From f767bccd45c3fd496148521b9e7d5022e7317ad3 Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Sun, 18 Feb 2018 23:31:28 -0500 Subject: [PATCH] Oversight with low_priorty mob setup --- code/controllers/subsystems/mobs.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/controllers/subsystems/mobs.dm b/code/controllers/subsystems/mobs.dm index 9c330edd66c..a42caad0d98 100644 --- a/code/controllers/subsystems/mobs.dm +++ b/code/controllers/subsystems/mobs.dm @@ -15,7 +15,7 @@ SUBSYSTEM_DEF(mobs) var/list/currentrun = list() var/log_extensively = FALSE var/list/timelog = list() - var/list/busy_z_levels + var/list/busy_z_levels = list() var/slept_mobs = 0 /datum/controller/subsystem/mobs/stat_entry() @@ -27,7 +27,7 @@ SUBSYSTEM_DEF(mobs) if (!resumed) slept_mobs = 0 src.currentrun = mob_list.Copy() - busy_z_levels = list() + busy_z_levels.Cut() for(var/played_mob in player_list) if(!played_mob || isobserver(played_mob)) continue