diff --git a/code/defines/obj/toy.dm b/code/defines/obj/toy.dm
index c009061195f..9396c361ee1 100644
--- a/code/defines/obj/toy.dm
+++ b/code/defines/obj/toy.dm
@@ -250,4 +250,66 @@ obj/item/toy/blink
var/shadeColour = "#220000" //RGB
var/uses = 30 //0 for unlimited uses
var/instant = 0
- var/colourName = "red" //for updateIcon purposes
\ No newline at end of file
+ var/colourName = "red" //for updateIcon purposes
+
+/obj/item/toy/snappop
+ name = "snap pop"
+ desc = "Wow!"
+ icon = 'toy.dmi'
+ icon_state = "snappop"
+
+ throw_impact(atom/hit_atom)
+ ..()
+ var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
+ s.set_up(3, 1, src)
+ s.start()
+ new /obj/decal/ash(src.loc)
+ src.visible_message("\red The [src.name] explodes!","\red You hear a snap!")
+ playsound(src, 'snap.ogg', 50, 1)
+ del(src)
+
+/obj/item/toy/snappop/HasEntered(H as mob|obj)
+ if((ishuman(H))) //i guess carp and shit shouldn't set them off
+ var/mob/living/carbon/M = H
+ if(M.m_intent == "run")
+ M << "\red You step on the snap pop!"
+
+ var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
+ s.set_up(2, 0, src)
+ s.start()
+ new /obj/decal/ash(src.loc)
+ src.visible_message("\red The [src.name] explodes!","\red You hear a snap!")
+ playsound(src, 'snap.ogg', 50, 1)
+ del(src)
+
+/obj/item/toy/snappopbox
+ name = "snap pop box"
+ desc = "Eight wrappers of fun! Ages 8 and up. Not suitable for children."
+ icon = 'toy.dmi'
+ icon_state = "spbox"
+ var/amount = 8
+
+ attack_hand(mob/user as mob, unused, flag)
+ add_fingerprint(user)
+
+ if(user.r_hand == src || user.l_hand == src)
+ if(amount)
+ var/obj/item/toy/snappop/M = new /obj/item/toy/snappop(src)
+ if (user.hand)
+ user.l_hand = M
+ else
+ user.r_hand = M
+ M.loc = user
+ M.layer = 20
+ user.update_clothing()
+ user << "You take a snap pop out of the box."
+ amount--
+ else
+ user << "There are no snap pops left in the box."
+ else
+ ..()
+
+ return
+
+ attack_paw(mob/user as mob)
+ return attack_hand(user)
\ No newline at end of file
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index eb40a09ab4f..beed725d87d 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -101,29 +101,26 @@
if ((src.enemy_mp <= 0) || (src.enemy_hp <= 0))
src.gameover = 1
src.temp = "[src.enemy_name] has fallen! Rejoice!"
- var/obj/item/prize
var/prizeselect = pick(1,2,3,4,5,6,7,8)
switch(prizeselect)
if(1)
- prize = new /obj/item/weapon/spacecash(src.loc)
- prize.name = "space ticket"
- prize.desc = "It's almost like actual currency!"
+ new /obj/item/toy/snappopbox(src.loc)
if(2)
- prize = new /obj/item/toy/blink(src.loc)
+ new /obj/item/toy/blink(src.loc)
if(3)
- prize = new /obj/item/clothing/under/syndicate/tacticool(src.loc)
+ new /obj/item/clothing/under/syndicate/tacticool(src.loc)
if(4)
- prize = new /obj/item/toy/sword(src.loc)
+ new /obj/item/toy/sword(src.loc)
if(5)
- prize = new /obj/item/toy/ammo/gun(src.loc)
- prize = new /obj/item/toy/gun(src.loc)
+ new /obj/item/toy/ammo/gun(src.loc)
+ new /obj/item/toy/gun(src.loc)
if(6)
- prize = new /obj/item/toy/crossbow(src.loc)
+ new /obj/item/toy/crossbow(src.loc)
if(7)
- prize = new /obj/item/clothing/suit/syndicatefake(src.loc)
- prize = new /obj/item/clothing/head/syndicatefake(src.loc)
+ new /obj/item/clothing/suit/syndicatefake(src.loc)
+ new /obj/item/clothing/head/syndicatefake(src.loc)
if(8)
- prize = new /obj/item/toy/crayonbox(loc)
+ new /obj/item/toy/crayonbox(loc)
else if ((src.enemy_mp <= 5) && (prob(70)))
diff --git a/icons/changelog.html b/icons/changelog.html
index 75ad34a9904..9d487558fc8 100644
--- a/icons/changelog.html
+++ b/icons/changelog.html
@@ -23,17 +23,17 @@ w\:* {behavior:url(#default#VML);}
Young Michael
Young Michael
- 3
- 15
+ 4
+ 16
2011-08-31T19:33:00Z
- 2011-08-31T20:15:00Z
+ 2011-08-31T20:31:00Z
21
- 14444
- 82335
+ 14458
+ 82416
Brosoft
686
164
- 101113
+ 101212
9.2720
@@ -2269,6 +2269,14 @@ should be listed in the changelog upon commit tho. Thanks. -->Snappops can now be acquired from
+ the arcade machines. Amaze your friends! (credit to Petethegoat)
+ Bangindonk.ogg added to random
end sounds list.
