diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm index 656197fee0..4536123b86 100644 --- a/code/game/objects/items/weapons/clown_items.dm +++ b/code/game/objects/items/weapons/clown_items.dm @@ -29,6 +29,10 @@ else if(istype(target,/obj/effect/decal/cleanable)) user << "You scrub \the [target.name] out." del(target) + else if(istype(target,/turf)) + user << "You scrub \the [target.name] clean." + var/turf/T = target + T.clean() else user << "You clean \the [target.name]." target.clean_blood()