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Merge pull request #12762 from Rykka-Stormheart/shep-dev-mapping-templates-and-guides
Adds Map Templates Folder
This commit is contained in:
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/turf/space,
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/area/space)
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"e" = (
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/obj/structure/window/reinforced/full,
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/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/structure/window/reinforced{
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dir = 4
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},
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/grille,
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/obj/machinery/door/firedoor,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"f" = (
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/obj/structure/window/reinforced/full,
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/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/structure/window/reinforced{
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dir = 4
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},
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/obj/structure/window/reinforced,
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/obj/structure/grille,
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/obj/machinery/door/firedoor,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"g" = (
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/obj/machinery/power/apc{
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dir = 8;
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name = "west bump";
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pixel_x = -24
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},
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/obj/structure/cable/green{
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d2 = 4;
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icon_state = "0-4"
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},
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/obj/item/device/radio/intercom{
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desc = "Talk... listen through this.";
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name = "Station Intercom (Brig Radio)";
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pixel_y = -21;
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wires = 7
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},
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"h" = (
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/obj/machinery/hologram/holopad,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"m" = (
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/obj/structure/disposalpipe/segment,
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/obj/structure/cable/green{
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d1 = 2;
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d2 = 8;
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icon_state = "2-8"
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"n" = (
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/obj/machinery/disposal/wall{
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dir = 4;
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pixel_x = -33
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},
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/obj/structure/disposalpipe/trunk{
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dir = 4
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},
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"o" = (
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"r" = (
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/turf/simulated/wall,
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/area/hallway/primary/central_one)
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"u" = (
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/obj/machinery/light{
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dir = 4
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},
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/turf/simulated/floor/tiled/dark,
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/area/hallway/primary/central_one)
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"y" = (
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/obj/machinery/light,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"z" = (
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/obj/machinery/door/firedoor/glass,
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/obj/structure/disposalpipe/segment,
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/obj/structure/cable/green{
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d1 = 1;
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d2 = 2;
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icon_state = "1-2"
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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/obj/machinery/door/airlock/glass,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"A" = (
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/obj/structure/disposalpipe/segment,
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/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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dir = 6
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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dir = 10
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},
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"B" = (
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/obj/structure/disposalpipe/segment,
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/obj/structure/cable/green{
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d1 = 1;
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d2 = 2;
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icon_state = "1-2"
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},
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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/turf/simulated/floor/tiled/dark,
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/area/hallway/primary/central_one)
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"D" = (
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/obj/structure/window/reinforced/full,
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/window/reinforced{
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dir = 4
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},
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/obj/structure/window/reinforced,
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/obj/structure/grille,
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/obj/machinery/door/firedoor,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"E" = (
|
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/obj/structure/disposalpipe/segment{
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dir = 2;
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icon_state = "pipe-c"
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},
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"F" = (
|
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/turf/simulated/wall,
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/area/library)
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"H" = (
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/obj/machinery/alarm{
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dir = 8;
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pixel_x = 22
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},
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"K" = (
|
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/obj/structure/window/reinforced/full,
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/obj/structure/window/reinforced{
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dir = 4
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},
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/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/grille,
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/obj/machinery/door/firedoor,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"L" = (
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/obj/machinery/firealarm{
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dir = 4;
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pixel_x = 24
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},
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||||
/turf/simulated/floor/tiled/dark,
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/area/library)
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"M" = (
|
||||
/obj/structure/window/reinforced/full,
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/obj/structure/window/reinforced{
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dir = 4
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},
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||||
/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/structure/window/reinforced,
