diff --git a/code/modules/mob/living/silicon/robot/robot_modules_vr.dm b/code/modules/mob/living/silicon/robot/robot_modules_vr.dm index c4ac3139065..df96678cac8 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules_vr.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules_vr.dm @@ -68,10 +68,12 @@ src.modules += new /obj/item/device/dogborg/boop_module(src) //Boop the crew. src.modules += new /obj/item/device/dogborg/tongue(src) //Clean up bloody items by licking them, and eat rubbish for minor energy. src.modules += new /obj/item/device/healthanalyzer(src) // See who's hurt specificially. - src.modules += new /obj/item/device/dogborg/sleeper(src) //So they can nom people and heal them + src.modules += new /obj/item/device/dogborg/sleeper(src) //So they can nom people and heal the src.modules += new /obj/item/borg/sight/hud/med(src) //See who's hurt generally. src.modules += new /obj/item/weapon/extinguisher/mini(src) //So they can put burning patients out. + src.modules += new /obj/item/weapon/reagent_containers/borghypo(src)//So medi-hounds aren't nearly useless src.modules += new /obj/item/weapon/reagent_containers/syringe(src) //In case the chemist is nice! + src.modules += new /obj/item/weapon/reagent_containers/glass/beaker/large(src)//For holding the chemicals when the chemist is nice R.icon = 'icons/mob/widerobot_vr.dmi' R.hands.icon = 'icons/mob/screen1_robot_vr.dmi' //R.icon_state = "medihound"