subsystem

This commit is contained in:
ItsSelis
2023-06-07 01:00:00 +02:00
parent b6b3a1357c
commit 34861000a4
2 changed files with 43 additions and 18 deletions
+42 -16
View File
@@ -30,60 +30,86 @@ SUBSYSTEM_DEF(lighting)
MC_SPLIT_TICK_INIT(3)
if(!init_tick_checks)
MC_SPLIT_TICK
var/list/queue = sources_queue
var/i = 0
for (i in 1 to length(queue))
var/datum/light_source/L = queue[i]
// UPDATE SOURCE QUEUE
queue = sources_queue
while(i < length(queue)) //we don't use for loop here because i cannot be changed during an iteration
i += 1
var/datum/light_source/L = queue[i]
L.update_corners()
L.needs_update = LIGHTING_NO_UPDATE
if(!QDELETED(L))
L.needs_update = LIGHTING_NO_UPDATE
else
i -= 1 // update_corners() has removed L from the list, move back so we don't overflow or skip the next element
// We unroll TICK_CHECK here so we can clear out the queue to ensure any removals/additions when sleeping don't fuck us
if(init_tick_checks)
CHECK_TICK
if(!TICK_CHECK)
continue
queue.Cut(1, i + 1)
i = 0
stoplag()
else if (MC_TICK_CHECK)
break
if (i)
queue.Cut(1, i+1)
queue.Cut(1, i + 1)
i = 0
if(!init_tick_checks)
MC_SPLIT_TICK
// UPDATE CORNERS QUEUE
queue = corners_queue
for (i in 1 to length(queue))
var/datum/lighting_corner/C = queue[i]
while(i < length(queue)) //we don't use for loop here because i cannot be changed during an iteration
i += 1
var/datum/lighting_corner/C = queue[i]
C.needs_update = FALSE //update_objects() can call qdel if the corner is storing no data
C.update_objects()
// We unroll TICK_CHECK here so we can clear out the queue to ensure any removals/additions when sleeping don't fuck us
if(init_tick_checks)
CHECK_TICK
if(!TICK_CHECK)
continue
queue.Cut(1, i + 1)
i = 0
stoplag()
else if (MC_TICK_CHECK)
break
if (i)
queue.Cut(1, i+1)
queue.Cut(1, i + 1)
i = 0
if(!init_tick_checks)
MC_SPLIT_TICK
// UPDATE OBJECTS QUEUE
queue = objects_queue
for (i in 1 to length(queue))
var/datum/lighting_object/O = queue[i]
while(i < length(queue)) //we don't use for loop here because i cannot be changed during an iteration
i += 1
var/datum/lighting_object/O = queue[i]
if (QDELETED(O))
continue
O.update()
O.needs_update = FALSE
// We unroll TICK_CHECK here so we can clear out the queue to ensure any removals/additions when sleeping don't fuck us
if(init_tick_checks)
CHECK_TICK
if(!TICK_CHECK)
continue
queue.Cut(1, i + 1)
i = 0
stoplag()
else if (MC_TICK_CHECK)
break
if (i)
queue.Cut(1, i+1)
queue.Cut(1, i + 1)
/datum/controller/subsystem/lighting/Recover()