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/obj/structure/grille,
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/obj/machinery/door/firedoor,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"O" = (
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/on{
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||||
dir = 4
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||||
},
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||||
/turf/simulated/floor/tiled/dark,
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/area/library)
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||||
"T" = (
|
||||
/obj/structure/window/reinforced/full,
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||||
/obj/structure/window/reinforced{
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||||
dir = 1
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},
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/obj/structure/window/reinforced{
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||||
dir = 8
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},
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/obj/structure/window/reinforced,
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/obj/structure/grille,
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/obj/machinery/door/firedoor,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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"V" = (
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/obj/structure/window/reinforced/full,
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/obj/structure/window/reinforced{
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||||
dir = 1
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||||
},
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||||
/obj/structure/window/reinforced,
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/obj/structure/grille,
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/obj/machinery/door/firedoor,
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/turf/simulated/floor/tiled/dark,
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/area/library)
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||||
"W" = (
|
||||
/obj/structure/disposalpipe/segment,
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||||
/turf/simulated/floor/tiled/dark,
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/area/library)
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||||
"X" = (
|
||||
/obj/machinery/atmospherics/unary/vent_pump/on{
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||||
dir = 8
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||||
},
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||||
/turf/simulated/floor/tiled/dark,
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||||
/area/library)
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||||
"Y" = (
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||||
/obj/machinery/light{
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dir = 8
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||||
},
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/turf/simulated/floor/tiled/dark,
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||||
/area/hallway/primary/central_one)
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||||
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(1,1,1) = {"
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||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
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||||
(2,1,1) = {"
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||||
a
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||||
F
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||||
F
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||||
e
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||||
f
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||||
F
|
||||
F
|
||||
r
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||||
"}
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(3,1,1) = {"
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||||
a
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||||
T
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||||
n
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||||
o
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||||
O
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||||
g
|
||||
F
|
||||
Y
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||||
"}
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(4,1,1) = {"
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||||
a
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||||
V
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||||
E
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||||
W
|
||||
A
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||||
m
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||||
z
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||||
B
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||||
"}
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(5,1,1) = {"
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||||
a
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||||
V
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||||
o
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||||
h
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||||
X
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||||
y
|
||||
F
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||||
u
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||||
"}
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(6,1,1) = {"
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||||
a
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||||
D
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||||
H
|
||||
o
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||||
o
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||||
L
|
||||
F
|
||||
r
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||||
"}
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(7,1,1) = {"
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||||
a
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||||
F
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||||
F
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||||
K
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||||
M
|
||||
F
|
||||
F
|
||||
a
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||||
"}
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(8,1,1) = {"
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||||
a
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||||
a
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||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
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||||
"}
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17
maps/_templates_and_guidance/Mapping Templates Readme.md
Normal file
17
maps/_templates_and_guidance/Mapping Templates Readme.md
Normal file
@@ -0,0 +1,17 @@
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Greetings, newbean mapper! \
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\
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The intent of this file is to allow you to more easily be able to follow mapping standards and guidelines.
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The following folders will be listed here. If there’s been an update and this readme.md is out of date, let a maintainer on your codebase know. For CHOMPStation, this is a staffdev/maintainer, for VOREStation, this is a maintainer, for Polaris, this is also the maintainer role.
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* Additional folders TBD.
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* Mapping Guides
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* This folder exists for newer contributors to physically pull examples from, for example; SMES Wiring.dmm would be for guidance on how to properly wire an SMES. This is not an exhaustive list, but should help the repeated/FAQ questions by allowing one to poke at it in a map editor.
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* Public Event Templates
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* This folder exists to house templates available to the public. Bear in mind that Game Master staff will likely not house all event templates publicly for security + future events, but this should be updated once a map is done with or a GM leaves the team and wishes to leave their maps public for future use.
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* Public Ship Templates
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* This folder exists for SHIP templates that do not normally go into the ships folder (For reference, this ship folder is maps/offmap_vr/om_ships, or overmap/ships). This is for example ships, or for EM-specific, public ships.
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* Templates
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* This folder is specifically for pre-prepared, ready-to-place templates for things such as drop pods, small maps, etc, things GM-staff will use regularly that are not necessarily related to events.
