diff --git a/code/datums/autolathe/arms.dm b/code/datums/autolathe/arms.dm index 276819d3ad..b40bf27e47 100644 --- a/code/datums/autolathe/arms.dm +++ b/code/datums/autolathe/arms.dm @@ -8,29 +8,29 @@ /datum/category_item/autolathe/arms/shotgun_blanks name = "ammunition (12g, blank)" - path =/obj/item/ammo_casing/shotgun/blank + path =/obj/item/ammo_casing/a12g/blank /datum/category_item/autolathe/arms/shotgun_beanbag name = "ammunition (12g, beanbag)" - path =/obj/item/ammo_casing/shotgun/beanbag + path =/obj/item/ammo_casing/a12g/beanbag /datum/category_item/autolathe/arms/shotgun_flash name = "ammunition (12g, flash)" - path =/obj/item/ammo_casing/shotgun/flash + path =/obj/item/ammo_casing/a12g/flash /datum/category_item/autolathe/arms/shotgun name = "ammunition (12g, slug)" - path =/obj/item/ammo_casing/shotgun + path =/obj/item/ammo_casing/a12g hidden = 1 /datum/category_item/autolathe/arms/shotgun_pellet name = "ammunition (12g, pellet)" - path =/obj/item/ammo_casing/shotgun/pellet + path =/obj/item/ammo_casing/a12g/pellet hidden = 1 /datum/category_item/autolathe/arms/stunshell name = "ammunition (stun cartridge, shotgun)" - path =/obj/item/ammo_casing/shotgun/stunshell + path =/obj/item/ammo_casing/a12g/stunshell hidden = 1 ////////////////// @@ -81,50 +81,50 @@ /////// 9mm -/obj/item/ammo_magazine/mc9mm/flash - ammo_type =/obj/item/ammo_casing/c9mmf +/obj/item/ammo_magazine/m9mm/flash + ammo_type =/obj/item/ammo_casing/a9mmf -/obj/item/ammo_magazine/mc9mm/rubber +/obj/item/ammo_magazine/m9mm/rubber name = "magazine (9mm rubber)" - ammo_type =/obj/item/ammo_casing/c9mmr + ammo_type =/obj/item/ammo_casing/a9mmr -/obj/item/ammo_magazine/mc9mm/practice +/obj/item/ammo_magazine/m9mm/practice name = "magazine (9mm practice)" - ammo_type =/obj/item/ammo_casing/c9mmp + ammo_type =/obj/item/ammo_casing/a9mmp /datum/category_item/autolathe/arms/pistol_9mm name = "pistol magazine (9mm)" - path =/obj/item/ammo_magazine/mc9mm + path =/obj/item/ammo_magazine/m9mm hidden = 1 /datum/category_item/autolathe/arms/pistol_9mmr name = "pistol magazine (9mm rubber)" - path =/obj/item/ammo_magazine/mc9mm/rubber + path =/obj/item/ammo_magazine/m9mm/rubber /datum/category_item/autolathe/arms/pistol_9mmp name = "pistol magazine (9mm practice)" - path =/obj/item/ammo_magazine/mc9mm/practice + path =/obj/item/ammo_magazine/m9mm/practice /datum/category_item/autolathe/arms/pistol_9mmf name = "pistol magazine (9mm flash)" - path =/obj/item/ammo_magazine/mc9mm/flash + path =/obj/item/ammo_magazine/m9mm/flash /datum/category_item/autolathe/arms/smg_9mm name = "top-mounted SMG magazine (9mm)" - path =/obj/item/ammo_magazine/mc9mmt + path =/obj/item/ammo_magazine/m9mmt hidden = 1 /datum/category_item/autolathe/arms/smg_9mmr name = "top-mounted SMG magazine (9mm rubber)" - path =/obj/item/ammo_magazine/mc9mmt/rubber + path =/obj/item/ammo_magazine/m9mmt/rubber /datum/category_item/autolathe/arms/smg_9mmp name = "top-mounted SMG magazine (9mm practice)" - path =/obj/item/ammo_magazine/mc9mmt/practice + path =/obj/item/ammo_magazine/m9mmt/practice /datum/category_item/autolathe/arms/smg_9mmf name = "top-mounted SMG magazine (9mm flash)" - path =/obj/item/ammo_magazine/mc9mmt/flash + path =/obj/item/ammo_magazine/m9mmt/flash /////// 10mm /datum/category_item/autolathe/arms/smg_10mm @@ -161,7 +161,7 @@ /datum/category_item/autolathe/arms/shotgun_magazine name = "24rnd shotgun magazine (12g)" - path =/obj/item/ammo_magazine/g12 + path =/obj/item/ammo_magazine/m12gdrum hidden = 1 /* @@ -211,12 +211,12 @@ /datum/category_item/autolathe/arms/pistol_9mm name = "pistol magazine (9mm)" - path =/obj/item/ammo_magazine/mc9mm/empty + path =/obj/item/ammo_magazine/m9mm/empty category = "Arms and Ammunition" /datum/category_item/autolathe/arms/smg_9mm name = "top-mounted SMG magazine (9mm)" - path =/obj/item/ammo_magazine/mc9mmt/empty + path =/obj/item/ammo_magazine/m9mmt/empty category = "Arms and Ammunition" /datum/category_item/autolathe/arms/smg_10mm @@ -262,7 +262,7 @@ /datum/category_item/autolathe/arms/shotgun_magazine name = "24rnd shotgun magazine (12g)" - path =/obj/item/ammo_magazine/g12/empty + path =/obj/item/ammo_magazine/m12gdrum/empty category = "Arms and Ammunition" hidden = 1*/ @@ -335,35 +335,35 @@ /datum/category_item/autolathe/arms/pistol_clip_10mm name = "ammo clip (10mm)" - path =/obj/item/ammo_magazine/clip/a10mm + path =/obj/item/ammo_magazine/clip/c10mm category = "Arms and Ammunition" hidden = 1 /datum/category_item/autolathe/arms/pistol_clip_50 name = "ammo clip (.50AE)" - path =/obj/item/ammo_magazine/clip/a50 + path =/obj/item/ammo_magazine/clip/c50 category = "Arms and Ammunition" hidden = 1 */ /datum/category_item/autolathe/arms/rifle_clip_556 name = "ammo clip (5.56mm)" - path =/obj/item/ammo_magazine/clip/a556 + path =/obj/item/ammo_magazine/clip/c556 category = "Arms and Ammunition" hidden = 1 /datum/category_item/autolathe/arms/rifle_clip_556_practice name = "ammo clip (5.56mm practice)" - path =/obj/item/ammo_magazine/clip/a556/practice + path =/obj/item/ammo_magazine/clip/c556/practice category = "Arms and Ammunition" /datum/category_item/autolathe/arms/rifle_clip_762 name = "ammo clip (7.62mm)" - path =/obj/item/ammo_magazine/clip/a762 + path =/obj/item/ammo_magazine/clip/c762 hidden = 1 /datum/category_item/autolathe/arms/rifle_clip_762_practice name = "ammo clip (7.62mm practice)" - path =/obj/item/ammo_magazine/clip/a762/practice + path =/obj/item/ammo_magazine/clip/c762/practice /datum/category_item/autolathe/arms/knuckledusters name = "knuckle dusters" diff --git a/code/datums/supplypacks/contraband.dm b/code/datums/supplypacks/contraband.dm index 0c7fd3f4ed..c200e2edda 100644 --- a/code/datums/supplypacks/contraband.dm +++ b/code/datums/supplypacks/contraband.dm @@ -47,7 +47,7 @@ name = "Surplus militia rifles" contains = list( /obj/item/weapon/gun/projectile/shotgun/pump/rifle/mosin = 3, - /obj/item/ammo_magazine/clip/a762 = 6 + /obj/item/ammo_magazine/clip/c762 = 6 ) cost = 50 contraband = 1 diff --git a/code/datums/supplypacks/munitions.dm b/code/datums/supplypacks/munitions.dm index c9817e2274..d0635ffce6 100644 --- a/code/datums/supplypacks/munitions.dm +++ b/code/datums/supplypacks/munitions.dm @@ -129,7 +129,7 @@ contains = list( /obj/item/device/assembly/timer, /obj/item/weapon/gun/projectile/shotgun/pump/rifle/practice = 2, - /obj/item/ammo_magazine/clip/a762/practice = 4, + /obj/item/ammo_magazine/clip/c762/practice = 4, /obj/item/target = 2, /obj/item/target/alien = 2, /obj/item/target/syndicate = 2 @@ -154,8 +154,8 @@ name = "Automatic weapon ammunition crate" num_contained = 6 contains = list( - /obj/item/ammo_magazine/mc9mmt, - /obj/item/ammo_magazine/mc9mmt/rubber, + /obj/item/ammo_magazine/m9mmt, + /obj/item/ammo_magazine/m9mmt/rubber, /obj/item/ammo_magazine/m556saw ) cost = 25 diff --git a/code/datums/uplink/ammunition.dm b/code/datums/uplink/ammunition.dm index 4238884598..03f1296ad9 100644 --- a/code/datums/uplink/ammunition.dm +++ b/code/datums/uplink/ammunition.dm @@ -12,7 +12,7 @@ /datum/uplink_item/item/ammo/mc9mm name = "Pistol Magazine (9mm)" - path = /obj/item/ammo_magazine/mc9mm + path = /obj/item/ammo_magazine/m9mm /datum/uplink_item/item/ammo/c45m name = "Pistol Magazine (.45)" diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index 06fd49d0e3..dfa4f61ba1 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -124,7 +124,7 @@ /obj/item/weapon/handcuffs, /obj/item/device/flash, /obj/item/clothing/glasses, - /obj/item/ammo_casing/shotgun, + /obj/item/ammo_casing/a12g, /obj/item/ammo_magazine, /obj/item/weapon/cell/device, /obj/item/weapon/reagent_containers/food/snacks/donut/, diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index 8eab766dba..c33e26d809 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -136,12 +136,12 @@ /obj/item/weapon/storage/box/blanks/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/blank(src) + new /obj/item/ammo_casing/a12g/blank(src) /obj/item/weapon/storage/box/blanks/large/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/blank(src) + new /obj/item/ammo_casing/a12g/blank(src) /obj/item/weapon/storage/box/beanbags name = "box of beanbag shells" @@ -152,12 +152,12 @@ /obj/item/weapon/storage/box/beanbags/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/a12g/beanbag(src) /obj/item/weapon/storage/box/beanbags/large/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/a12g/beanbag(src) /obj/item/weapon/storage/box/shotgunammo name = "box of shotgun slugs" @@ -168,12 +168,12 @@ /obj/item/weapon/storage/box/shotgunammo/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun(src) + new /obj/item/ammo_casing/a12g(src) /obj/item/weapon/storage/box/shotgunammo/large/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun(src) + new /obj/item/ammo_casing/a12g(src) /obj/item/weapon/storage/box/shotgunshells name = "box of shotgun shells" @@ -184,12 +184,12 @@ /obj/item/weapon/storage/box/shotgunshells/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/a12g/pellet(src) /obj/item/weapon/storage/box/shotgunshells/large/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/pellet(src) + new /obj/item/ammo_casing/a12g/pellet(src) /obj/item/weapon/storage/box/flashshells name = "box of illumination shells" @@ -200,12 +200,12 @@ /obj/item/weapon/storage/box/flashshells/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/flash(src) + new /obj/item/ammo_casing/a12g/flash(src) /obj/item/weapon/storage/box/flashshells/large/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/flash(src) + new /obj/item/ammo_casing/a12g/flash(src) /obj/item/weapon/storage/box/stunshells name = "box of stun shells" @@ -216,12 +216,12 @@ /obj/item/weapon/storage/box/stunshells/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/stunshell(src) + new /obj/item/ammo_casing/a12g/stunshell(src) /obj/item/weapon/storage/box/stunshells/large/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/stunshell(src) + new /obj/item/ammo_casing/a12g/stunshell(src) /obj/item/weapon/storage/box/practiceshells name = "box of practice shells" @@ -232,12 +232,12 @@ /obj/item/weapon/storage/box/practiceshells/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/practice(src) + new /obj/item/ammo_casing/a12g/practice(src) /obj/item/weapon/storage/box/practiceshells/large/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/practice(src) + new /obj/item/ammo_casing/a12g/practice(src) /obj/item/weapon/storage/box/empshells name = "box of emp shells" @@ -248,12 +248,12 @@ /obj/item/weapon/storage/box/empshells/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/emp(src) + new /obj/item/ammo_casing/a12g/emp(src) /obj/item/weapon/storage/box/empshells/large/New() ..() for(var/i = 1 to 8) - new /obj/item/ammo_casing/shotgun/emp(src) + new /obj/item/ammo_casing/a12g/emp(src) /obj/item/weapon/storage/box/sniperammo name = "box of 14.5mm shells" diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm index 183065d3ba..5dba97befb 100644 --- a/code/game/objects/random/random.dm +++ b/code/game/objects/random/random.dm @@ -288,8 +288,8 @@ prob(2);/obj/item/ammo_magazine/m45, prob(4);/obj/item/ammo_magazine/m45/rubber, prob(4);/obj/item/ammo_magazine/m45/flash, - prob(2);/obj/item/ammo_magazine/mc9mmt, - prob(6);/obj/item/ammo_magazine/mc9mmt/rubber) + prob(2);/obj/item/ammo_magazine/m9mmt, + prob(6);/obj/item/ammo_magazine/m9mmt/rubber) /obj/random/action_figure diff --git a/code/modules/projectiles/ammunition/boxes.dm b/code/modules/projectiles/ammunition/boxes.dm index 3ee2393bbf..d4b450341c 100644 --- a/code/modules/projectiles/ammunition/boxes.dm +++ b/code/modules/projectiles/ammunition/boxes.dm @@ -18,17 +18,17 @@ icon_state = "38" caliber = "38" matter = list(DEFAULT_WALL_MATERIAL = 360) - ammo_type = /obj/item/ammo_casing/c38 + ammo_type = /obj/item/ammo_casing/a38 max_ammo = 6 multiple_sprites = 1 /obj/item/ammo_magazine/s38/rubber name = "speedloader (.38 rubber)" - ammo_type = /obj/item/ammo_casing/c38r + ammo_type = /obj/item/ammo_casing/a38r /obj/item/ammo_magazine/s38/emp name = "ammunition box (.38 haywire)" - ammo_type = /obj/item/ammo_casing/c38/emp + ammo_type = /obj/item/ammo_casing/a38/emp ///////// .45 ///////// @@ -36,7 +36,7 @@ name = "pistol magazine (.45)" icon_state = "45" mag_type = MAGAZINE - ammo_type = /obj/item/ammo_casing/c45 + ammo_type = /obj/item/ammo_casing/a45 matter = list(DEFAULT_WALL_MATERIAL = 525) //metal costs are very roughly based around 1 .45 casing = 75 metal caliber = ".45" max_ammo = 7 @@ -47,29 +47,29 @@ /obj/item/ammo_magazine/m45/rubber name = "magazine (.45 rubber)" - ammo_type = /obj/item/ammo_casing/c45r + ammo_type = /obj/item/ammo_casing/a45r /obj/item/ammo_magazine/m45/practice name = "magazine (.45 practice)" - ammo_type = /obj/item/ammo_casing/c45p + ammo_type = /obj/item/ammo_casing/a45p /obj/item/ammo_magazine/m45/flash name = "magazine (.45 flash)" - ammo_type = /obj/item/ammo_casing/c45f + ammo_type = /obj/item/ammo_casing/a45f /obj/item/ammo_magazine/m45/ap name = "magazine (.45 AP)" - ammo_type = /obj/item/ammo_casing/c45ap + ammo_type = /obj/item/ammo_casing/a45ap /obj/item/ammo_magazine/box/emp/b45 name = "ammunition box (.45 haywire)" - ammo_type = /obj/item/ammo_casing/c45/emp + ammo_type = /obj/item/ammo_casing/a45/emp /obj/item/ammo_magazine/m45uzi name = "stick magazine (.45)" icon_state = "uzi45" mag_type = MAGAZINE - ammo_type = /obj/item/ammo_casing/c45 + ammo_type = /obj/item/ammo_casing/a45 matter = list(DEFAULT_WALL_MATERIAL = 1200) caliber = ".45" max_ammo = 16 @@ -82,14 +82,14 @@ name = "tommygun magazine (.45)" icon_state = "tommy-mag" mag_type = MAGAZINE - ammo_type = /obj/item/ammo_casing/c45 + ammo_type = /obj/item/ammo_casing/a45 matter = list(DEFAULT_WALL_MATERIAL = 1500) caliber = ".45" max_ammo = 20 /obj/item/ammo_magazine/m45tommy/ap name = "tommygun magazine (.45 AP)" - ammo_type = /obj/item/ammo_casing/c45ap + ammo_type = /obj/item/ammo_casing/a45ap /obj/item/ammo_magazine/m45tommy/empty initial_ammo = 0 @@ -99,14 +99,14 @@ icon_state = "tommy-drum" w_class = ITEMSIZE_NORMAL // Bulky ammo doesn't fit in your pockets! mag_type = MAGAZINE - ammo_type = /obj/item/ammo_casing/c45 + ammo_type = /obj/item/ammo_casing/a45 matter = list(DEFAULT_WALL_MATERIAL = 3750) caliber = ".45" max_ammo = 50 /obj/item/ammo_magazine/m45tommydrum/ap name = "tommygun drum magazine (.45 AP)" - ammo_type = /obj/item/ammo_casing/c45ap + ammo_type = /obj/item/ammo_casing/a45ap /obj/item/ammo_magazine/m45tommydrum/empty initial_ammo = 0 @@ -116,86 +116,86 @@ icon_state = "clip_pistol" desc = "A stripper clip for reloading .45 rounds into magazines." caliber = ".45" - ammo_type = /obj/item/ammo_casing/c45 + ammo_type = /obj/item/ammo_casing/a45 matter = list(DEFAULT_WALL_MATERIAL = 675) // metal costs very roughly based around one .45 casing = 75 metal max_ammo = 9 multiple_sprites = 1 /obj/item/ammo_magazine/clip/c45/rubber name = "ammo clip (.45 rubber)" - ammo_type = /obj/item/ammo_casing/c45r + ammo_type = /obj/item/ammo_casing/a45r /obj/item/ammo_magazine/clip/c45/practice name = "ammo clip (.45 practice)" - ammo_type = /obj/item/ammo_casing/c45p + ammo_type = /obj/item/ammo_casing/a45p /obj/item/ammo_magazine/clip/c45/flash name = "ammo clip (.45 flash)" - ammo_type = /obj/item/ammo_casing/c45f + ammo_type = /obj/item/ammo_casing/a45f ///////// 9mm ///////// -/obj/item/ammo_magazine/mc9mm +/obj/item/ammo_magazine/m9mm name = "magazine (9mm)" icon_state = "9x19p" origin_tech = list(TECH_COMBAT = 2) mag_type = MAGAZINE matter = list(DEFAULT_WALL_MATERIAL = 480) caliber = "9mm" - ammo_type = /obj/item/ammo_casing/c9mm + ammo_type = /obj/item/ammo_casing/a9mm max_ammo = 8 multiple_sprites = 1 -/obj/item/ammo_magazine/mc9mm/empty +/obj/item/ammo_magazine/m9mm/empty initial_ammo = 0 -/obj/item/ammo_magazine/mc9mm/flash - ammo_type = /obj/item/ammo_casing/c9mmf +/obj/item/ammo_magazine/m9mm/flash + ammo_type = /obj/item/ammo_casing/a9mmf -/obj/item/ammo_magazine/mc9mm/rubber +/obj/item/ammo_magazine/m9mm/rubber name = "magazine (9mm rubber)" - ammo_type = /obj/item/ammo_casing/c9mmr + ammo_type = /obj/item/ammo_casing/a9mmr -/obj/item/ammo_magazine/mc9mm/practice +/obj/item/ammo_magazine/m9mm/practice name = "magazine (9mm practice)" - ammo_type = /obj/item/ammo_casing/c9mmp + ammo_type = /obj/item/ammo_casing/a9mmp -/obj/item/ammo_magazine/mc9mmt +/obj/item/ammo_magazine/m9mmt name = "top mounted magazine (9mm)" icon_state = "9mmt" mag_type = MAGAZINE - ammo_type = /obj/item/ammo_casing/c9mm + ammo_type = /obj/item/ammo_casing/a9mm matter = list(DEFAULT_WALL_MATERIAL = 1200) caliber = "9mm" max_ammo = 20 multiple_sprites = 1 -/obj/item/ammo_magazine/mc9mmt/empty +/obj/item/ammo_magazine/m9mmt/empty initial_ammo = 0 -/obj/item/ammo_magazine/mc9mmt/rubber +/obj/item/ammo_magazine/m9mmt/rubber name = "top mounted magazine (9mm rubber)" - ammo_type = /obj/item/ammo_casing/c9mmr + ammo_type = /obj/item/ammo_casing/a9mmr -/obj/item/ammo_magazine/mc9mmt/flash +/obj/item/ammo_magazine/m9mmt/flash name = "top mounted magazine (9mm flash)" - ammo_type = /obj/item/ammo_casing/c9mmf + ammo_type = /obj/item/ammo_casing/a9mmf -/obj/item/ammo_magazine/mc9mmt/practice +/obj/item/ammo_magazine/m9mmt/practice name = "top mounted magazine (9mm practice)" - ammo_type = /obj/item/ammo_casing/c9mmp + ammo_type = /obj/item/ammo_casing/a9mmp -/obj/item/ammo_magazine/p90 +/obj/item/ammo_magazine/m9mmp90 name = "high capacity top mounted magazine (9mm armor-piercing)" icon_state = "p90" mag_type = MAGAZINE - ammo_type = /obj/item/ammo_casing/c9mm/ap + ammo_type = /obj/item/ammo_casing/a9mm/ap matter = list(DEFAULT_WALL_MATERIAL = 3000) caliber = "9mm" max_ammo = 50 multiple_sprites = 1 -/obj/item/ammo_magazine/p90/empty +/obj/item/ammo_magazine/m9mmp90/empty initial_ammo = 0 /obj/item/ammo_magazine/clip/c9mm @@ -203,33 +203,33 @@ icon_state = "clip_pistol" desc = "A stripper clip for reloading 9mm rounds into magazines." caliber = "9mm" - ammo_type = /obj/item/ammo_casing/c9mm + ammo_type = /obj/item/ammo_casing/a9mm matter = list(DEFAULT_WALL_MATERIAL = 540) // metal costs are very roughly based around one 9mm casing = 60 metal max_ammo = 9 multiple_sprites = 1 /obj/item/ammo_magazine/clip/c9mm/rubber name = "ammo clip (.45 rubber)" - ammo_type = /obj/item/ammo_casing/c9mmr + ammo_type = /obj/item/ammo_casing/a9mmr /obj/item/ammo_magazine/clip/c9mm/practice name = "ammo clip (.45 practice)" - ammo_type = /obj/item/ammo_casing/c9mmp + ammo_type = /obj/item/ammo_casing/a9mmp /obj/item/ammo_magazine/clip/c9mm/flash name = "ammo clip (.45 flash)" - ammo_type = /obj/item/ammo_casing/c9mmf + ammo_type = /obj/item/ammo_casing/a9mmf -/obj/item/ammo_magazine/c9mm // Made by RnD for Prototype SMG and should probably be removed because why does it require DIAMONDS to make bullets? +/obj/item/ammo_magazine/box/c9mm // Made by RnD for Prototype SMG and should probably be removed because why does it require DIAMONDS to make bullets? name = "ammunition Box (9mm)" icon_state = "9mm" origin_tech = list(TECH_COMBAT = 2) matter = list(DEFAULT_WALL_MATERIAL = 1800) caliber = "9mm" - ammo_type = /obj/item/ammo_casing/c9mm + ammo_type = /obj/item/ammo_casing/a9mm max_ammo = 30 -/obj/item/ammo_magazine/c9mm/empty +/obj/item/ammo_magazine/box/c9mm/empty initial_ammo = 0 ///////// 5mm ///////// @@ -270,7 +270,7 @@ /obj/item/ammo_magazine/m10mm/empty initial_ammo = 0 -/obj/item/ammo_magazine/clip/a10mm +/obj/item/ammo_magazine/clip/c10mm name = "ammo clip (10mm)" icon_state = "clip_pistol" desc = "A stripper clip for reloading 5mm rounds into magazines." @@ -288,7 +288,7 @@ /obj/item/ammo_magazine/m556 name = "magazine (5.56mm)" - icon_state = "c5.56" + icon_state = "c5.56mid" origin_tech = list(TECH_COMBAT = 2) mag_type = MAGAZINE caliber = "a556" @@ -324,7 +324,28 @@ name = "extended magazine (5.56mm armor-piercing)" max_ammo = 30 -/obj/item/ammo_magazine/clip/a556 +/obj/item/ammo_magazine/m556/small + name = "magazine (5.56)" + icon_state = "c5.56" // This icon is named wrongly. Change later. + mag_type = MAGAZINE + caliber = "a762" + matter = list(DEFAULT_WALL_MATERIAL = 900) + ammo_type = /obj/item/ammo_casing/a762 + max_ammo = 10 + multiple_sprites = 1 + +/obj/item/ammo_magazine/m556/small/empty + initial_ammo = 0 + +/obj/item/ammo_magazine/m556/small/practice + name = "magazine (5.56mm practice)" + ammo_type = /obj/item/ammo_casing/a556p + +/obj/item/ammo_magazine/m556/small/ap + name = "magazine (7.62mm armor-piercing)" + ammo_type = /obj/item/ammo_casing/a556/ap + +/obj/item/ammo_magazine/clip/c556 name = "ammo clip (5.56mm)" icon_state = "clip_rifle" caliber = "a556" @@ -333,11 +354,11 @@ max_ammo = 5 multiple_sprites = 1 -/obj/item/ammo_magazine/clip/a556/ap +/obj/item/ammo_magazine/clip/c556/ap name = "rifle clip (5.56mm armor-piercing)" ammo_type = /obj/item/ammo_casing/a556/ap -/obj/item/ammo_magazine/clip/a556/practice +/obj/item/ammo_magazine/clip/c556/practice name = "rifle clip (5.56mm practice)" ammo_type = /obj/item/ammo_casing/a556 @@ -376,7 +397,7 @@ /obj/item/ammo_magazine/m50/empty initial_ammo = 0 -/obj/item/ammo_magazine/clip/a50 +/obj/item/ammo_magazine/clip/c50 name = "ammo clip (.50 AE)" icon_state = "clip_pistol" desc = "A stripper clip for reloading .50 Action Express rounds into magazines." @@ -405,24 +426,7 @@ /obj/item/ammo_magazine/m762/empty initial_ammo = 0 -/obj/item/ammo_magazine/s762 // 's' for small! - name = "magazine (7.62mm)" - icon_state = "SVD" - mag_type = MAGAZINE - caliber = "a762" - matter = list(DEFAULT_WALL_MATERIAL = 1000) - ammo_type = /obj/item/ammo_casing/a762 - max_ammo = 10 - multiple_sprites = 1 - -/obj/item/ammo_magazine/s762/empty - initial_ammo = 0 - -/obj/item/ammo_magazine/s762/ap - name = "magazine (7.62mm armor-piercing)" - ammo_type = /obj/item/ammo_casing/a762/ap - -/obj/item/ammo_magazine/clip/a762 +/obj/item/ammo_magazine/clip/c762 name = "ammo clip (7.62mm)" icon_state = "clip_rifle" caliber = "a762" @@ -431,39 +435,39 @@ max_ammo = 5 multiple_sprites = 1 -/obj/item/ammo_magazine/clip/a762/ap +/obj/item/ammo_magazine/clip/c762/ap name = "rifle clip (7.62mm armor-piercing)" ammo_type = /obj/item/ammo_casing/a762/ap -/obj/item/ammo_magazine/clip/a762/practice +/obj/item/ammo_magazine/clip/c762/practice name = "rifle clip (7.62mm practice)" ammo_type = /obj/item/ammo_casing/a762p ///////// 12g ///////// -/obj/item/ammo_magazine/g12 +/obj/item/ammo_magazine/m12gdrum name = "magazine (12 gauge)" icon_state = "12g" mag_type = MAGAZINE caliber = "shotgun" matter = list(DEFAULT_WALL_MATERIAL = 2200) - ammo_type = /obj/item/ammo_casing/shotgun + ammo_type = /obj/item/ammo_casing/a12g max_ammo = 24 multiple_sprites = 1 -/obj/item/ammo_magazine/g12/beanbag +/obj/item/ammo_magazine/m12gdrum/beanbag name = "magazine (12 gauge beanbag)" - ammo_type = /obj/item/ammo_casing/shotgun/beanbag + ammo_type = /obj/item/ammo_casing/a12g/beanbag -/obj/item/ammo_magazine/g12/pellet +/obj/item/ammo_magazine/m12gdrum/pellet name = "magazine (12 gauge pellet)" - ammo_type = /obj/item/ammo_casing/shotgun/pellet + ammo_type = /obj/item/ammo_casing/a12g/pellet -/obj/item/ammo_magazine/g12/flash +/obj/item/ammo_magazine/m12gdrum/flash name = "magazine (12 gauge flash)" - ammo_type = /obj/item/ammo_casing/shotgun/flash + ammo_type = /obj/item/ammo_casing/a12g/flash -/obj/item/ammo_magazine/g12/empty +/obj/item/ammo_magazine/m12gdrum/empty initial_ammo = 0 ///////// .75 Gyrojet ///////// diff --git a/code/modules/projectiles/ammunition/bullets.dm b/code/modules/projectiles/ammunition/bullets.dm index dfbd721952..aa34925cef 100644 --- a/code/modules/projectiles/ammunition/bullets.dm +++ b/code/modules/projectiles/ammunition/bullets.dm @@ -13,18 +13,18 @@ caliber = "75" projectile_type = /obj/item/projectile/bullet/gyro -/obj/item/ammo_casing/c38 +/obj/item/ammo_casing/a38 desc = "A .38 bullet casing." caliber = "38" projectile_type = /obj/item/projectile/bullet/pistol -/obj/item/ammo_casing/c38r +/obj/item/ammo_casing/a38r desc = "A .38 rubber bullet casing." caliber = "38" icon_state = "r-casing" projectile_type = /obj/item/projectile/bullet/pistol/rubber -/obj/item/ammo_casing/c38/emp +/obj/item/ammo_casing/a38/emp name = ".38 haywire round" desc = "A .38 bullet casing fitted with a single-use ion pulse generator." icon_state = "empcasing" @@ -35,28 +35,28 @@ * 9mm */ -/obj/item/ammo_casing/c9mm +/obj/item/ammo_casing/a9mm desc = "A 9mm bullet casing." caliber = "9mm" projectile_type = /obj/item/projectile/bullet/pistol -/obj/item/ammo_casing/c9mm/ap +/obj/item/ammo_casing/a9mm/ap desc = "A 9mm