From b30107c85902d6c4e2f49dd8595507e5d5adc276 Mon Sep 17 00:00:00 2001 From: Neerti Date: Fri, 7 Jul 2017 00:23:59 -0400 Subject: [PATCH] Removes Forced Antag Draft Comments out the code to force people into an antag role if they vote for the gamemode, in an effort to have more people join at roundstart. --- code/game/gamemodes/game_mode.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 60d968bba05..2418f8afb90 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -405,6 +405,8 @@ var/global/list/additional_antag_types = list() candidates += player.mind players -= player + // Below is commented out as an attempt to solve an issue of too little people wanting to join the round due to wanting to have cake and eat it too. + /* // If we don't have enough antags, draft people who voted for the round. if(candidates.len < required_enemies) for(var/mob/new_player/player in players) @@ -413,6 +415,7 @@ var/global/list/additional_antag_types = list() candidates += player.mind players -= player break + */ return candidates // Returns: The number of people who had the antagonist role set to yes, regardless of recomended_enemies, if that number is greater than required_enemies // required_enemies if the number of people with that role set to yes is less than recomended_enemies,