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Character Setup Rework (#17576)
* Character Setup Rework Little tweaks Species selection done~ Merk randomize body button Body color and eye color Merk more replaced code Convert robolimbs to tgui Add a warning if flavor text/ooc notes are too short Custom preview icons for species selector! A sidequest that only took 8 hours. Also add digitigrade and blood type. Remove unused body_descriptor system completely Finish the general tab~ Reorganization to prepare for loadout page creation * Start of work on the loadout screen * Only send the data that's actually selected * Get rid of these ugly ../../../.. * Retype this to avoid conflicts * Holy shit why did this work this way * Finish loadout screen * Add copy loadout function * Finish occupation page * Move Special Roles into general tab * Fix path conflict * Move size prefs to general tab * Convert jukebox and volume settings to datum/preference * Fix a little mergery fuckery in loadout * Migrate jukebox to new range * Fix TabbedMenu tabs * Fix wordwrap for loadout screen * Kill the vore tab, just traits left to convert * Convert custom messages * Convert custom species name * Convert blood color and reagents * Move icobase to tgui * Finished * This can fuck off too * Fix a few bugs * Update index.tsx * initial for emote sound mode switch * Make show_roles actually work, hide fluff items * Fix not being able to select species * Add emote_sound_mode to body tab * Fix runtime when no active gear list is present * Add a save notification to character setup * Switch to floating * Add more search bars * Whoops forgot to add this --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -89,6 +89,7 @@
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var/soulcatcher_pref_flags = 0 //Default disabled
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var/voice_freq = 42500 // Preference for character voice frequency
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var/emote_sound_mode = EMOTE_SOUND_VOICE_FREQ
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var/list/voice_sounds_list = list() // The sound list containing our voice sounds!
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var/enabled = TRUE //Pauses a mob if disabled (Prevents life ticks from happening)
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var/died_in_vr = FALSE //For virtual reality sleepers
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@@ -265,6 +265,6 @@
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// If they still have the same character loaded, update prefs
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if(H?.client?.prefs?.default_slot == slot)
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var/datum/category_group/player_setup_category/vore_cat = H.client.prefs.player_setup.categories_by_name["VORE"]
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var/datum/category_item/player_setup_item/vore/nif/nif_prefs = vore_cat.items_by_name["NIF Data"]
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var/datum/category_group/player_setup_category/vore_cat = H.client.prefs.player_setup.categories_by_name["General"]
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var/datum/category_item/player_setup_item/general/nif/nif_prefs = vore_cat.items_by_name["NIF Data"]
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nif_prefs.load_character()
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