From 3dc80af872bcd82cdc035ad093e049963aa348cb Mon Sep 17 00:00:00 2001 From: "sieve32@gmail.com" Date: Tue, 30 Oct 2012 04:25:21 +0000 Subject: [PATCH] - Based on the 'nerf' to energy relays, they no longer require Illegal Tech to build, and instead a mech clusterbang launcher takes its place for Illegal Tech. Do note however, that this launcher cannot reload, so it would have to be replaced with a new one in order to fire again. Hopefully that would provide some semblance of balance without gimping it. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4983 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/mecha/equipment/weapons/weapons.dm | 7 +++++++ code/modules/research/designs.dm | 11 ++++++++++- 2 files changed, 17 insertions(+), 1 deletion(-) diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 54c71382fb..4d6bd0dd53 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -327,6 +327,13 @@ /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang//Because I am a heartless bastard -Sieve name = "SOP-6 Grenade Launcher" projectile = /obj/item/weapon/grenade/flashbang/clusterbang + construction_cost = list("metal"=20000,"gold"=6000,"uranium"=6000) + +/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang/limited/get_equip_info()//Limited version of the clusterbang launcher that can't reload + return "* [chassis.selected==src?"":""][src.name][chassis.selected==src?"":""]\[[src.projectiles]\]" + +/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang/limited/rearm() + return//Extra bit of security /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/banana_mortar name = "Banana Mortar" diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 79a93d0f5a..092dc5c24e 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -748,6 +748,15 @@ datum/design/mech_grenade_launcher build_path = "/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang" category = "Exosuit Equipment" +datum/design/clusterbang_launcher + name = "Exosuit Module Design (SOP-6 Clusterbang Launcher)" + desc = "A weapon that violates the Geneva Convention at 6 rounds per minute" + id = "clusterbang_launcher" + build_type = MECHFAB + req_tech = list("combat"= 5, "materials" = 5, "syndicate" = 3) + build_path = "/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang/limited" + category = "Exosuit Equipment" + datum/design/mech_wormhole_gen name = "Exosuit Module Design (Localized Wormhole Generator)" desc = "An exosuit module that allows generating of small quasi-stable wormholes." @@ -807,7 +816,7 @@ datum/design/mech_energy_relay desc = "Tesla Energy Relay" id = "mech_energy_relay" build_type = MECHFAB - req_tech = list("magnets" = 4, "syndicate" = 3) + req_tech = list("magnets" = 4, "powerstorage" = 3) build_path = "/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay" category = "Exosuit Equipment"