This commit is contained in:
VerySoft
2022-12-21 04:34:05 -05:00
parent 5fffdef1a8
commit 415742c4f0
42 changed files with 121 additions and 138 deletions
@@ -46,8 +46,10 @@
name = "Shaft Miner"
/obj/effect/landmark/start/pf
name = "Pathfinder"
/* //VOREStation Removal
/obj/effect/landmark/start/explorer
name = "Explorer"
*/
/obj/effect/landmark/start/fieldmedic
name = "Field Medic"
/obj/effect/landmark/start/bartender
+1 -1
View File
@@ -12,7 +12,7 @@ var/global/list/radio_channels_by_freq = list(
num2text(SCI_FREQ) = "Science",
num2text(SUP_FREQ) = "Supply",
num2text(SRV_FREQ) = "Service",
num2text(EXP_FREQ) = "Explorer"
num2text(EXP_FREQ) = "Away Team"
)
GLOBAL_LIST_BOILERPLATE(all_pai_cards, /obj/item/device/paicard)
@@ -1,18 +1,18 @@
/obj/item/device/encryptionkey/heads/hop
name = "head of personnel's encryption key"
icon_state = "hop_cypherkey"
channels = list("Supply" = 1, "Service" = 1, "Command" = 1, "Security" = 1, "Explorer" = 1)
channels = list("Supply" = 1, "Service" = 1, "Command" = 1, "Security" = 1, "Away Team" = 1)
/obj/item/device/encryptionkey/heads/ai_integrated
name = "ai integrated encryption key"
desc = "Integrated encryption key"
icon_state = "cap_cypherkey"
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1, "Explorer" = 1)
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "AI Private" = 1, "Away Team" = 1)
/obj/item/device/encryptionkey/heads/captain
name = "site manager's encryption key"
icon_state = "cap_cypherkey"
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "Explorer" = 1)
channels = list("Command" = 1, "Security" = 1, "Engineering" = 1, "Science" = 1, "Medical" = 1, "Supply" = 1, "Service" = 1, "Away Team" = 1)
/obj/item/device/encryptionkey/heads/rd
name = "research director's encryption key"
@@ -20,15 +20,15 @@
channels = list("Command" = 1, "Science" = 1)
/obj/item/device/encryptionkey/ert
channels = list("Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1, "Explorer" = 1)
channels = list("Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1, "Away Team" = 1)
/obj/item/device/encryptionkey/omni //Literally only for the admin intercoms
channels = list("Mercenary" = 1, "Raider" = 1, "Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1, "Explorer" = 1)
channels = list("Mercenary" = 1, "Raider" = 1, "Response Team" = 1, "Science" = 1, "Command" = 1, "Medical" = 1, "Engineering" = 1, "Security" = 1, "Supply" = 1, "Service" = 1, "Away Team" = 1)
/obj/item/device/encryptionkey/pathfinder
name = "pathfinder's encryption key"
icon_state = "com_cypherkey"
channels = list("Command" = 1, "Explorer" = 1)
channels = list("Command" = 1, "Away Team" = 1)
/obj/item/device/encryptionkey/qm
name = "quartermaster's encryption key"
@@ -38,17 +38,17 @@
/obj/item/device/encryptionkey/pilot
name = "pilot's encryption key"
icon_state = "cypherkey"
channels = list("Explorer" = 1)
channels = list("Away Team" = 1)
/obj/item/device/encryptionkey/explorer
name = "explorer's encryption key"
name = "away team's encryption key"
icon_state = "rob_cypherkey"
channels = list("Explorer" = 1)
channels = list("Away Team" = 1)
/obj/item/device/encryptionkey/sar
name = "fm's encryption key"
icon_state = "med_cypherkey"
channels = list("Medical" = 1, "Explorer" = 1)
channels = list("Medical" = 1, "Away Team" = 1)
/obj/item/device/encryptionkey/talon
channels = list("Talon" = 1)
@@ -91,15 +91,15 @@
icon_state = "pilot_headset_alt"
/obj/item/device/radio/headset/explorer
name = "explorer's headset"
desc = "Headset used by explorers for exploring. Access to the explorer channel."
name = "away team's headset"
desc = "Headset used by the away team for exploring. Access to the away team channel."
icon_state = "exp_headset"
adhoc_fallback = TRUE
ks2type = /obj/item/device/encryptionkey/explorer
/obj/item/device/radio/headset/explorer/alt
name = "explorer's bowman headset"
desc = "Bowman headset used by explorers for exploring. Access to the explorer channel."
name = "away team's bowman headset"
desc = "Bowman headset used by the away team for exploring. Access to the away team channel."
icon_state = "exp_headset_alt"
/obj/item/device/radio/headset/sar
@@ -114,12 +114,14 @@
desc = "A bowman headset for field medics."
icon_state = "sar_headset_alt"
/* //They're all volunteers now.
