diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm
index 656197fee0..4536123b86 100644
--- a/code/game/objects/items/weapons/clown_items.dm
+++ b/code/game/objects/items/weapons/clown_items.dm
@@ -29,6 +29,10 @@
else if(istype(target,/obj/effect/decal/cleanable))
user << "You scrub \the [target.name] out."
del(target)
+ else if(istype(target,/turf))
+ user << "You scrub \the [target.name] clean."
+ var/turf/T = target
+ T.clean()
else
user << "You clean \the [target.name]."
target.clean_blood()