armor-piercing bullet casing." projectile_type = /obj/item/projectile/bullet/pistol/ap -/obj/item/ammo_casing/c9mmf +/obj/item/ammo_casing/a9mmf desc = "A 9mm flash shell casing." caliber = "9mm" icon_state = "r-casing" projectile_type = /obj/item/projectile/energy/flash -/obj/item/ammo_casing/c9mmr +/obj/item/ammo_casing/a9mmr desc = "A 9mm rubber bullet casing." caliber = "9mm" icon_state = "r-casing" projectile_type = /obj/item/projectile/bullet/pistol/rubber -/obj/item/ammo_casing/c9mmp +/obj/item/ammo_casing/a9mmp desc = "A 9mm practice bullet casing." caliber = "9mm" icon_state = "r-casing" @@ -73,43 +73,43 @@ * 45 ammo */ -/obj/item/ammo_casing/c45 +/obj/item/ammo_casing/a45 desc = "A .45 bullet casing." caliber = ".45" projectile_type = /obj/item/projectile/bullet/pistol/medium -/obj/item/ammo_casing/c45ap +/obj/item/ammo_casing/a45ap desc = "A .45 Armor-Piercing bullet casing." caliber = ".45" icon_state = "r-casing" projectile_type = /obj/item/projectile/bullet/pistol/medium/ap -/obj/item/ammo_casing/c45p +/obj/item/ammo_casing/a45p desc = "A .45 practice bullet casing." caliber = ".45" icon_state = "r-casing" projectile_type = /obj/item/projectile/bullet/pistol/practice -/obj/item/ammo_casing/c45r +/obj/item/ammo_casing/a45r desc = "A .45 rubber bullet casing." caliber = ".45" icon_state = "r-casing" projectile_type = /obj/item/projectile/bullet/pistol/rubber -/obj/item/ammo_casing/c45f +/obj/item/ammo_casing/a45f desc = "A .45 flash shell casing." caliber = ".45" icon_state = "r-casing" projectile_type = /obj/item/projectile/energy/flash -/obj/item/ammo_casing/c45/emp +/obj/item/ammo_casing/a45/emp name = ".45 haywire round" desc = "A .45 bullet casing fitted with a single-use ion pulse generator." projectile_type = /obj/item/projectile/ion/small icon_state = "empcasing" matter = list(DEFAULT_WALL_MATERIAL = 130, "uranium" = 100) -/obj/item/ammo_casing/c45/hp +/obj/item/ammo_casing/a45/hp desc = "A .45 hollow-point bullet casing." projectile_type = /obj/item/projectile/bullet/pistol/medium/hollow @@ -134,7 +134,7 @@ * Shotguns */ -/obj/item/ammo_casing/shotgun +/obj/item/ammo_casing/a12g name = "shotgun slug" desc = "A 12 gauge slug." icon_state = "slshell" @@ -142,28 +142,28 @@ projectile_type = /obj/item/projectile/bullet/shotgun matter = list(DEFAULT_WALL_MATERIAL = 360) -/obj/item/ammo_casing/shotgun/pellet +/obj/item/ammo_casing/a12g/pellet name = "shotgun shell" desc = "A 12 gauge shell." icon_state = "gshell" projectile_type = /obj/item/projectile/bullet/pellet/shotgun matter = list(DEFAULT_WALL_MATERIAL = 360) -/obj/item/ammo_casing/shotgun/blank +/obj/item/ammo_casing/a12g/blank name = "shotgun shell" desc = "A blank shell." icon_state = "blshell" projectile_type = /obj/item/projectile/bullet/blank matter = list(DEFAULT_WALL_MATERIAL = 90) -/obj/item/ammo_casing/shotgun/practice +/obj/item/ammo_casing/a12g/practice name = "shotgun shell" desc = "A practice shell." icon_state = "pshell" projectile_type = /obj/item/projectile/bullet/shotgun/practice matter = list("metal" = 90) -/obj/item/ammo_casing/shotgun/beanbag +/obj/item/ammo_casing/a12g/beanbag name = "beanbag shell" desc = "A beanbag shell." icon_state = "bshell" @@ -172,26 +172,26 @@ //Can stun in one hit if aimed at the head, but //is blocked by clothing that stops tasers and is vulnerable to EMP -/obj/item/ammo_casing/shotgun/stunshell +/obj/item/ammo_casing/a12g/stunshell name = "stun shell" desc = "A 12 gauge taser cartridge." icon_state = "stunshell" projectile_type = /obj/item/projectile/energy/electrode/stunshot matter = list(DEFAULT_WALL_MATERIAL = 360, "glass" = 720) -/obj/item/ammo_casing/shotgun/stunshell/emp_act(severity) +/obj/item/ammo_casing/a12g/stunshell/emp_act(severity) if(prob(100/severity)) BB = null update_icon() //Does not stun, only blinds, but has area of effect. -/obj/item/ammo_casing/shotgun/flash +/obj/item/ammo_casing/a12g/flash name = "flash shell" desc = "A chemical shell used to signal distress or provide illumination." icon_state = "fshell" projectile_type = /obj/item/projectile/energy/flash/flare matter = list(DEFAULT_WALL_MATERIAL = 90, "glass" = 90) -/obj/item/ammo_casing/shotgun/emp +/obj/item/ammo_casing/a12g/emp name = "ion shell" desc = "An advanced shotgun round that creates a small EMP when it strikes a target." icon_state = "empshell" diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index 7699b8483c..373e0bff8e 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -8,7 +8,7 @@ caliber = "9mm" origin_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2) slot_flags = SLOT_BELT - ammo_type = /obj/item/ammo_casing/c9mm + ammo_type = /obj/item/ammo_casing/a9mm multi_aim = 1 burst_delay = 2 @@ -88,11 +88,11 @@ caliber = "9mm" origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2) slot_flags = SLOT_BELT - ammo_type = "/obj/item/ammo_casing/c9mmr" + ammo_type = "/obj/item/ammo_casing/a9mmr" fire_sound = 'sound/weapons/Gunshot_light.ogg' load_method = MAGAZINE - magazine_type = /obj/item/ammo_magazine/mc9mmt/rubber - allowed_magazines = list(/obj/item/ammo_magazine/mc9mmt) + magazine_type = /obj/item/ammo_magazine/m9mmt/rubber + allowed_magazines = list(/obj/item/ammo_magazine/m9mmt) /obj/item/weapon/gun/projectile/automatic/wt550/update_icon() ..