@@ -2368,8 +2376,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
leave z1 will count as dead so long as they are off of the z level.
Once a player has been
- unconverted they may not be reconverted.
+ style='font-family:"Times New Roman"'>Once a player has been unconverted
+ they may not be reconverted.
Cult:
@@ -2517,9 +2525,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Virology Airlock changed to no
- longer cycle air. Should work faster and prevent virologists from
- suffocating.
+ style='font-family:"Times New Roman"'>Virology Airlock changed to no longer
+ cycle air. Should work faster and prevent virologists from suffocating.
- Server Room APC is now connected
@@ -2629,9 +2636,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
auto;mso-list:l51 level2 lfo40;tab-stops:list 1.0in'>The Cargo computers now have the
ability to cancel pending orders to refund credits. This was put in
- place so that idiots couldn't waste all the cargo points and run off.
- However, if the shuttle is en route to the station you won't be able to
- cancel orders.
+ place so that idiots couldn't waste all the cargo points and run off. However,
+ if the shuttle is en route to the station you won't be able to cancel
+ orders.
- Bugfix: the manifest
@@ -2660,10 +2667,10 @@ should be listed in the changelog upon commit tho. Thanks. -->
store any kind of spacesuit in a clean and sterile environment.
- The user can interact with the
- unit in various ways. You can start a UV cauterisation cycle to
- disinfect its contents, effectively sterilising and cleaning eveyrthing
- from the suits/helmets stored inside.
+ style='font-family:"Times New Roman"'>The user can interact with the unit
+ in various ways. You can start a UV cauterisation cycle to disinfect
+ its contents, effectively sterilising and cleaning eveyrthing from the
+ suits/helmets stored inside.
- A sneaky yordle can also hide in
@@ -2802,10 +2809,10 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Traitors can now purchase syndicate
- balloons, which serve no purpose other than to blow your cover. For a
- limited time only, you can get them at a bargain price - just 10
- telecrystals!
+ style='font-family:"Times New Roman"'>Traitors can now purchase
+ syndicate balloons, which serve no purpose other than to blow your
+ cover. For a limited time only, you can get them at a bargain price -
+ just 10 telecrystals!
- Removed security shotguns from
@@ -2832,8 +2839,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
the cargo bay. They contain monkey boxes.
- Changed the amount of labels labelers
- have to 30. 10 was too low and 30 should not be too griefy.
+ style='font-family:"Times New Roman"'>Changed the amount of labels
+ labelers have to 30. 10 was too low and 30 should not be too
+ griefy.
- Maximum label text length
@@ -2881,10 +2889,10 @@ should be listed in the changelog upon commit tho. Thanks. -->
a factor of 1.5.
- Made firesuits a lot more
- resistant to heat. Previously, they stopped protecting at around 4,500
- degrees. They now go up to around 10,000 (which is also the temperature
- which the floor starts melting)
+ style='font-family:"Times New Roman"'>Made firesuits a lot more resistant
+ to heat. Previously, they stopped protecting at around 4,500 degrees.
+ They now go up to around 10,000 (which is also the temperature which
+ the floor starts melting)
- Edited the quartermaster's office
@@ -3080,8 +3088,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
chemistry.
- Bugfixes: Pill bottles and
- clipboards can now be removed from the pockets once placed there.
