From 32416bc2b6b0d35d059bacfea7a4b8f474f621cd Mon Sep 17 00:00:00 2001 From: Leshana Date: Wed, 25 Apr 2018 22:16:28 -0400 Subject: [PATCH] Fix missing descriptions on guns. examine() is supposed to return a value, these ones did not. --- code/modules/projectiles/gun.dm | 2 +- code/modules/projectiles/guns/energy.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index ffe7f898dad..2f28086e453 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -748,7 +748,7 @@ recoil = initial(recoil) /obj/item/weapon/gun/examine(mob/user) - ..() + . = ..() if(firemodes.len > 1) var/datum/firemode/current_mode = firemodes[sel_mode] to_chat(user, "The fire selector is set to [current_mode.name].") diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index 207d64e6f6c..c87c37a0858 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -144,7 +144,7 @@ return null /obj/item/weapon/gun/energy/examine(mob/user) - ..(user) + . = ..() if(power_supply) var/shots_remaining = round(power_supply.charge / charge_cost) user << "Has [shots_remaining] shot\s remaining."