gear_list.Cut()
return TOPIC_REFRESH_UPDATE_PREVIEW
if("copy_loadout")
var/copy_to = tgui_input_number(user, "What slot would you like to copy slot [pref.gear_slot] to?", "Copy Slot", 1, CONFIG_GET(number/loadout_slots), 1)
if(!copy_to)
return TOPIC_HANDLED
if("[copy_to]" in pref.gear_list)
var/confirm = tgui_alert(user, "This will overwrite slot [copy_to], are you sure?", "Are you sure?", list("No", "Yes"))
if(confirm != "Yes")
return TOPIC_HANDLED
pref.gear_list["[copy_to]"] = check_list_copy(active_gear_list)
return TOPIC_REFRESH
if("toggle_gear")
var/datum/gear/TG = gear_datums[params["gear"]]
if(TG)
if(TG.display_name in active_gear_list)
active_gear_list -= TG.display_name
else if(get_total() + TG.cost <= MAX_GEAR_COST)
active_gear_list[TG.display_name] = list()
return TOPIC_REFRESH_UPDATE_PREVIEW
if("gear_tweak")
var/datum/gear/gear = gear_datums[params["gear"]]
var/datum/gear_tweak/tweak = locate(params["tweak"])
if(!tweak || !gear || !(tweak in gear.gear_tweaks))
return TOPIC_HANDLED
var/metadata = tweak.get_metadata(user, get_tweak_metadata(gear, tweak))
if(!metadata)
return TOPIC_HANDLED
set_tweak_metadata(gear, tweak, metadata)
return TOPIC_REFRESH_UPDATE_PREVIEW
/datum/gear
var/display_name //Name/index. Must be unique.
var/description //Description of this gear. If left blank will default to the description of the pathed item.
var/path //Path to item.
var/cost = 1 //Number of points used. Items in general cost 1 point, storage/armor/gloves/special use costs 2 points.
var/slot //Slot to equip to.
var/list/allowed_roles //Roles that can spawn with this item.
var/show_roles = TRUE //Show the role restrictions on this item?
var/whitelisted //Term to check the whitelist for..
var/sort_category = "General"
var/list/gear_tweaks = list() //List of datums which will alter the item after it has been spawned.
var/exploitable = 0 //Does it go on the exploitable information list?
var/type_category = null
var/list/ckeywhitelist //restricted based on these ckeys?
var/list/character_name //restricted to these character names?
/datum/gear/New()
..()
if(!description)
var/obj/O = path
description = initial(O.desc)
gear_tweaks = list(gear_tweak_free_name, gear_tweak_free_desc, GLOB.gear_tweak_item_tf_spawn, GLOB.gear_tweak_free_matrix_recolor)
/datum/gear_data
var/path
var/location
/datum/gear_data/New(var/path, var/location)
src.path = path
src.location = location
/datum/gear/proc/spawn_item(var/location, var/metadata)
var/datum/gear_data/gd = new(path, location)
if(length(gear_tweaks) && metadata)
for(var/datum/gear_tweak/gt in gear_tweaks)
gt.tweak_gear_data(metadata["[gt]"], gd)
var/item = new gd.path(gd.location)
if(length(gear_tweaks) && metadata)
for(var/datum/gear_tweak/gt in gear_tweaks)
gt.tweak_item(item, metadata["[gt]"])
var/mob/M = location
if(istype(M) && exploitable) //Update exploitable info records for the mob without creating a duplicate object at their feet.