+ style='font-family:"Times New Roman"'>Bugfixes: Pill bottles and clipboards
+ can now be removed from the pockets once placed there.
@@ -3464,10 +3472,10 @@ should be listed in the changelog upon commit tho. Thanks. -->
presence of an element, while not directly consuming it.
Reactions changed to use
- catalysts: all recipes that require Universal Enzyme now require 5
- units of the enzyme but the enzyme isn't consumed (So Tofu, Cheese,
- Moonshine, Wine, Vodka, and Kahlua recipes).
+ style='font-family:"Times New Roman"'>Reactions changed to use catalysts:
+ all recipes that require Universal Enzyme now require 5 units of the
+ enzyme but the enzyme isn't consumed (So Tofu, Cheese, Moonshine, Wine,
+ Vodka, and Kahlua recipes).
Smooth tables: Tables now automatically determine
- which direction and sprite they'll use. They will connect to any
- adjacent table unless there is a window between them (regular,
+ style='font-family:"Times New Roman"'>: Tables now automatically
+ determine which direction and sprite they'll use. They will connect to
+ any adjacent table unless there is a window between them (regular,
reinforced, tinted, whichever)
@@ -3555,16 +3563,16 @@ should be listed in the changelog upon commit tho. Thanks. -->
for that.
Because of Nanotransen being
- Nanotransen, the fire cabinets are electrically operated. AIs can lock
- them and you can hack them if you want the precious axe inside and it's
- locked. The axe itself uses an experimental two-handed system, so while
- it's FUCKING ROBUST you need to
- wield it to fully unlock its capabilities. Pick up axe and click it in
- your hand to wield it, click it again or drop to unwield and carry
- it.You can also use it as a crowbar for cranking doors and firedoors
- open when wielded, utilising the lever on the back of the blade. And I
- didn't lie to you. It's fucking robust.
+ style='font-family:"Times New Roman"'>Because of Nanotransen being Nanotransen,
+ the fire cabinets are electrically operated. AIs can lock them and you
+ can hack them if you want the precious axe inside and it's locked. The
+ axe itself uses an experimental two-handed system, so while it's FUCKING ROBUST you need to wield it to
+ fully unlock its capabilities. Pick up axe and click it in your hand to
+ wield it, click it again or drop to unwield and carry it.You can also
+ use it as a crowbar for cranking doors and firedoors open when wielded,
+ utilising the lever on the back of the blade. And I didn't lie to you.
+ It's fucking robust.
Fireaxe, when wielded, fully
@@ -3685,8 +3693,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
understandable!
Brobot merged with Service Borg
- with a Rapid Service Fabricator.
+ style='font-family:"Times New Roman"'>Brobot merged with Service Borg with
+ a Rapid Service Fabricator.
Arcade machine prizes look and
@@ -3779,9 +3787,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
access level. (Also fixed xeno pen access and blast doors)
You might soon start to see
- different airlocks and airlock assemblies around the station. (Sprites
- donated by Baystation 12)
+ style='font-family:"Times New Roman"'>You might soon start to see different
+ airlocks and airlock assemblies around the station. (Sprites donated by
+ Baystation 12)
Chemical storage added,
@@ -3863,8 +3871,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
through r-walls, walls take 7 seconds to cut through.
Turrets are now destructible. Bash
- them with stuff when they pop out or (more likely) die trying.
+ style='font-family:"Times New Roman"'>Turrets are now destructible.
+ Bash them with stuff when they pop out or (more likely) die trying.
Updated Ripley Mech sprite.
@@ -4260,8 +4268,7 @@ should be listed in the changelog upon commit tho. Thanks. -->
- New look for the Request
- consoles.
+ style='font-family:"Times New Roman"'>New look for the Request consoles.
into money bags, also fixed money bag interaction window formatting.
QM no longer has access to the entire
- mining station to stop him from stealing supplies.
+ style='font-family:"Times New Roman"'>QM no longer has access to the
+ entire mining station to stop him from stealing supplies.
New machine loading sprite for
@@ -4453,9 +4460,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
Service Cyborgs can be picked!
- Shaker, dropper, tray, pen, paper, and DOSH to show their class off.
- When emagged, the friendly butler-borg is able to serve up a deadly
- last meal.
