From 3343f4e0d056dbd33429a17018cc340f5ed0d2ee Mon Sep 17 00:00:00 2001 From: SatinIsle <98125273+SatinIsle@users.noreply.github.com> Date: Mon, 16 Dec 2024 00:01:29 +0000 Subject: [PATCH] Fixes maint pred spawning (#16699) Fixed maint preds spawning without placing the user inside of them. --- code/game/objects/structures/ghost_pods/event_vr.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/ghost_pods/event_vr.dm b/code/game/objects/structures/ghost_pods/event_vr.dm index fb46fe77b1..701777d4d4 100644 --- a/code/game/objects/structures/ghost_pods/event_vr.dm +++ b/code/game/objects/structures/ghost_pods/event_vr.dm @@ -108,7 +108,7 @@ //newPred.movement_cooldown = 0 // The "needless artificial speed cap" exists for a reason if(M.mind) M.mind.transfer_to(newPred) - to_chat(M, span_notice("You are " + span_bold(newPred) + ", somehow having gotten aboard the station in search of food. \ + to_chat(M, span_notice("You are " + span_bold("[newPred]") + ", somehow having gotten aboard the station in search of food. \ You are wary of environment around you, but you do feel rather peckish. Stick around dark, secluded places to avoid danger or, \ if you are cute enough, try to make friends with this place's inhabitants.")) to_chat(M, span_critical("Please be advised, this role is NOT AN ANTAGONIST."))