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@@ -0,0 +1,142 @@
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"bh" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
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||||
"bu" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
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"bG" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/structure/fans/hardlight/colorable{invisibility = 99},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"bL" = (/obj/item/weapon/bone/ribs,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"bX" = (/obj/fire,/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"cb" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"cA" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb{color = #8A0808; desc = "Like a leash you can see those strings trying to hold you back, hesitating at the thought only to exasperate the sensation of the reality you are in. . . this may not be an illusion."; name = "Strings of distress"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"cI" = (/obj/singularity/narsie{l_move_time = 0; move_self = 0; move_speed = 0},/turf/simulated/floor/lava,/area/survivalpod)
|
||||
"cM" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb{color = #8A0808; desc = "Like a leash you can see those strings trying to hold you back, hesitating at the thought only to exasperate the sensation of the reality you are in. . . this may not be an illusion."; name = "Strings of distress"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"eh" = (/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"eD" = (/turf/simulated/floor/cult,/area/survivalpod)
|
||||
"fh" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb{color = #8A0808; desc = "Like a leash you can see those strings trying to hold you back, hesitating at the thought only to exasperate the sensation of the reality you are in. . . this may not be an illusion."; name = "Strings of distress"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"fH" = (/obj/structure/grille/broken/cult,/turf/simulated/floor/lava,/area/survivalpod)
|
||||
"fR" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"gW" = (/obj/effect/map_effect/interval/sound_emitter/punching,/obj/effect/map_effect/interval/effect_emitter/smoke/fire,/turf/simulated/floor/lava,/area/survivalpod)
|
||||
"gZ" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"he" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
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|
||||
"hJ" = (/obj/effect/meteor/tunguska,/turf/simulated/floor/lava,/area/survivalpod)
|
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|
||||
"iK" = (/turf/simulated/floor/gorefloor,/area/survivalpod)
|
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|
||||
"lQ" = (/obj/item/weapon/bone/skull/unknown,/turf/simulated/floor/lava,/area/survivalpod)
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"zh" = (/obj/structure/grille/broken/cult,/turf/simulated/floor/cult,/area/survivalpod)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Cy" = (/obj/structure/girder/cult,/turf/simulated/floor/lava,/area/survivalpod)
|
||||
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|
||||
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|
||||
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|
||||
"DW" = (/obj/structure/cult/pylon,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"El" = (/obj/structure/simple_door/cult,/turf/simulated/floor/cult,/area/survivalpod)
|
||||
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|
||||
"Fv" = (/obj/structure/girder/cult,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"Fz" = (/obj/item/weapon/bone/ribs,/turf/simulated/floor/lava,/area/survivalpod)
|
||||
"FX" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"GI" = (/obj/machinery/power/supermatter/shard{color = "red"; simulated = 0},/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
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|
||||
"Ia" = (/mob/living/simple_mob/vore/demonAI{faction = "cult"},/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"Ib" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb{color = #8A0808; desc = "Like a leash you can see those strings trying to hold you back, hesitating at the thought only to exasperate the sensation of the reality you are in. . . this may not be an illusion."; name = "Strings of distress"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"In" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"Iy" = (/mob/living/simple_mob/vore/demon/wendigo{faction = "cult"},/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"Jb" = (/obj/effect/decal/remains/deer,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"Ji" = (/obj/structure/grille/broken/cult,/obj/fire,/turf/simulated/floor/lava,/area/survivalpod)
|
||||
"Jt" = (/obj/structure/loot_pile/surface/bones,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