+ Shaker, dropper, tray, pen, paper, and DOSH to show their class off. When
+ emagged, the friendly butler-borg is able to serve up a deadly last
+ meal.
It should now be possible to
@@ -4618,8 +4625,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
windows bug where they weren't properly unfastened and unscrewed.
Examination room has a few
- windows now.
+ style='font-family:"Times New Roman"'>Examination room has a few windows
+ now.
Can you tell I reinstalled
@@ -4651,9 +4658,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Mapping updates including
- Atmospherics department map fixes, CE's office and some lights being
- added here and there.
+ style='font-family:"Times New Roman"'>Mapping updates including Atmospherics
+ department map fixes, CE's office and some lights being added here and
+ there.
Mining once again given
@@ -5006,8 +5013,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
chemicals in it. Low reliability devices may yield false information.
Not all devices have a 100%
- reliability now.
+ style='font-family:"Times New Roman"'>Not all devices have a 100% reliability
+ now.
Miners now have access to mint
@@ -5075,8 +5082,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
style='font-family:"Times New Roman"'>
Disposal system redone
- to allow for package transfers. Packages are routed to mail sorter room
+ style='font-family:"Times New Roman";color:red'>Disposal system redone to
+ allow for package transfers. Packages are routed to mail sorter room
and then routed to the rest of the station
Research and Development
- system is LIVE.
+ style='font-family:"Times New Roman";color:red'>Research and
+ Development system is LIVE.
Scientists can now research new advancements in technology. Not much
can be made, right now, but the system is there. Technologies are
researched by shoving items into the destructive analyzer. Circuit
@@ -5323,8 +5330,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
It might need a better name/sprite
- but when put together properly and turned on it will shoot Accelerated
- Particles.
+ but when put together properly and turned on it will shoot Accelerated Particles.
+
The particles irradiate mobs who
@@ -5352,8 +5359,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
Just kidding, it's only minor
- changes to
- medbay/mechbay/cybernetics/R&D/toxins/robotics/chapel/theatre
+ changes to medbay/mechbay/cybernetics/R&D/toxins/robotics/chapel/theatre
+
Okay so there's too many changes
@@ -5372,10 +5379,10 @@ should be listed in the changelog upon commit tho. Thanks. -->
south through medbay to get there.
Medbay has been re-arranged slightly.
- Honestly, it's nothing, I bet you won't even notice anything different.
- There's also a new surgery suite, complete with pre-op and post-op
- rooms.
+ style='font-family:"Times New Roman"'>Medbay has been re-arranged
+ slightly. Honestly, it's nothing, I bet you won't even notice anything
+ different. There's also a new surgery suite, complete with pre-op and
+ post-op rooms.
Virology's been rearranged, but it
@@ -5430,9 +5437,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
style='font-family:"Times New Roman"'>Mining system nearing completion.
Massive overhaul to the electricity
- systems, the way singularity makes power, and various related functions.
-
+ style='font-family:"Times New Roman"'>Massive overhaul to the
+ electricity systems, the way singularity makes power, and various
+ related functions.
Mime spawns with White Gloves
@@ -5517,8 +5524,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
user friendly.
Mech building is rapidly on its way!
- Ripleys can be built, consult your quartermasters.
+ style='font-family:"Times New Roman"'>Mech building is rapidly on its
+ way! Ripleys can be built, consult your quartermasters.
Traitors now have several new
@@ -5544,8 +5551,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
re-attached by wrenching them.
Mining system continues to
- develop. Still unaccessible to players.
+ style='font-family:"Times New Roman"'>Mining system continues to develop.
+ Still unaccessible to players.
Various map changes. Some minor
@@ -5695,8 +5702,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
New Recipies: Clown Burger (1
- Clown wig, 5 flour), Mime Burger (1 beret, 5 flour), Cuban Carp (1 carp
- fillet, 1 chili, 5 flour).
+ Clown wig, 5 flour), Mime Burger (1 beret, 5 flour), Cuban Carp (1 carp fillet,
+ 1 chili, 5 flour).
Napalm nerfed a bit. Produces ~25%
@@ -5729,9 +5736,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
Additionally, turrets won't target people laying down.
Cultists now automatically start known
- words for add cultist ritual. Also, converted cultists start knowning a
- word.
+ style='font-family:"Times New Roman"'>Cultists now automatically start
+ known words for add cultist ritual. Also, converted cultists start
+ knowning a word.