() @@ -257,8 +257,8 @@ origin_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 1, TECH_ILLEGAL = 4) slot_flags = SLOT_BACK load_method = MAGAZINE - magazine_type = /obj/item/ammo_magazine/g12 - allowed_magazines = list(/obj/item/ammo_magazine/g12) + magazine_type = /obj/item/ammo_magazine/m12gdrum + allowed_magazines = list(/obj/item/ammo_magazine/m12gdrum) one_handed_penalty = 4 @@ -310,8 +310,8 @@ slot_flags = SLOT_BELT // ToDo: Belt sprite. fire_sound = 'sound/weapons/Gunshot_light.ogg' load_method = MAGAZINE - magazine_type = /obj/item/ammo_magazine/p90 - allowed_magazines = list(/obj/item/ammo_magazine/p90, /obj/item/ammo_magazine/mc9mmt) // ToDo: New sprite for the different mag. + magazine_type = /obj/item/ammo_magazine/m9mmp90 + allowed_magazines = list(/obj/item/ammo_magazine/m9mmp90, /obj/item/ammo_magazine/m9mmt) // ToDo: New sprite for the different mag. firemodes = list( list(mode_name="semiauto", burst=1, fire_delay=0), diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index d4f9d265f0..69fa353a52 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -196,12 +196,12 @@ origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2, TECH_ILLEGAL = 2) fire_sound = 'sound/weapons/semiauto.ogg' load_method = MAGAZINE - magazine_type = /obj/item/ammo_magazine/mc9mm - allowed_magazines = list(/obj/item/ammo_magazine/mc9mm) + magazine_type = /obj/item/ammo_magazine/m9mm + allowed_magazines = list(/obj/item/ammo_magazine/m9mm) /obj/item/weapon/gun/projectile/pistol/flash name = "holdout signal pistol" - magazine_type = /obj/item/ammo_magazine/mc9mm/flash + magazine_type = /obj/item/ammo_magazine/m9mm/flash /obj/item/weapon/gun/projectile/pistol/attack_hand(mob/living/user as mob) if(user.get_inactive_hand() == src) @@ -256,17 +256,17 @@ var/global/list/ammo_types = list( /obj/item/ammo_casing/a357 = ".357", - /obj/item/ammo_casing/c9mmf = "9mm", - /obj/item/ammo_casing/c45f = ".45", + /obj/item/ammo_casing/a9mmf = "9mm", + /obj/item/ammo_casing/a45f = ".45", /obj/item/ammo_casing/a10mm = "10mm", - /obj/item/ammo_casing/shotgun = "12 gauge", - /obj/item/ammo_casing/shotgun = "12 gauge", - /obj/item/ammo_casing/shotgun/pellet = "12 gauge", - /obj/item/ammo_casing/shotgun/pellet = "12 gauge", - /obj/item/ammo_casing/shotgun/pellet = "12 gauge", - /obj/item/ammo_casing/shotgun/beanbag = "12 gauge", - /obj/item/ammo_casing/shotgun/stunshell = "12 gauge", - /obj/item/ammo_casing/shotgun/flash = "12 gauge", + /obj/item/ammo_casing/a12g = "12 gauge", + /obj/item/ammo_casing/a12g = "12 gauge", + /obj/item/ammo_casing/a12g/pellet = "12 gauge", + /obj/item/ammo_casing/a12g/pellet = "12 gauge", + /obj/item/ammo_casing/a12g/pellet = "12 gauge", + /obj/item/ammo_casing/a12g/beanbag = "12 gauge", + /obj/item/ammo_casing/a12g/stunshell = "12 gauge", + /obj/item/ammo_casing/a12g/flash = "12 gauge", /obj/item/ammo_casing/a762 = "7.62mm", /obj/item/ammo_casing/a556 = "5.56mm" ) @@ -299,8 +299,8 @@ caliber = "9mm" load_method = MAGAZINE fire_sound = 'sound/weapons/semiauto.ogg' - magazine_type = /obj/item/ammo_magazine/mc9mm - allowed_magazines = list(/obj/item/ammo_magazine/mc9mm) + magazine_type = /obj/item/ammo_magazine/m9mm + allowed_magazines = list(/obj/item/ammo_magazine/m9mm) /obj/item/weapon/gun/projectile/luger/update_icon() ..() diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index e7d31c0226..a92e59982c 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -46,7 +46,7 @@ caliber = "38" origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2) fire_sound = 'sound/weapons/Gunshot_light.ogg' - ammo_type = /obj/item/ammo_casing/c38 + ammo_type = /obj/item/ammo_casing/a38 /obj/item/weapon/gun/projectile/revolver/detective/verb/rename_gun() set name = "Name Gun" @@ -74,10 +74,10 @@ caliber = "38" origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2) fire_sound = 'sound/weapons/Gunshot_light.ogg' - ammo_type = /obj/item/ammo_casing/c38 + ammo_type = /obj/item/ammo_casing/a38 /obj/item/weapon/gun/projectile/revolver/deckard/emp - ammo_type = /obj/item/ammo_casing/c38/emp + ammo_type = /obj/item/ammo_casing/a38/emp /obj/item/weapon/gun/projectile/revolver/deckard/update_icon() @@ -113,7 +113,7 @@ fire_sound = 'sound/weapons/shotgun.ogg' recoil = 2 // ow my fucking hand accuracy = -1 // smooth bore + short barrel = shit accuracy - ammo_type = /obj/item/ammo_casing/shotgun + ammo_type = /obj/item/ammo_casing/a12g // ToDo: Remove accuracy debuf in exchange for slightly injuring your hand every time you fire it. /obj/item/weapon/gun/projectile/revolver/lemat @@ -125,10 +125,10 @@ handle_casings = CYCLE_CASINGS max_shells = 9 caliber = "38" - ammo_type = /obj/item/ammo_casing/c38 + ammo_type = /obj/item/ammo_casing/a38 var/secondary_max_shells = 1 var/secondary_caliber = "shotgun" - var/secondary_ammo_type = /obj/item/ammo_casing/shotgun + var/secondary_ammo_type = /obj/item/ammo_casing/a12g var/flipped_firing = 0 var/list/secondary_loaded = list() var/list/tertiary_loaded = list() diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 84ad0bc426..80d1a09d78 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -11,7 +11,7 @@ caliber = "shotgun" origin_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2) load_method = SINGLE_CASING - ammo_type = /obj/item/ammo_casing/shotgun/beanbag + ammo_type = /obj/item/ammo_casing/a12g/beanbag handle_casings = HOLD_CASINGS fire_sound = 'sound/weapons/shotgun.ogg' var/recentpump = 0 // to prevent spammage @@ -48,7 +48,7 @@ item_state = "cshotgun" origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 2) max_shells = 7 //match the ammo box capacity, also it can hold a round in the chamber anyways, for a total of 8. - ammo_type = /obj/item/ammo_casing/shotgun + ammo_type = /obj/item/ammo_casing/a12g /obj/item/weapon/gun/projectile/shotgun/doublebarrel name = "double-barreled shotgun" @@ -66,7 +66,7 @@ slot_flags = SLOT_BACK caliber = "shotgun" origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 1) - ammo_type = /obj/item/ammo_casing/shotgun/beanbag + ammo_type = /obj/item/ammo_casing/a12g/beanbag burst_delay = 0 firemodes = list( @@ -75,12 +75,12 @@ ) /obj/item/weapon/gun/projectile/shotgun/doublebarrel/pellet - ammo_type = /obj/item/ammo_casing/shotgun/pellet + ammo_type = /obj/item/ammo_casing/a12g/pellet /obj/item/weapon/gun/projectile/shotgun/doublebarrel/flare name = "signal shotgun" desc = "A double-barreled shotgun meant to fire signal flash shells." - ammo_type = /obj/item/ammo_casing/shotgun/flash + ammo_type = /obj/item/ammo_casing/a12g/flash /obj/item/weapon/gun/projectile/shotgun/doublebarrel/unload_ammo(user, allow_dump) ..