Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev

Conflicts:
	baystation12.dme
	code/modules/projectiles/ammunition/bullets.dm
This commit is contained in:
Erthilo
2013-09-02 23:32:33 +01:00
146 changed files with 287 additions and 334 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
/obj/structure/sign/double/barsign
icon = 'barsigns.dmi'
icon = 'icons/obj/barsigns.dmi'
icon_state = "empty"
anchored = 1
New()
@@ -112,7 +112,7 @@
/obj/item/roller
name = "roller bed"
desc = "A collapsed roller bed that can be carried around."
icon = 'rollerbed.dmi'
icon = 'icons/obj/rollerbed.dmi'
icon_state = "folded"
w_class = 4.0 // Can't be put in backpacks. Oh well.
+2 -2
View File
@@ -105,12 +105,12 @@
if(reinf) new /obj/item/stack/rods(loc)
del(src)
else if (usr.a_intent == "hurt")
playsound(src.loc, 'glassknock.ogg', 80, 1)
playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
usr.visible_message("\red [usr.name] bangs against the [src.name]!", \
"\red You bang against the [src.name]!", \
"You hear a banging sound.")
else
playsound(src.loc, 'glassknock.ogg', 80, 1)
playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
usr.visible_message("[usr.name] knocks on the [src.name].", \
"You knock on the [src.name].", \
"You hear a knocking sound.")