diff --git a/code/modules/client/preference_setup/loadout/loadout_uniform.dm b/code/modules/client/preference_setup/loadout/loadout_uniform.dm index b6bad999969..f5c9aab68cb 100644 --- a/code/modules/client/preference_setup/loadout/loadout_uniform.dm +++ b/code/modules/client/preference_setup/loadout/loadout_uniform.dm @@ -516,6 +516,10 @@ display_name = "high-waisted trousers" path = /obj/item/clothing/under/dress/hightrousers +/datum/gear/uniform/vampirehunter + display_name = "18th century outfit" + path = /obj/item/clothing/under/vampirehunter + /* * 80s */ diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index bcea7431f65..f135683178e 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -1216,6 +1216,11 @@ desc = "An orange cohesion suit with yellow hazard stripes intended to assist Prometheans in maintaining their form and prevent direct skin exposure." icon_state = "cohesionsuit_hazard" +/obj/item/clothing/under/vampirehunter + name = "18th century outfit" + desc = "A flashy, if rather stiff set of ancient-styled slacks and tabard. The unyielding nature of the clothes often make one walk stiffly, but with divine purpose." + icon_state = "belmont" + //Ranger uniforms //On-mob sprites go in icons\mob\uniform.dmi with the format "white_ranger_uniform_s" - with 'white' replaced with green, cyan, etc... of course! Note the _s - this is not optional. //Item sprites go in icons\obj\clothing\ranger.dmi with the format "white_ranger_uniform" diff --git a/code/modules/mob/new_player/sprite_accessories_ear_vr.dm b/code/modules/mob/new_player/sprite_accessories_ear_vr.dm index 7802db83412..de137460cb8 100644 --- a/code/modules/mob/new_player/sprite_accessories_ear_vr.dm +++ b/code/modules/mob/new_player/sprite_accessories_ear_vr.dm @@ -456,6 +456,14 @@ color_blend_mode = ICON_MULTIPLY extra_overlay = "vulp_jackal-inner" +/datum/sprite_accessory/ears/fox + name = "fox ears" + desc = "" + icon_state = "fox" + do_colouration = 1 + color_blend_mode = ICON_MULTIPLY + extra_overlay = "fox-inner" + /datum/sprite_accessory/ears/bunny_floppy name = "floopy bunny ears (colorable)" desc = "" @@ -1064,4 +1072,4 @@ icon_state = "triceratops_frill" extra_overlay = "triceratops_frill_spikes" do_colouration = 1 - color_blend_mode = ICON_MULTIPLY \ No newline at end of file + color_blend_mode = ICON_MULTIPLY diff --git a/icons/inventory/uniform/item.dmi b/icons/inventory/uniform/item.dmi index c059c0f27d7..9e143e828c1 100644 Binary files a/icons/inventory/uniform/item.dmi and b/icons/inventory/uniform/item.dmi differ diff --git a/icons/inventory/uniform/mob.dmi b/icons/inventory/uniform/mob.dmi index 0b39bba6d23..17c2bde39fa 100644 Binary files a/icons/inventory/uniform/mob.dmi and b/icons/inventory/uniform/mob.dmi differ diff --git a/icons/mob/human_face_m.dmi b/icons/mob/human_face_m.dmi index 7986fb844f7..109ca2eea5c 100644 Binary files a/icons/mob/human_face_m.dmi and b/icons/mob/human_face_m.dmi differ diff --git a/icons/mob/vore/ears_vr.dmi b/icons/mob/vore/ears_vr.dmi index a7b1f425b01..f49006df1c0 100644 Binary files a/icons/mob/vore/ears_vr.dmi and b/icons/mob/vore/ears_vr.dmi differ