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Update sleevemate warning message
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@@ -177,7 +177,7 @@ var/global/mob/living/carbon/human/dummy/mannequin/sleevemate_mob
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to_chat(usr,"<span class='warning'>There is already someone's mind stored inside</span>")
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return
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var/choice = alert(usr,"This will remove the target's mind from their body. The only way to put it back is via a resleeving pod. Continue?","Confirmation","Continue","Cancel")
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var/choice = alert(usr,"This will remove the target's mind from their body (and from the game as long as they're in the sleevemate). You can put them into a (mindless) body, a NIF, or back them up for normal resleeving, but you should probably have a plan in advance so you don't leave them unable to interact for too long. Continue?","Confirmation","Continue","Cancel")
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if(choice == "Continue" && usr.get_active_hand() == src && usr.Adjacent(target))
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usr.visible_message("<span class='warning'>[usr] begins downloading [target]'s mind!</span>","<span class='notice'>You begin downloading [target]'s mind!</span>")
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@@ -229,7 +229,7 @@ var/global/mob/living/carbon/human/dummy/mannequin/sleevemate_mob
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if(istype(target, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = target
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if(H.resleeve_lock && stored_mind.loaded_from_ckey != H.resleeve_lock)
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if(H.resleeve_lock && stored_mind.loaded_from_ckey != H.resleeve_lock)
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to_chat(usr,"<span class='warning'>\[H] is protected from impersonation!</span>")
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return
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@@ -262,8 +262,6 @@ var/global/mob/living/carbon/human/dummy/mannequin/sleevemate_mob
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return
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to_chat(usr,"<span class='notice'>Unable to find that mind in Soulcatcher!</span>")
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/obj/item/device/sleevemate/update_icon()
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if(stored_mind)
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icon_state = "[initial(icon_state)]_on"
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