diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index a86707d8412..9e78f7e942d 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -109,9 +109,9 @@ /obj/item/weapon/paper/Initialize(mapload, var/text, var/title) . = ..() - if(istext(text)) - name = title if(istext(title)) + name = title + if(istext(text)) info = text if(mapload) // Jank, but we do this to prevent maploaded papers from somehow stacking across rounds if re-added to the board by a player.