Better borg modules (#17507)

* Combines all the engineering borg tools into one multitool

Sprites from /tg/
Combines:
Wirecutters, Crowbar, Welder, Wrench, Crowbar, Screwdriver

* this is a WAY better way to do it

* a

* dont worry about overlays anymore

* Better grippers and better lists

In which I go insane having to continually patch exploit after exploit in gripper code, resulting in it looking like a mad man's scribbles.

* No deleting shoes when putting them on someone

* empty pocket is now empty

* RENAMING stuff instead of copypaste

* MORE borg stuff

* more bugproofing

* Admin proc

* this

* this

* Framework for TGUI

* Update robot_simple_items.dm

* Fix

* Framework v2

* Update ModifyRobotMultiBelt.tsx

* goooo

* Update modify_robot.dm

* modify

* sub category

* .

* string to define

* some globs

* more

* .

* .

* .

* add sanely

* push that real quick

* .

* sanity

* .

* .

* .

* .

* .

* .

* .

* Cut

* .

* gives to those that need

* push

* clean up

* auto fix

* .

* .

* .

* getmodule

* Update robot_simple_items.dm

* .

* untyped

* Update stack.dm

* .

* .

* .

* .

* -

* .

* Update _map_selection.dm

* Update _map_selection.dm

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
Cameron Lennox
2025-06-19 18:56:26 -04:00
committed by GitHub
co-authored by Kashargul
parent ff07e2aa4f
commit 3b4bcef49b
62 changed files with 1772 additions and 1082 deletions
+2 -2
View File
@@ -860,11 +860,11 @@ GLOBAL_LIST_EMPTY(active_buildmode_holders)
if(A.outdoors)
return AREA_SPACE
for (var/type in BUILDABLE_AREA_TYPES)
for (var/type in GLOB.BUILDABLE_AREA_TYPES)
if ( istype(A,type) )
return AREA_SPACE
for (var/type in SPECIALS)
for (var/type in GLOB.SPECIALS)
if ( istype(A,type) )
return AREA_SPECIAL
return AREA_STATION