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Port TGUI Wire datums (ParadiseSS13/Paradise#13769)
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@@ -20,6 +20,7 @@
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var/light_intensity = null // Ditto. Not implemented yet.
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var/mob_overlay_state = null // Icon_state for an overlay to apply to a (human) mob while this exists. This is actually implemented.
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var/client_color = null // If set, the client will have the world be shown in this color, from their perspective.
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var/wire_colors_replace = null // If set, the client will have wires replaced by the given replacement list. For colorblindness.
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// Now for all the different effects.
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// Percentage modifiers are expressed as a multipler. (e.g. +25% damage should be written as 1.25)
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