Supply ship no longer can
@@ -5750,8 +5757,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
easier to notice then the radio).
Centcom reoragnized a fair bit.
- Not that players care but admins might enjoy it.
+ style='font-family:"Times New Roman"'>Centcom reoragnized a fair bit. Not
+ that players care but admins might enjoy it.
There is now a toggable verb that
@@ -5938,9 +5945,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
style='font-family:"Times New Roman"'>APCs added and moved
Cola machine added. Contains
- various flavours of soda. Also added new snacks to the now named snack
- machine. Water cooler added, just apply an empty glass to it
+ style='font-family:"Times New Roman"'>Cola machine added. Contains various
+ flavours of soda. Also added new snacks to the now named snack machine.
+ Water cooler added, just apply an empty glass to it
Salt & Pepper have been added,
@@ -5973,14 +5980,13 @@ should be listed in the changelog upon commit tho. Thanks. -->
so please report any bugs or suggestions you have to the forums.
AI Liquid Dispensers, Codename SLIPPER,
- have been added to the AI core. They dispense cleaning foam twenty times
- each with a cooldown of ten seconds between uses. Mounted flashes have
- also been included.
+ style='font-family:"Times New Roman"'>AI Liquid Dispensers, Codename
+ SLIPPER, have been added to the AI core. They dispense cleaning foam
+ twenty times each with a cooldown of ten seconds between uses. Mounted
+ flashes have also been included.
Clown stamp added to clown's
- backpack.
+ style='font-family:"Times New Roman"'>Clown stamp added to clown's backpack.
Sunday, November 14, 18:05
@@ -6033,9 +6039,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
disassembled unless powered down and unbolted.
- New Job: Chief Medical Officer.
- Counts as a head of staff and is in charge of medbay. Has his/her own
- office and coat.
+ style='font-family:"Times New Roman"'>New Job: Chief Medical Officer. Counts
+ as a head of staff and is in charge of medbay. Has his/her own office
+ and coat.
- Wizarditis Bottle no longer in
@@ -6303,9 +6309,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
- - Some reagents were not
- metabolized, remaining in mob indefinitely (this includes Space Cola,
- Cryoxadone and cocktails Kahlua, Irish Cream and The Manly Dorf).
+ style='font-family:"Times New Roman"'>- Some reagents were not metabolized,
+ remaining in mob indefinitely (this includes Space Cola, Cryoxadone and
+ cocktails Kahlua, Irish Cream and The Manly Dorf).
- - Fixed placement bug with
@@ -6313,8 +6319,7 @@ should be listed in the changelog upon commit tho. Thanks. -->
obscure view.
- Sunday, October 10,
- 14:25(GMT)
+ Sunday, October 10, 14:25(GMT)
-
fixed.
- Nuke rounds will now end properly on
- a station or neutral victory.
+ style='font-family:"Times New Roman"'>Nuke rounds will now end properly
+ on a station or neutral victory.
- Riot shields have been nerfed and
@@ -6695,8 +6700,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Robotics, the captain's quarters,
- the cargo lobby and the staff heads office now have APCs and can lose
- power like the rest of the station.
+ the cargo lobby and the staff heads office now have APCs and can lose power
+ like the rest of the station.
- Toxins mixing room is now a
@@ -6726,8 +6731,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
added
- Minor lag fix implementation in
- the pipe system
+ style='font-family:"Times New Roman"'>Minor lag fix implementation in the
+ pipe system
- You can now hear ghosts...
@@ -6817,7 +6822,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Aliens now have a hivemind
- channel, accessed like departmental radio channels or robot talk with ':a'.
+ channel, accessed like departmental radio channels or robot talk with
+ ':a'.
- Full donut boxes no longer eat
@@ -6879,8 +6885,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
autolathes.
- Four generic remote signaller PDA
- cartridges are now stocked in the Tool Storage vending machine.
+ style='font-family:"Times New Roman"'>Four generic remote signaller PDA cartridges
+ are now stocked in the Tool Storage vending machine.
- AI status display density
@@ -6982,9 +6988,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
only item
- Cyborgs now spawn with a power
- cell. Should prevent stupid cyborg deaths (and also pave the way for
- starting as a cyborg once more bugs are fixed)
+ style='font-family:"Times New Roman"'>Cyborgs now spawn with a power cell.
