diff --git a/code/modules/projectiles/guns/energy/nuclear_vr.dm b/code/modules/projectiles/guns/energy/nuclear_vr.dm index 64ef3ace413..f5e5b2275b1 100644 --- a/code/modules/projectiles/guns/energy/nuclear_vr.dm +++ b/code/modules/projectiles/guns/energy/nuclear_vr.dm @@ -12,7 +12,3 @@ /obj/item/weapon/gun/energy/gun/nuclear icon = 'icons/obj/gun.dmi' //Points it back at the default file so eguns_vr.dmi doesn't need to mirror all the sprites - firemodes = list( - list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun, modifystate="nucgunstun", charge_cost = 240), - list(mode_name="lethal", projectile_type=/obj/item/projectile/beam, modifystate="nucgunkill", charge_cost = 240), - ) \ No newline at end of file