- Adds cyborg module icons. Each component has it's own specific icon now. Two icons are animated, four static. Includes broken versions.

- AI radio icon (chat icon) updated to use icon from robot_component.dmi file - removed duplicity from radio.dmi
- Cyborg radio icon (chat icon) updated to look like the radio module.
This commit is contained in:
Atlantiscze
2014-08-04 09:25:53 +02:00
parent f510c05865
commit 3627417c7b
5 changed files with 22 additions and 1 deletions
@@ -23,11 +23,16 @@
/datum/robot_component/proc/uninstall()
/datum/robot_component/proc/destroy()
var/brokenstate = "broken" // Generic icon
if (istype(wrapped, /obj/item/robot_parts/robot_component))
var/obj/item/robot_parts/robot_component/comp = wrapped
brokenstate = comp.icon_state_broken
if(wrapped)
del wrapped
wrapped = new/obj/item/broken_device
wrapped.icon_state = brokenstate // Module-specific broken icons! Yay!
// The thing itself isn't there anymore, but some fried remains are.
installed = -1
@@ -137,25 +142,38 @@
construction_cost = list("metal"=5000)
var/brute = 0
var/burn = 0
var/icon_state_broken = "broken"
// TODO: actual icons ;)
/obj/item/robot_parts/robot_component/binary_communication_device
name = "binary communication device"
icon_state = "binradio"
icon_state_broken = "binradio_broken"
/obj/item/robot_parts/robot_component/actuator
name = "actuator"
icon_state = "motor"
icon_state_broken = "motor_broken"
/obj/item/robot_parts/robot_component/armour
name = "armour plating"
icon_state = "armor"
icon_state_broken = "armor_broken"
/obj/item/robot_parts/robot_component/camera
name = "camera"
icon_state = "camera"
icon_state_broken = "camera_broken"
/obj/item/robot_parts/robot_component/diagnosis_unit
name = "diagnosis unit"
icon_state = "analyser"
icon_state_broken = "analyser_broken"
/obj/item/robot_parts/robot_component/radio
name = "radio"
icon_state = "radio"
icon_state_broken = "radio_broken"
//
//Robotic Component Analyser, basically a health analyser for robots