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|
||||
"Kb" = (/turf/simulated/goreeyes,/area/survivalpod)
|
||||
"Ko" = (/obj/structure/constructshell/cult,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"KC" = (/obj/structure/barricade/cutout/cultist,/turf/simulated/floor/cult,/area/survivalpod)
|
||||
"KI" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"KR" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb{color = #8A0808; desc = "Like a leash you can see those strings trying to hold you back, hesitating at the thought only to exasperate the sensation of the reality you are in. . . this may not be an illusion."; name = "Strings of distress"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"Lq" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"LQ" = (/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"LY" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"Mq" = (/obj/structure/grille/broken/cult,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"Mv" = (/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"MT" = (/obj/effect/gateway/active/cult,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"Nh" = (/turf/simulated/gore,/area/survivalpod)
|
||||
"NI" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"NO" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb{color = #8A0808; desc = "Like a leash you can see those strings trying to hold you back, hesitating at the thought only to exasperate the sensation of the reality you are in. . . this may not be an illusion."; name = "Strings of distress"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"NV" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"PU" = (/mob/living/simple_mob/vore/demon/covern{faction = "cult"},/turf/simulated/floor/cult,/area/survivalpod)
|
||||
"Qh" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"QT" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/effect/step_trigger/message{message = "There is nothing in your mind, the sensation of emptiness overwhelms you as if your body itself has been left behind. . . but you can't help but to move on. . ."; once = 0},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"RL" = (/obj/effect/decal/remains/deer,/turf/simulated/floor/cult,/area/survivalpod)
|
||||
"Sa" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"Sm" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"Sy" = (/obj/structure/grille/broken/cult,/obj/fire,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"Td" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/structure/gootrap{basecolor = #610B0B; desc = "As if you stepped on a bear trap, you can feel a chilling horror crawling up your spine, gazing upon a pond of maroon fluids you can't help but experience terror upon it"; name = "Spill of fear"},/obj/effect/step_trigger/message{message = "Your body starts to feel numb with every step you take, there is an imposing presence you have yet to face. . . Maybe this isn't as bad."; once = 0},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"Th" = (/obj/effect/meteor/irradiated,/turf/simulated/floor/lava,/area/survivalpod)
|
||||
"TD" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"TU" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"Uc" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"Ut" = (/obj/structure/cult/talisman,/obj/effect/map_effect/interval/sound_emitter/geiger/med,/turf/simulated/floor/cult,/area/survivalpod)
|
||||
"Ux" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"UH" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"UO" = (/obj/item/weapon/bone/arm,/turf/simulated/floor/lava,/area/survivalpod)
|
||||
"Vm" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb{color = #8A0808; desc = "Like a leash you can see those strings trying to hold you back, hesitating at the thought only to exasperate the sensation of the reality you are in. . . this may not be an illusion."; name = "Strings of distress"},/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"Vn" = (/obj/structure/cult/forge,/turf/simulated/floor/cult,/area/survivalpod)
|
||||
"VA" = (/obj/structure/grille/broken/cult,/turf/simulated/floor/gorefloor,/area/survivalpod)
|
||||
"Yc" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb/dark{color = #8A0808; desc = "You gaze upon a mess of stained barbed wires, the attempt of making sense upon this scratches thoughts from your mind as it fills you with a sense of dread, it's best you don't get tangled in this mess"; name = "Wires of doubt"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"Yn" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 4; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
"Yz" = (/mob/living/simple_mob/vore/demon/engorge{faction = "cult"},/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"YJ" = (/obj/fire,/turf/simulated/floor/gorefloor2,/area/survivalpod)
|
||||
