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Adds verb to change eye color at will (if mechanical)
Adds a verb used by humanoid mobs that have mechanical eyes, which allows them to pick a new color, and have it applied instantly. Adds some helper functions, specifically hex2rgb(), to convert hexadecimal colors to a list of numbers for r, g, and b.
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@@ -149,6 +149,26 @@
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if (rights & R_MENTOR) . += "[seperator]+MENTOR"
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return .
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// Converts a hexadecimal color (e.g. #FF0050) to a list of numbers for red, green, and blue (e.g. list(255,0,80) ).
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/proc/hex2rgb(hex)
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// Strips the starting #, in case this is ever supplied without one, so everything doesn't break.
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if(findtext(hex,"#",1,2))
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hex = copytext(hex, 2)
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return list(hex2rgb_r(hex), hex2rgb_g(hex), hex2rgb_b(hex))
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// The three procs below require that the '#' part of the hex be stripped, which hex2rgb() does automatically.
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/proc/hex2rgb_r(hex)
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var/hex_to_work_on = copytext(hex,1,3)
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return hex2num(hex_to_work_on)
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/proc/hex2rgb_g(hex)
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var/hex_to_work_on = copytext(hex,3,5)
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return hex2num(hex_to_work_on)
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/proc/hex2rgb_b(hex)
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var/hex_to_work_on = copytext(hex,5,7)
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return hex2num(hex_to_work_on)
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// heat2color functions. Adapted from: http://www.tannerhelland.com/4435/convert-temperature-rgb-algorithm-code/
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/proc/heat2color(temp)
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return rgb(heat2color_r(temp), heat2color_g(temp), heat2color_b(temp))
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