M.amend_exploitable(item)
return item
@@ -1,304 +0,0 @@
var/list/loadout_categories = list()
var/list/gear_datums = list()
/datum/loadout_category
var/category = ""
var/list/gear = list()
/datum/loadout_category/New(var/cat)
category = cat
..()
/hook/startup/proc/populate_gear_list()
//create a list of gear datums to sort
for(var/datum/gear/G as anything in subtypesof(/datum/gear))
if(initial(G.type_category) == G)
continue
var/use_name = initial(G.display_name)
var/use_category = initial(G.sort_category)
if(!use_name)
error("Loadout - Missing display name: [G]")
continue
if(isnull(initial(G.cost)))
error("Loadout - Missing cost: [G]")
continue
if(!initial(G.path))
error("Loadout - Missing path definition: [G]")
continue
if(!loadout_categories[use_category])
loadout_categories[use_category] = new /datum/loadout_category(use_category)
var/datum/loadout_category/LC = loadout_categories[use_category]
gear_datums[use_name] = new G
LC.gear[use_name] = gear_datums[use_name]
loadout_categories = sortAssoc(loadout_categories)
for(var/loadout_category in loadout_categories)
var/datum/loadout_category/LC = loadout_categories[loadout_category]
LC.gear = sortAssoc(LC.gear)
return 1
/datum/category_item/player_setup_item/loadout
name = "Loadout"
sort_order = 1
var/current_tab = "General"
/datum/category_item/player_setup_item/loadout/load_character(list/save_data)
pref.gear_list = list()
var/all_gear = check_list_copy(save_data["gear_list"])
for(var/i in all_gear)
var/list/entries = check_list_copy(all_gear["[i]"])
for(var/j in entries)
entries["[j]"] = path2text_list(entries["[j]"])
pref.gear_list["[i]"] = entries
pref.gear_slot = save_data["gear_slot"]
if(pref.gear_list!=null && pref.gear_slot!=null)
pref.gear = pref.gear_list["[pref.gear_slot]"]
else
pref.gear = check_list_copy(save_data["gear"])
pref.gear_slot = 1
/datum/category_item/player_setup_item/loadout/save_character(list/save_data)
pref.gear_list["[pref.gear_slot]"] = pref.gear
var/list/all_gear = list()
var/worn_gear = check_list_copy(pref.gear_list)
for(var/i in worn_gear)
var/list/entries = check_list_copy(worn_gear["[i]"])
if(!length(entries))
entries = check_list_copy(worn_gear[i])
for(var/j in entries)
entries["[j]"] = check_list_copy(entries["[j]"])
all_gear["[i]"] = entries
save_data["gear_list"] = all_gear
save_data["gear_slot"] = pref.gear_slot
/datum/category_item/player_setup_item/loadout/proc/valid_gear_choices(var/max_cost)
. = list()
for(var/gear_name in gear_datums)
var/datum/gear/G = gear_datums[gear_name]
if(G.whitelisted && CONFIG_GET(flag/loadout_whitelist) != LOADOUT_WHITELIST_OFF && pref.client) //VOREStation Edit.
if(CONFIG_GET(flag/loadout_whitelist) == LOADOUT_WHITELIST_STRICT && G.whitelisted != pref.species)
continue
if(CONFIG_GET(flag/loadout_whitelist) == LOADOUT_WHITELIST_LAX && !is_alien_whitelisted(pref.client, GLOB.all_species[G.whitelisted]))
continue
if(max_cost && G.cost > max_cost)
continue
if(pref.client)
if(G.ckeywhitelist && !(pref.client_ckey in G.ckeywhitelist))
continue
if(G.character_name && pref.client.prefs && !(pref.client.prefs.real_name in G.character_name))
continue
. += gear_name
/datum/category_item/player_setup_item/loadout/sanitize_character()
var/mob/preference_mob = preference_mob()
if(!islist(pref.gear))
pref.gear = list()
if(!islist(pref.gear_list))
pref.gear_list = list()
for(var/gear_name in pref.gear)
if(!(gear_name in gear_datums))
pref.gear -= gear_name
var/total_cost = 0
for(var/gear_name in pref.gear)
if(!gear_datums[gear_name])
to_chat(preference_mob, span_warning("You cannot have more than one of the \the [gear_name]"))
pref.gear -= gear_name
else if(!(gear_name in valid_gear_choices()))
