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Sideports a couple of init unit tests from Neb.
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@@ -12,11 +12,11 @@
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visualnet = cameranet
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/mob/observer/eye/aiEye/Destroy()
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if(owner)
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var/mob/living/silicon/ai/ai = owner
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ai.all_eyes -= src
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owner = null
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. = ..()
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if(owner)
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var/mob/living/silicon/ai/ai = owner
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ai.all_eyes -= src
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owner = null
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. = ..()
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/mob/observer/eye/aiEye/setLoc(var/T, var/cancel_tracking = 1)
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if(owner)
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@@ -38,8 +38,8 @@
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updateVisibility(src)
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return ..()
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/obj/effect/New()
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..()
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/obj/effect/Initialize()
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. = ..()
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updateVisibility(src)
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// DOORS
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