"ZZ" = (/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 8; maxhealth = 500; name = "Veil of sanity"},/obj/structure/window/phoronreinforced{desc = "You gaze upon a nightmare of your own mind as it feels as if the horrors before you can harm you, yet the thought of keeping yourself alive cracks upon the glass you gaze at. You have to keep yourself sane. . ."; dir = 1; maxhealth = 500; name = "Veil of sanity"},/obj/effect/spider/stickyweb{color = #8A0808; desc = "Like a leash you can see those strings trying to hold you back, hesitating at the thought only to exasperate the sensation of the reality you are in. . . this may not be an illusion."; name = "Strings of distress"},/turf/simulated/floor/flesh/colour{color = red},/area/survivalpod)
|
||||
|
||||
(1,1,1) = {"
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
"}
|
||||
59
maps/_templates_and_guidance/Templates/shelter_Medical.dmm
Normal file
59
maps/_templates_and_guidance/Templates/shelter_Medical.dmm
Normal file
@@ -0,0 +1,59 @@
|
||||
"a" = (/turf/simulated/shuttle/wall/voidcraft/survival,/area/survivalpod)
|
||||
"b" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/medical,/obj/structure/curtain/open/privacy,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"c" = (/obj/structure/window/reinforced/survival_pod{dir = 1},/obj/machinery/disposal,/obj/effect/floor_decal/industrial/warning/full,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"d" = (/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"e" = (/obj/machinery/light/small,/obj/structure/sink{dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"f" = (/obj/structure/window/reinforced/survival_pod{dir = 1},/obj/structure/bed/chair/comfy/black{dir = 8},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"g" = (/obj/structure/table/glass,/obj/structure/closet/secure_closet/guncabinet/phase{pixel_y = -32},/obj/item/weapon/gun/energy/locked/frontier/holdout,/obj/item/weapon/gun/energy/locked/frontier/holdout,/obj/item/clothing/accessory/permit/gun/planetside,/obj/item/clothing/accessory/permit/gun/planetside,/obj/item/clothing/accessory/holster/waist,/obj/item/clothing/accessory/holster/waist,/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"h" = (/obj/structure/sign/mining/survival{dir = 8},/turf/simulated/shuttle/wall/voidcraft/survival/hard_corner,/area/survivalpod)
|
||||
"i" = (/obj/effect/floor_decal/industrial/danger/full,/obj/structure/fans/tiny,/obj/machinery/door/airlock/voidcraft/survival_pod,/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"j" = (/obj/structure/sign/mining/survival,/turf/simulated/shuttle/wall/voidcraft/survival,/area/survivalpod)
|
||||
"k" = (/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"l" = (/obj/machinery/sleeper/survival_pod,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"m" = (/obj/structure/disposalpipe/segment,/turf/simulated/shuttle/wall/voidcraft/survival/hard_corner,/area/survivalpod)
|
||||
"n" = (/obj/machinery/smartfridge/survival_pod,/obj/item/weapon/storage/mre/menu10,/obj/item/weapon/storage/mre/menu10,/obj/item/weapon/storage/mre/menu10,/obj/item/weapon/storage/mre/menu10,/obj/item/weapon/storage/mre/menu11,/obj/item/weapon/storage/mre/menu11,/obj/item/weapon/storage/mre/menu11,/obj/item/weapon/storage/mre/menu11,/obj/item/device/fbp_backup_cell,/obj/item/device/fbp_backup_cell,/obj/item/device/fbp_backup_cell,/obj/item/device/fbp_backup_cell,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/fitnessflask/glucose,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/fitnessflask/glucose,/obj/item/weapon/storage/box/freezer,/obj/item/weapon/storage/box/freezer,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/glass/beaker,/obj/machinery/light{dir = 1},/obj/item/device/defib_kit/loaded,/obj/item/device/defib_kit/loaded,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"o" = (/obj/item/device/gps/computer,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"p" = (/obj/structure/window/reinforced/survival_pod{dir = 1},/obj/structure/toilet{dir = 8},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"s" = (/obj/structure/sign/mining/survival{dir = 1},/turf/simulated/shuttle/wall/voidcraft/survival,/area/survivalpod)
|
||||
"t" = (/obj/structure/window/reinforced/survival_pod{dir = 8},/obj/structure/window/reinforced/survival_pod{dir = 4},/obj/structure/window/reinforced/survival_pod{dir = 1},/obj/structure/window/reinforced/survival_pod,/obj/structure/grille,/obj/structure/curtain/black,/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"u" = (/obj/machinery/light{dir = 1},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"v" = (/obj/structure/window/reinforced/survival_pod{dir = 1},/obj/structure/bed/chair/comfy/black{dir = 4},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"w" = (/obj/structure/table/steel_reinforced,/obj/machinery/chemical_dispenser/full,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"x" = (/obj/structure/sign/redcross,/turf/simulated/shuttle/wall/voidcraft/survival/hard_corner,/area/survivalpod)
|
||||
"z" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/sign/mining/survival{dir = 4},/turf/simulated/shuttle/wall/voidcraft/survival/hard_corner,/area/survivalpod)