to_chat(preference_mob, span_warning("You cannot take \the [gear_name] as you are not whitelisted for the species or item.")) //Vorestation Edit
pref.gear -= gear_name
else
var/datum/gear/G = gear_datums[gear_name]
if(total_cost + G.cost > MAX_GEAR_COST)
pref.gear -= gear_name
to_chat(preference_mob, span_warning("You cannot afford to take \the [gear_name]"))
else
total_cost += G.cost
/datum/category_item/player_setup_item/loadout/content()
. = list()
var/mob/preference_mob = preference_mob() //Vorestation Edit
var/total_cost = 0
if(pref.gear && pref.gear.len)
for(var/i = 1; i <= pref.gear.len; i++)
var/datum/gear/G = gear_datums[pref.gear[i]]
if(G)
total_cost += G.cost
var/fcolor = "#3366CC"
if(total_cost < MAX_GEAR_COST)
fcolor = "#E67300"
. += "<table align = 'center' width = 100%>"
. += "<tr><td colspan=3><center><a href='byond://?src=\ref[src];prev_slot=1'>\<\<</a>" + span_bold("<font color = '[fcolor]'>\[[pref.gear_slot]\]</font> ") + "<a href='byond://?src=\ref[src];next_slot=1'>\>\></a>" + span_bold("<font color = '[fcolor]'>[total_cost]/[MAX_GEAR_COST]</font> loadout points spent.") + " \[<a href='byond://?src=\ref[src];clear_loadout=1'>Clear Loadout</a>\]</center></td></tr>"
. += "<tr><td colspan=3><center><b>"
var/firstcat = 1
for(var/category in loadout_categories)
if(firstcat)
firstcat = 0
else
. += " |"
var/datum/loadout_category/LC = loadout_categories[category]
var/category_cost = 0
for(var/gear in LC.gear)
if(gear in pref.gear)
var/datum/gear/G = LC.gear[gear]
category_cost += G.cost
if(category == current_tab)
. += " " + span_linkOn("[category] - [category_cost]") + " "
else
if(category_cost)
. += " <a href='byond://?src=\ref[src];select_category=[category]'><font color = '#E67300'>[category] - [category_cost]</font></a> "
else
. += " <a href='byond://?src=\ref[src];select_category=[category]'>[category] - 0</a> "
. += "</b></center></td></tr>"
var/datum/loadout_category/LC = loadout_categories[current_tab]
. += "<tr><td colspan=3><hr></td></tr>"
. += "<tr><td colspan=3>" + span_bold("<center>[LC.category]</center>") + "</td></tr>"
. += "<tr><td colspan=3><hr></td></tr>"
for(var/gear_name in LC.gear)
var/datum/gear/G = LC.gear[gear_name]
if(preference_mob && preference_mob.client)
if(G.ckeywhitelist && !(preference_mob.ckey in G.ckeywhitelist))
continue
if(G.character_name && preference_mob.client.prefs && !(preference_mob.client.prefs.real_name in G.character_name))
continue
var/ticked = (G.display_name in pref.gear)
. += "<tr style='vertical-align:top;'><td width=25%><a style='white-space:normal;' [ticked ? "class='linkOn' " : ""]href='byond://?src=\ref[src];toggle_gear=[html_encode(G.display_name)]'>[G.display_name]</a></td>"
. += "<td width = 10% style='vertical-align:top'>[G.cost]</td>"
. += "<td>" + span_normal(span_italics("[G.description]")) + "</td></tr>"
if(G.show_roles && G.allowed_roles)
. += "<td colspan=3>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Restricted to: [list2text(G.allowed_roles,", ")]</td>"
if(ticked)
. += "<tr><td colspan=3>"
for(var/datum/gear_tweak/tweak in G.gear_tweaks)
. += " <a href='byond://?src=\ref[src];gear=[url_encode(G.display_name)];tweak=\ref[tweak]'>[tweak.get_contents(get_tweak_metadata(G, tweak))]</a>"
. += "</td></tr>"
. += "</table>"
. = jointext(., null)
/datum/category_item/player_setup_item/loadout/proc/get_gear_metadata(var/datum/gear/G)
. = pref.gear[G.display_name]
if(!.)
. = list()
pref.gear[G.display_name] = .
/datum/category_item/player_setup_item/loadout/proc/get_tweak_metadata(var/datum/gear/G, var/datum/gear_tweak/tweak)
var/list/metadata = get_gear_metadata(G)
. = metadata["[tweak]"]
if(!.)
. = tweak.get_default()
metadata["[tweak]"] = .