(user, allow_dump=1) @@ -115,6 +115,6 @@ icon_state = "sawnshotgun" item_state = "sawnshotgun" slot_flags = SLOT_BELT|SLOT_HOLSTER - ammo_type = /obj/item/ammo_casing/shotgun/pellet + ammo_type = /obj/item/ammo_casing/a12g/pellet w_class = ITEMSIZE_NORMAL force = 5 diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 49678c966c..6f1add522a 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -545,7 +545,7 @@ other types of metals and chemistry for reagents). id = "ammo_9mm" req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3) materials = list(DEFAULT_WALL_MATERIAL = 3750, "silver" = 100) - build_path = /obj/item/ammo_magazine/c9mm + build_path = /obj/item/ammo_magazine/box/c9mm sort_string = "TAACA" /datum/design/item/weapon/stunshell @@ -553,7 +553,7 @@ other types of metals and chemistry for reagents). id = "stunshell" req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3) materials = list(DEFAULT_WALL_MATERIAL = 4000) - build_path = /obj/item/ammo_casing/shotgun/stunshell + build_path = /obj/item/ammo_casing/a12g/stunshell sort_string = "TAACB" /datum/design/item/weapon/chemsprayer diff --git a/icons/obj/ammo.dmi b/icons/obj/ammo.dmi index 0e0959705e..a120049eea 100644 Binary files a/icons/obj/ammo.dmi and b/icons/obj/ammo.dmi differ diff --git a/maps/northern_star/polaris-1.dmm b/maps/northern_star/polaris-1.dmm index 2b58fe7175..09fa0e217a 100644 --- a/maps/northern_star/polaris-1.dmm +++ b/maps/northern_star/polaris-1.dmm @@ -2311,7 +2311,7 @@ "aSw" = (/obj/structure/bed/chair{dir = 1},/obj/structure/closet/walllocker/emerglocker{pixel_x = 0; pixel_y = -32},/turf/simulated/shuttle/floor,/area/shuttle/large_escape_pod2/station) "aSx" = (/turf/simulated/wall/r_wall,/area/maintenance/substation/security) "aSy" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/maintenance/security_port) -"aSz" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/corner/red/full,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/machinery/door/window/brigdoor/northleft{name = "Ammo"; req_access = list(2)},/turf/simulated/floor/tiled/dark,/area/security/armoury) +"aSz" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 8},/obj/effect/floor_decal/corner/red/full,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/mc9mmt/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/machinery/door/window/brigdoor/northleft{name = "Ammo"; req_access = list(2)},/turf/simulated/floor/tiled/dark,/area/security/armoury) "aSA" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/central_one) "aSB" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) "aSC" = (/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor/tiled,/area/hallway/primary/central_one) @@ -5255,7 +5255,7 @@ "bXc" = (/obj/effect/floor_decal/corner/pink{dir = 10},/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 1},/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor/tiled/white,/area/medical/patient_b) "bXd" = (/obj/effect/floor_decal/corner/pink{dir = 10},/obj/structure/table/glass,/obj/item/weapon/paper_bin,/obj/item/weapon/clipboard,/obj/item/weapon/pen,/turf/simulated/floor/tiled/white,/area/medical/patient_b) "bXe" = (/obj/machinery/computer/med_data/laptop,/obj/structure/table/glass,/obj/effect/floor_decal/corner/pink/full{dir = 4},/obj/machinery/light,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 21},/turf/simulated/floor/tiled/white,/area/medical/patient_b) -"bXf" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 4},/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/obj/item/ammo_magazine/c45m/practice,/turf/simulated/floor/tiled,/area/security/range) +"bXf" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 4},/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/ammo_magazine/mc9mmt/practice,/obj/item/ammo_magazine/m45/practice,/obj/item/ammo_magazine/m45/practice,/obj/item/ammo_magazine/m45/practice,/obj/item/ammo_magazine/m45/practice,/obj/item/ammo_magazine/m45/practice,/obj/item/ammo_magazine/m45/practice,/turf/simulated/floor/tiled,/area/security/range) "bXg" = (/obj/item/weapon/storage/box/lights/mixed,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/structure/table/steel,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/obj/item/device/radio{frequency = 1487; icon_state = "med_walkietalkie"; name = "Medbay Emergency Radio Link"},/turf/simulated/floor/tiled/dark,/area/medical/biostorage) "bXh" = (/obj/structure/closet/crate{icon_state = "crateopen"; name = "Grenade Crate"; opened = 1},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/turf/simulated/floor/tiled/dark,/area/medical/biostorage) "bXi" = (/obj/structure/bed/chair/comfy/brown{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; canhear_range = 5; dir = 8; frequency = 1487; icon_state = "intercom"; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = -21; pixel_y = 0},/turf/simulated/floor/carpet/blue,/area/medical/psych) @@ -6167,7 +6167,7 @@ "coE" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 26},/turf/simulated/floor/tiled/dark,/area/hallway/primary/central_three) "coF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable/green,/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop) "coG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/sleep/elevator) -"coH" = (/obj/effect/floor_decal/corner/green/full{dir = 4},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/machinery/door/window/brigdoor/northright{name = "Ammo"},/turf/simulated/floor/tiled/dark,/area/security/tactical) +"coH" = (/obj/effect/floor_decal/corner/green/full{dir = 4},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 4},/obj/structure/table/rack,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/item/ammo_magazine/mc9mmt,/obj/machinery/door/window/brigdoor/northright{name = "Ammo"},/turf/simulated/floor/tiled/dark,/area/security/tactical) "coI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/medbay_aft) "coJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/maintenance/medbay_aft) "coK" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/maintenance/medbay_aft) diff --git a/maps/northern_star/polaris-2.dmm b/maps/northern_star/polaris-2.dmm index 3f14b89489..9708404aa3 100644 --- a/maps/northern_star/polaris-2.dmm +++ b/maps/northern_star/polaris-2.dmm @@ -869,11 +869,11 @@ "aqK" = (/obj/machinery/door/blast/regular{icon_state = "pdoor1"; id = "ASSAULT"; name = "Assault Weapon Storage"; p_open = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "aqL" = (/obj/structure/sign/securearea,/turf/simulated/shuttle/wall/dark/hard_corner,/area/centcom/specops) "aqM" = (/obj/machinery/door/airlock/centcom,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"aqN" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"aqN" = (/obj/structure/table/rack,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "aqO" = (/obj/structure/table/rack,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "aqP" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/sniperrifle,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"aqQ" = (/obj/structure/table/rack,/obj/item/ammo_magazine/p90,/obj/item/ammo_magazine/p90,/obj/item/ammo_magazine/p90,/obj/item/ammo_magazine/p90,/obj/item/weapon/gun/projectile/automatic/p90,/obj/item/weapon/gun/projectile/automatic/p90,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"aqR" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"aqQ" = (/obj/structure/table/rack,/obj/item/ammo_magazine/m9mmp90,/obj/item/ammo_magazine/m9mmp90,/obj/item/ammo_magazine/m9mmp90,/obj/item/ammo_magazine/m9mmp90,/obj/item/weapon/gun/projectile/automatic/m9mmp90,/obj/item/weapon/gun/projectile/automatic/m9mmp90,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"aqR" = (/obj/structure/table/rack,/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/obj/item/weapon/gun/projectile/automatic/l6_saw,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "aqS" = (/obj/effect/wingrille_spawn/reinforced/crescent,/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/centcom/specops) "aqT" = (/obj/structure/closet/crate,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/obj/item/weapon/storage/box,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "aqU" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Unlocked Autolathe"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) @@ -896,7 +896,7 @@ "arl" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "arm" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "arn" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"aro" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/ammo_magazine/a556,/obj/item/ammo_magazine/a556,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"aro" = (/obj/structure/table/rack,/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/ammo_magazine/m556saw,/obj/item/ammo_magazine/m556saw,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "arp" = (/obj/machinery/deployable/barrier,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "arq" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "arr" = (/obj/effect/floor_decal/corner/purple{dir = 9},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops) @@ -953,7 +953,7 @@ "asq" = (/obj/structure/table/rack,/obj/item/weapon/melee/energy/sword/blue,/obj/item/weapon/melee/energy/sword/blue,/obj/item/weapon/melee/energy/sword/blue,/obj/item/weapon/melee/energy/sword/blue,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "asr" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/xray,/obj/item/weapon/gun/energy/xray,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "ass" = (/obj/structure/table/rack,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"ast" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/rubber,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m/flash,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/obj/item/ammo_magazine/c45m,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"ast" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/rubber,/obj/item/ammo_magazine/m45/flash,/obj/item/ammo_magazine/m45/flash,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/obj/item/ammo_magazine/m45,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "asu" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/item/weapon/gun/projectile/sec,/obj/item/weapon/gun/projectile/sec,/obj/item/weapon/gun/projectile/sec,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "asv" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/obj/item/weapon/storage/belt/security/tactical,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "asw" = (/obj/structure/table/reinforced,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/obj/item/clothing/glasses/sunglasses/sechud/tactical,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) @@ -1207,8 +1207,8 @@ "axk" = (/obj/structure/table/rack,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "axl" = (/obj/structure/table/rack,/obj/item/device/flashlight/maglight,/obj/item/device/flashlight/maglight,/obj/item/device/flashlight/maglight,/obj/item/device/flashlight/maglight,/obj/item/device/flashlight/maglight,/obj/item/device/flashlight/maglight,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "axm" = (/obj/structure/table/rack,/obj/item/device/camera_film,/obj/item/device/camera_film,/obj/item/device/camera_film,/obj/item/device/camera_film,/obj/item/device/camera_film,/obj/item/device/camera_film,/obj/item/device/camera,/obj/item/device/camera,/obj/item/device/camera,/obj/item/device/camera,/obj/item/device/camera,/obj/item/device/camera,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"axn" = (/obj/structure/table/rack,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/ammo_magazine/a10mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) -"axo" = (/obj/structure/table/rack,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/ammo_magazine/c762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"axn" = (/obj/structure/table/rack,/obj/item/ammo_magazine/m10mm,/obj/item/ammo_magazine/m10mm,/obj/item/ammo_magazine/m10mm,/obj/item/ammo_magazine/m10mm,/obj/item/ammo_magazine/m10mm,/obj/item/ammo_magazine/m10mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) +"axo" = (/obj/structure/table/rack,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/weapon/gun/projectile/automatic/sts35,/obj/item/weapon/gun/projectile/automatic/sts35,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "axp" = (/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/specops) "axq" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall/dark,/area/shuttle/administration/centcom) "axr" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor/red,/area/shuttle/administration/centcom)