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fingerprints on cans now log on any attackby() that isn't a wrench/analyzer/pda/tank
added a 2 minute countdown var to humans/monkeys that resets when move() is called (for an actual fix to the cuffbreak bug) changed a typo in security levels committed a gib animation fix for Sieve (todo: make custom gib animations for simple_animals/metroids) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2750 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -444,7 +444,7 @@
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O.show_message(text("\red <B>[] attempts to remove the handcuffs!</B>", usr), 1)
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spawn(0)
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if(do_after(usr, 1200))
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if(!usr:handcuffed || usr:buckled) return
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if(!usr:handcuffed || usr:buckled || usr.moved_recently >= 40) return // time leniency for lag
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for(var/mob/O in viewers(usr))
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O.show_message(text("\red <B>[] manages to remove the handcuffs!</B>", usr), 1)
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usr << "\blue You successfully remove your handcuffs."
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