/datum/category_item/player_setup_item/loadout/proc/set_tweak_metadata(var/datum/gear/G, var/datum/gear_tweak/tweak, var/new_metadata)
var/list/metadata = get_gear_metadata(G)
metadata["[tweak]"] = new_metadata
/datum/category_item/player_setup_item/loadout/OnTopic(href, href_list, user)
if(href_list["toggle_gear"])
var/datum/gear/TG = gear_datums[href_list["toggle_gear"]]
if(TG.display_name in pref.gear)
pref.gear -= TG.display_name
else
var/total_cost = 0
for(var/gear_name in pref.gear)
var/datum/gear/G = gear_datums[gear_name]
if(istype(G)) total_cost += G.cost
if((total_cost+TG.cost) <= MAX_GEAR_COST)
pref.gear += TG.display_name
return TOPIC_REFRESH_UPDATE_PREVIEW
if(href_list["gear"] && href_list["tweak"])
var/datum/gear/gear = gear_datums[url_decode(href_list["gear"])]
var/datum/gear_tweak/tweak = locate(href_list["tweak"])
if(!tweak || !istype(gear) || !(tweak in gear.gear_tweaks))
return TOPIC_NOACTION
var/metadata = tweak.get_metadata(user, get_tweak_metadata(gear, tweak))
if(!metadata || !CanUseTopic(user))
return TOPIC_NOACTION
set_tweak_metadata(gear, tweak, metadata)
return TOPIC_REFRESH_UPDATE_PREVIEW
if(href_list["next_slot"] || href_list["prev_slot"])
//Set the current slot in the gear list to the currently selected gear
pref.gear_list["[pref.gear_slot]"] = pref.gear
//If we're moving up a slot..
if(href_list["next_slot"])
//change the current slot number
pref.gear_slot = pref.gear_slot+1
if(pref.gear_slot > CONFIG_GET(number/loadout_slots))
pref.gear_slot = 1
//If we're moving down a slot..
else if(href_list["prev_slot"])
//change current slot one down
pref.gear_slot = pref.gear_slot-1
if(pref.gear_slot<1)
pref.gear_slot = CONFIG_GET(number/loadout_slots)
// Set the currently selected gear to whatever's in the new slot
if(pref.gear_list["[pref.gear_slot]"])
pref.gear = pref.gear_list["[pref.gear_slot]"]
else
pref.gear = list()
pref.gear_list["[pref.gear_slot]"] = list()
// Refresh?
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["select_category"])
current_tab = href_list["select_category"]
return TOPIC_REFRESH
else if(href_list["clear_loadout"])
pref.gear.Cut()
return TOPIC_REFRESH_UPDATE_PREVIEW
return ..()
/datum/gear
var/display_name //Name/index. Must be unique.
var/description //Description of this gear. If left blank will default to the description of the pathed item.
var/path //Path to item.
var/cost = 1 //Number of points used. Items in general cost 1 point, storage/armor/gloves/special use costs 2 points.
var/slot //Slot to equip to.
var/list/allowed_roles //Roles that can spawn with this item.
var/show_roles = TRUE //Show the role restrictions on this item?
var/whitelisted //Term to check the whitelist for..
var/sort_category = "General"
var/list/gear_tweaks = list() //List of datums which will alter the item after it has been spawned.
var/exploitable = 0 //Does it go on the exploitable information list?
var/type_category = null
var/list/ckeywhitelist //restricted based on these ckeys?
var/list/character_name //restricted to these character names?
/datum/gear/New()
..()
if(!description)
var/obj/O = path
description = initial(O.desc)
gear_tweaks = list(gear_tweak_free_name, gear_tweak_free_desc, GLOB.gear_tweak_item_tf_spawn, GLOB.gear_tweak_free_matrix_recolor)
/datum/gear_data
var/path
var/location
/datum/gear_data/New(var/path, var/location)
src.path = path
src.location = location
/datum/gear/proc/spawn_item(var/location, var/metadata)
var/datum/gear_data/gd = new(path, location)
if(length(gear_tweaks) && metadata)
for(var/datum/gear_tweak/gt in gear_tweaks)
gt.tweak_gear_data(metadata["[gt]"], gd)
var/item = new gd.path(gd.location)
if(length(gear_tweaks) && metadata)
for(var/datum/gear_tweak/gt in gear_tweaks)
gt.tweak_item(item, metadata["[gt]"])
var/mob/M = location
if(istype(M) && exploitable) //Update exploitable info records for the mob without creating a duplicate object at their feet.
M.amend_exploitable(item)
return item