Limits the ability of the SM to return to the station zlevel once ejected.

Fixes #7900
This commit is contained in:
mwerezak
2015-05-21 01:02:30 -04:00
parent 8e5f5ef8e0
commit 3c67c46442
8 changed files with 93 additions and 75 deletions
+1
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@@ -172,6 +172,7 @@ var/list/gamemode_cache = list()
var/list/admin_levels= list(2) // Defines which Z-levels which are for admin functionality, for example including such areas as Central Command and the Syndicate Shuttle
var/list/contact_levels = list(1, 5) // Defines which Z-levels which, for example, a Code Red announcement may affect
var/list/player_levels = list(1, 3, 4, 5, 6) // Defines all Z-levels a character can typically reach
var/list/sealed_levels = list() // Defines levels that do not allow random transit at the edges.
// Event settings
var/expected_round_length = 3 * 60 * 60 * 10 // 3 hours