diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 4325cde9ce6..705c044e01b 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -515,6 +515,8 @@ var/global/list/additional_antag_types = list() for(var/mob/player in player_list) if(!player.client) continue + if(istype(player, /mob/new_player)) + continue if(!role || (player.client.prefs.be_special & role)) log_debug("[player.key] had [antag_id] enabled, so we are drafting them.") candidates |= player.mind