/obj/item/device/radio/headset/volunteer
name = "volunteer's headset"
desc = "A headset used by volunteers to expedition teams, has access to the exploration channel."
desc = "A headset used by volunteers to expedition teams, has access to the Away Team channel."
icon_state = "pilot_headset"
adhoc_fallback = TRUE
ks2type = /obj/item/device/encryptionkey/explorer
*/
/obj/item/device/radio/headset/talon
name = "talon headset"
@@ -14,7 +14,7 @@ var/global/list/default_internal_channels = list(
num2text(SCI_FREQ) = list(access_tox, access_robotics, access_xenobiology),
num2text(SUP_FREQ) = list(access_cargo, access_mining_station),
num2text(SRV_FREQ) = list(access_janitor, access_library, access_hydroponics, access_bar, access_kitchen),
num2text(EXP_FREQ) = list(access_explorer, access_pilot)
num2text(EXP_FREQ) = list(access_awayteam) //VOREStation Edit
)
var/global/list/default_medbay_channels = list(
@@ -22,7 +22,7 @@
/obj/item/weapon/shield/riot/explorer
name = "green explorer shield"
name = "green away team shield"
desc = "A shield issued to exploration teams to help protect them when advancing into the unknown. It is lighter and cheaper but less protective than some of its counterparts. It has a flashlight straight in the middle to help draw attention."
icon = 'icons/obj/weapons_vr.dmi'
icon_state = "explorer_shield"
@@ -74,7 +74,7 @@
icon_state = "explorer_shield"
/obj/item/weapon/shield/riot/explorer/purple
name = "purple explorer shield"
name = "purple away team shield"
desc = "A shield issued to exploration teams to help protect them when advancing into the unknown. It is lighter and cheaper but less protective than some of its counterparts. It has a flashlight straight in the middle to help draw attention. This one is POURPEL"
icon_state = "explorer_shield_P"
@@ -1,7 +1,7 @@
/obj/item/weapon/storage/box/explorerkeys
name = "box of volunteer headsets"
desc = "A box full of volunteer headsets, for issuing out to exploration volunteers."
starts_with = list(/obj/item/device/radio/headset/volunteer = 7)
starts_with = list(/obj/item/device/radio/headset/explorer = 7)
/obj/item/weapon/storage/box/commandkeys
name = "box of command keys"
@@ -24,7 +24,7 @@
/obj/structure/closet/secure_closet/guncabinet/rifle
name = "rifle cabinet"
req_one_access = list(access_explorer,access_brig)
req_one_access = list(access_brig)
starts_with = list(
/obj/item/ammo_magazine/clip/c762/hunter = 9,
@@ -38,8 +38,8 @@
return ..()
/obj/structure/closet/secure_closet/guncabinet/phase
name = "explorer weapon cabinet"
req_one_access = list(access_explorer,access_brig)
name = "away team weapon cabinet"
req_one_access = list(access_brig)
starts_with = list(
/obj/item/weapon/gun/energy/phasegun = 2,
@@ -51,8 +51,8 @@
* Explorer
*/
/obj/structure/closet/secure_closet/explorer
name = "explorer locker"
req_access = list(access_explorer)
name = "away team locker"
req_access = list(access_awayteam)
closet_appearance = /decl/closet_appearance/secure_closet/expedition/explorer
starts_with = list(
@@ -93,7 +93,7 @@
*/
/obj/structure/closet/secure_closet/pathfinder
name = "pathfinder locker"
req_access = list(access_pathfinder)
req_access = list(access_heads)
closet_appearance = /decl/closet_appearance/secure_closet/expedition/pathfinder
starts_with = list(
@@ -52,7 +52,7 @@
//VOREStation Add Start
/obj/structure/closet/secure_closet/guncabinet/excursion
name = "expedition weaponry cabinet"
req_one_access = list(access_explorer,access_armory)
req_one_access = list(access_armory)
/obj/structure/closet/secure_closet/guncabinet/excursion/New()
..()