Polaris sync

This commit is contained in:
killer653
2017-02-01 15:08:45 -05:00
239 changed files with 4170 additions and 1421 deletions
-3
View File
@@ -11,9 +11,6 @@
/obj/item/organ/internal/eyes/robotize()
..()
name = "optical sensor"
icon = 'icons/obj/robot_component.dmi'
icon_state = "camera"
dead_icon = "camera_broken"
verbs |= /obj/item/organ/internal/eyes/proc/change_eye_color
/obj/item/organ/internal/eyes/robot
@@ -33,4 +33,18 @@
if(istype(E)) E.internal_organs -= src
..()
/obj/item/organ/internal/robotize()
..()
name = "prosthetic [initial(name)]"
icon_state = "[initial(icon_state)]_prosthetic"
if(dead_icon)
dead_icon = "[initial(dead_icon)]_prosthetic"
/obj/item/organ/internal/mechassist()
..()
name = "assisted [initial(name)]"
icon_state = "[initial(icon_state)]_assisted"
if(dead_icon)
dead_icon = "[initial(dead_icon)]_assisted"
// Brain is defined in brain.dm
+4
View File
@@ -56,3 +56,7 @@
if(owner && owner.stat != DEAD && !is_broken())
backup_time = world.time
if(owner.mind) backup = owner.mind
/obj/item/organ/internal/stack/vox/stack
name = "vox cortical stack"
icon_state = "cortical_stack"
+1 -1
View File
@@ -266,7 +266,7 @@ var/list/organ_cache = list()
robotize()
/obj/item/organ/emp_act(severity)
if(!(robotic >= ORGAN_ROBOT))
if(!(robotic >= ORGAN_ASSISTED))
return
switch (severity)
if (1)
+18 -6
View File
@@ -140,17 +140,17 @@
/obj/item/organ/external/attackby(obj/item/weapon/W as obj, mob/living/user as mob)
switch(stage)
if(0)
if(istype(W,/obj/item/weapon/scalpel))
if(istype(W,/obj/item/weapon/surgical/scalpel))
user.visible_message("<span class='danger'><b>[user]</b> cuts [src] open with [W]!</span>")
stage++
return
if(1)
if(istype(W,/obj/item/weapon/retractor))
if(istype(W,/obj/item/weapon/surgical/retractor))
user.visible_message("<span class='danger'><b>[user]</b> cracks [src] open like an egg with [W]!</span>")
stage++
return
if(2)
if(istype(W,/obj/item/weapon/hemostat))
if(istype(W,/obj/item/weapon/surgical/hemostat))
if(contents.len)
var/obj/item/removing = pick(contents)
removing.loc = get_turf(user.loc)
@@ -257,8 +257,9 @@
I.take_damage(brute / 2)
brute -= brute / 2
if(status & ORGAN_BROKEN && prob(40) && brute)
if(!((species.flags & NO_PAIN) || (robotic >= ORGAN_ROBOT)))
if(status & ORGAN_BROKEN && brute)
jostle_bone(brute)
if(can_feel_pain() && prob(40))
owner.emote("scream") //getting hit on broken hand hurts
if(used_weapon)
add_autopsy_data("[used_weapon]", brute + burn)
@@ -1002,7 +1003,8 @@ Note that amputating the affected organ does in fact remove the infection from t
"<span class='danger'>You hear a loud cracking sound coming from \the [owner].</span>",\
"<span class='danger'>Something feels like it shattered in your [name]!</span>",\
"<span class='danger'>You hear a sickening crack.</span>")
if(!(species.flags & NO_PAIN))
jostle_bone()
if(can_feel_pain())
owner.emote("scream")
playsound(src.loc, "fracture", 10, 1, -2)
@@ -1207,6 +1209,16 @@ Note that amputating the affected organ does in fact remove the infection from t
"<span class='danger'>You hear a sickening sizzle.</span>")
disfigured = 1
/obj/item/organ/external/proc/jostle_bone(force)
if(!(status & ORGAN_BROKEN)) //intact bones stay still
return
if(brute_dam + force < min_broken_damage/5) //no papercuts moving bones
return
if(internal_organs.len && prob(brute_dam + force))
owner.custom_pain("A piece of bone in your [encased ? encased : name] moves painfully!", 50)
var/obj/item/organ/I = pick(internal_organs)
I.take_damage(rand(3,5))
/obj/item/organ/external/proc/get_wounds_desc()
. = ""
if(status & ORGAN_DESTROYED && !is_stump())
+30
View File
@@ -0,0 +1,30 @@
/obj/item/organ/external/head/vox
eye_icon = "vox_eyes_s"
//vox got different organs within. This will also help with regular surgeons knowing the organs within an alien as alien as vox.
/obj/item/organ/internal/brain/vox
icon_state = "brain_prosthetic"
dead_icon = null
/obj/item/organ/internal/heart/vox
icon_state = "vox_heart"
dead_icon = null
parent_organ = BP_GROIN
/obj/item/organ/internal/lungs/vox
name = "air capillary sack" //Like birds, Vox absorb gas via air capillaries.
icon_state = "vox_lung"
/obj/item/organ/internal/kidneys/vox
name = "filtration bladder"
icon_state = "lungs" //wow are vox kidneys fat.
color = "#99ccff"
parent_organ = BP_TORSO
/obj/item/organ/internal/liver/vox
name = "waste tract"
parent_organ = BP_TORSO
color = "#0033cc"
/obj/item/organ/external/groin/vox //vox have an extended ribcage for extra protection.
encased = "lower ribcage"