|
||||
"A" = (/obj/machinery/shower{dir = 8},/obj/item/weapon/soap/deluxe,/obj/structure/curtain,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"B" = (/obj/structure/table/survival_pod,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/o2{pixel_x = 5; pixel_y = 5},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"C" = (/obj/effect/floor_decal/industrial/outline,/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"D" = (/obj/structure/window/reinforced/survival_pod{dir = 1},/obj/structure/table/gamblingtable,/obj/item/device/starcaster_news,/obj/item/weapon/deck/cards,/obj/structure/fireaxecabinet{pixel_y = 27},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"E" = (/obj/machinery/optable,/obj/machinery/oxygen_pump/anesthetic{pixel_x = 32},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"F" = (/obj/machinery/door/window/survival_pod{dir = 1},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"G" = (/turf/simulated/shuttle/wall/voidcraft/survival/hard_corner,/area/survivalpod)
|
||||
"H" = (/obj/machinery/smartfridge/survival_pod,/obj/item/weapon/storage/box/bodybags,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/item/device/sleevemate,/obj/item/roller{pixel_y = 8},/obj/item/roller{pixel_y = 8},/obj/item/roller{pixel_y = 8},/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"; pixel_x = 2; pixel_y = 2},/obj/item/weapon/reagent_containers/spray/cleaner{desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back."; name = "Surgery Cleaner"; pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/firstaid/surgery,/obj/item/device/defib_kit/compact/loaded,/obj/item/bodybag/cryobag,/obj/item/bodybag/cryobag,/obj/item/weapon/extinguisher/mini,/obj/item/weapon/extinguisher/mini,/obj/item/weapon/towel/random,/obj/item/weapon/towel/random,/obj/item/weapon/towel/random,/obj/item/weapon/towel/random,/obj/item/device/binoculars,/obj/item/device/bluespaceradio,/obj/item/device/radio/emergency,/obj/item/device/radio/emergency,/obj/item/weapon/storage/box/survival/space,/obj/item/weapon/storage/box/survival/space,/obj/item/weapon/storage/box/survival/space,/obj/item/weapon/storage/box/survival/space,/obj/item/weapon/storage/box/survival/comp,/obj/item/weapon/storage/box/survival/comp,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/toy/crossbow,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"I" = (/obj/machinery/light,/obj/machinery/sleeper{dir = 4},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"J" = (/obj/machinery/sleep_console{dir = 4},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"K" = (/obj/structure/fans,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"M" = (/obj/structure/sign/nosmoking_2,/turf/simulated/shuttle/wall/voidcraft/survival/hard_corner,/area/survivalpod)
|
||||
"N" = (/obj/structure/sign/mining,/turf/simulated/shuttle/wall/voidcraft/survival/hard_corner,/area/survivalpod)
|
||||
"O" = (/obj/structure/disposalpipe/segment,/turf/simulated/shuttle/wall/voidcraft/survival,/area/survivalpod)
|
||||
"P" = (/obj/structure/sign/mining/survival{dir = 4},/turf/simulated/shuttle/wall/voidcraft/survival,/area/survivalpod)
|
||||
"R" = (/obj/structure/window/reinforced/survival_pod{dir = 1},/obj/machinery/vending/medical{req_access = null; req_log_access = null},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"S" = (/obj/machinery/iv_drip,/obj/machinery/iv_drip,/obj/machinery/vending/wallmed1{dir = 8; pixel_x = 22; pixel_y = 3},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"T" = (/obj/machinery/iv_drip,/obj/effect/floor_decal/industrial/loading{dir = 1},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"U" = (/obj/structure/table/survival_pod,/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/fire{pixel_x = 5; pixel_y = 5},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"V" = (/obj/structure/disposalpipe/segment,/obj/structure/sign/mining/survival{dir = 4},/turf/simulated/shuttle/wall/voidcraft/survival,/area/survivalpod)
|
||||
"W" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/masks,/obj/item/weapon/storage/box/gloves{pixel_x = 4; pixel_y = 4},/obj/machinery/newscaster{pixel_y = -30},/turf/simulated/shuttle/floor/voidcraft/dark,/area/survivalpod)
|
||||
"X" = (/obj/structure/sign/mining/survival{dir = 8},/turf/simulated/shuttle/wall/voidcraft/survival,/area/survivalpod)
|
||||
"Y" = (/obj/structure/table/survival_pod,/obj/item/weapon/storage/firstaid/surgery,/obj/structure/sink/kitchen{dir = 4; pixel_x = -13},/obj/machinery/recharger,/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
"Z" = (/obj/machinery/door/window/survival_pod{dir = 1},/turf/simulated/shuttle/floor/voidcraft/light,/area/survivalpod)
|
||||
|
||||
(1,1,1) = {"
|
||||
asGGNGtsO
|
||||
XKnoGHubV
|
||||
GlTEGBkSm
|
||||
GYkwGUkbm
|
||||
hRFvDfFcz
|
||||
idddddddi
|
||||
xCCCCMZpx
|
||||
XJIgWGeAP
|
||||
ajGGNGGja
|
||||
"}
|
||||
Reference in New Issue
Block a user