+ Should prevent stupid cyborg deaths (and also pave the way for starting
+ as a cyborg once more bugs are fixed)
Saturday, July 10, 15:10
@@ -7072,9 +7078,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Disposal System: The station now has a fully
- functional disposal system for throwing away nuclear authentication
- disks and old, dirty clowns.
+ style='font-family:"Times New Roman"'> The station now has a fully functional
+ disposal system for throwing away nuclear authentication disks and old,
+ dirty clowns.
- Breakable Windows:
auto;mso-list:l91 level1 lfo265;tab-stops:list .5in'>Station shields: The station now has a toggleable
- forcefield that can only be destroyed by meteors or bombs. Takes a lot
- of station power to use.
+ forcefield that can only be destroyed by meteors or bombs. Takes a lot of
+ station power to use.
- Traitor scaling:
- AI laws update: Nanotrasen has updated its AI
- laws to better reflect how they wish AIs to operate their stations.
+ style='font-family:"Times New Roman"'> Nanotrasen has updated its AI laws
+ to better reflect how they wish AIs to operate their stations.
- Traitor item change:
HAD to add a gib all verb.
- Decided to add the creation of
- bombs to bombers list
+ style='font-family:"Times New Roman"'>Decided to add the creation of bombs
+ to bombers list
- Made the new bombing list EVEN
@@ -7751,8 +7757,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
r-wall-welder-message-thing.
- Change to the CTF code, flag
- captures can now only happen if your team has their flag in the starting
+ style='font-family:"Times New Roman"'>Change to the CTF code, flag captures
+ can now only happen if your team has their flag in the starting
position.
-
are a faggot and should read code before you modify it
- Fixed a bug that gave everyone
- modify ticker variables you silly sausage.
+ style='font-family:"Times New Roman"'>Fixed a bug that gave everyone modify
+ ticker variables you silly sausage.
- Sorted the AIs track list.
@@ -7795,8 +7801,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Pipe construction now works completely.
- //Nannek
+ style='font-family:"Times New Roman"'>Pipe construction now works
+ completely. //Nannek
- Many many other things that never
@@ -7830,8 +7836,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
disassembled //Pantaloons
- OBJECTION! Added suits and briefcases
- //stuntwaffle
+ style='font-family:"Times New Roman"'>OBJECTION! Added suits and
+ briefcases //stuntwaffle
- Added automatic brig lockers
@@ -8115,8 +8121,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
restabalization.
- Fixed the 'Ow My Balls!' medal to
- only apply from brute damage rather than both brute and burn damage.
+ style='font-family:"Times New Roman"'>Fixed the 'Ow My Balls!' medal to only
+ apply from brute damage rather than both brute and burn damage.
Thursday, March 19, 2009
@@ -8341,8 +8347,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Batons can now be turned on and
- off for different effects. They also now have 10 uses before they need
- to be recharged.
+ off for different effects. They also now have 10 uses before they need to
+ be recharged.
Tuesday, February 10, 2009
@@ -8377,7 +8383,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
style='font-family:"Times New Roman"'>Fixed some airlock autoclose bugs
- Changed some doors to not autoclose.
+ style='font-family:"Times New Roman"'>Changed some doors to not
+ autoclose.
- Nerfed the toolbox down.
@@ -8423,8 +8430,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
style='font-family:"Times New Roman"'>Added 'Make AI' Option for Admins
- Added dissolving pills in beer
- (cyanide and sleeping pills)
+ style='font-family:"Times New Roman"'>Added dissolving pills in beer (cyanide
+ and sleeping pills)
- Modified engine AGAIN, but
@@ -8491,9 +8498,9 @@ should be listed in the changelog upon commit tho. Thanks. -->
- Added traitor menu for admins -
- The ability to turn people into "traitors" as well as keep
- track of their objectives.
+ style='font-family:"Times New Roman"'>Added traitor menu for admins - The
+ ability to turn people into "traitors" as well as keep track
+ of their objectives.
- Implemented Keelins revive system
@@ -8549,8 +8556,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
Nuclear Emergency should now properly end the game.
- Spacesuits now cause you to move slower
- when not in space.
+ style='font-family:"Times New Roman"'>Spacesuits now cause you to move
+ slower when not in space.
- Syndicate in Nuclear Emergency now