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https://github.com/VOREStation/VOREStation.git
synced 2026-07-09 14:15:59 +01:00
simple ghost pod find (#17909)
* simple ghost spawn rewrite * neutral * . * don't close * migrate vore spawn * use a searchable list * move some more verbs * allow special role spawns * add key * . * fix that part * announce for logging * filter those * typ o * . * . * Update SelectionList.tsx * . * that * . --------- Co-authored-by: Cameron Lennox <killer65311@gmail.com>
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@@ -41,6 +41,7 @@
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var/ghost_sprite = null
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var/last_revive_notification = null // world.time of last notification, used to avoid spamming players from defibs or cloners.
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var/cleanup_timer // Refernece to a timer that will delete this mob if no client returns
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var/selecting_ghostrole = FALSE
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invisibility = INVISIBILITY_OBSERVER
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layer = BELOW_MOB_LAYER
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@@ -648,61 +649,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/rads = SSradiation.get_rads_at_turf(t)
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to_chat(src, span_notice("Radiation level: [rads ? rads : "0"] Bq."))
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/mob/observer/dead/verb/become_mouse()
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set name = "Become mouse"
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set category = "Ghost.Join"
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if(CONFIG_GET(flag/disable_player_mice))
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to_chat(src, span_warning("Spawning as a mouse is currently disabled."))
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return
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//VOREStation Add Start
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if(jobban_isbanned(src, JOB_GHOSTROLES))
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to_chat(src, span_warning("You cannot become a mouse because you are banned from playing ghost roles."))
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return
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//VOREStation Add End
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if(!MayRespawn(1))
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return
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var/turf/T = get_turf(src)
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if(!T || (T.z in using_map.admin_levels))
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to_chat(src, span_warning("You may not spawn as a mouse on this Z-level."))
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return
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var/timedifference = world.time - client.time_died_as_mouse
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if(client.time_died_as_mouse && timedifference <= CONFIG_GET(number/mouse_respawn_time) MINUTES)
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var/timedifference_text
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timedifference_text = time2text(CONFIG_GET(number/mouse_respawn_time) MINUTES - timedifference,"mm:ss")
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to_chat(src, span_warning("You may only spawn again as a mouse more than [CONFIG_GET(number/mouse_respawn_time)] minutes after your death. You have [timedifference_text] left."))
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return
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var/response = tgui_alert(src, "Are you -sure- you want to become a mouse?","Are you sure you want to squeek?",list("Squeek!","Nope!"))
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if(response != "Squeek!") return //Hit the wrong key...again.
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//find a viable mouse candidate
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var/mob/living/simple_mob/animal/passive/mouse/host
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var/obj/machinery/atmospherics/unary/vent_pump/vent_found
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var/list/found_vents = list()
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for(var/obj/machinery/atmospherics/unary/vent_pump/v in GLOB.machines)
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if(!v.welded && v.z == T.z && v.network && v.network.normal_members.len > 20)
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found_vents.Add(v)
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if(found_vents.len)
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vent_found = pick(found_vents)
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host = new /mob/living/simple_mob/animal/passive/mouse(vent_found)
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else
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to_chat(src, span_warning("Unable to find any unwelded vents to spawn mice at."))
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if(host)
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if(CONFIG_GET(flag/uneducated_mice))
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host.universal_understand = 0
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announce_ghost_joinleave(src, 0, "They are now a mouse.")
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host.ckey = src.ckey
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host.add_ventcrawl(vent_found)
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to_chat(host, span_info("You are now a mouse. Try to avoid interaction with players, and do not give hints away that you are more than a simple rodent."))
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/mob/observer/dead/verb/view_manfiest()
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set name = "Show Crew Manifest"
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set category = "Ghost.Game"
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@@ -916,7 +862,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return 0
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if(mind && mind.current && mind.current.stat != DEAD && can_reenter_corpse)
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if(feedback)
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to_chat(src, span_warning("Your non-dead body prevent you from respawning."))
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to_chat(src, span_warning("Your non-dead body prevents you from respawning."))
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return 0
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if(CONFIG_GET(flag/antag_hud_restricted) && has_enabled_antagHUD == 1)
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if(feedback)
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@@ -1,62 +1,3 @@
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/mob/observer/dead/verb/nifjoin()
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set category = "Ghost.Join"
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set name = "Join Into Soulcatcher"
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set desc = "Select a player with a working NIF + Soulcatcher NIFSoft to join into it."
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var/picked = tgui_input_list(src, "Pick a friend with NIF and Soulcatcher to join into. Harrass strangers, get banned. Not everyone has a NIF w/ Soulcatcher.","Select a player", GLOB.player_list)
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//Didn't pick anyone or picked a null
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if(!picked)
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return
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//Good choice testing and some instance-grabbing
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if(!ishuman(picked))
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to_chat(src,span_warning("[picked] isn't in a humanoid mob at the moment."))
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return
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var/mob/living/carbon/human/H = picked
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if(H.stat || !H.client)
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to_chat(src,span_warning("[H] isn't awake/alive at the moment."))
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return
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if(!H.nif)
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to_chat(src,span_warning("[H] doesn't have a NIF installed."))
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return
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var/datum/nifsoft/soulcatcher/SC = H.nif.imp_check(NIF_SOULCATCHER)
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if(!SC)
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to_chat(src,span_warning("[H] doesn't have the Soulcatcher NIFSoft installed, or their NIF is unpowered."))
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return
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//Fine fine, we can ask.
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var/obj/item/nif/nif = H.nif
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to_chat(src,span_notice("Request sent to [H]."))
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var/req_time = world.time
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nif.notify("Transient mindstate detected, analyzing...")
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sleep(15) //So if they are typing they get interrupted by sound and message, and don't type over the box
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var/response = tgui_alert(H,"[src] ([src.key]) wants to join into your Soulcatcher.","Soulcatcher Request",list("Deny","Allow"), timeout = 1 MINUTE)
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if(!response || response == "Deny")
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to_chat(src,span_warning("[H] denied your request."))
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return
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if((world.time - req_time) > 1 MINUTE)
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to_chat(H,span_warning("The request had already expired. (1 minute waiting max)"))
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return
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//Final check since we waited for input a couple times.
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if(H && src && src.key && !H.stat && nif && SC)
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if(!mind) //No mind yet, aka haven't played in this round.
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mind = new(key)
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mind.name = name
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mind.current = src
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mind.active = TRUE
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SC.catch_mob(src) //This will result in us being deleted so...
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/mob/observer/dead/verb/backup_ping()
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set category = "Ghost.Join"
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set name = "Notify Transcore"
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@@ -106,30 +47,17 @@
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*/
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/mob/observer/dead/verb/findghostpod() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
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set category = "Ghost.Join"
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set name = "Find Ghost Pod"
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set desc = "Find an active ghost pod"
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set popup_menu = FALSE
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set name = "Ghost Spawn"
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set desc = "Open Ghost Spawn Menu"
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if(!isobserver(src)) //Make sure they're an observer!
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return
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var/input = tgui_input_list(src, "Select a ghost pod:", "Ghost Jump", observe_list_format(GLOB.active_ghost_pods))
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if(!input)
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to_chat(src, span_filter_notice("No active ghost pods detected."))
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if(selecting_ghostrole)
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return
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var/target = observe_list_format(GLOB.active_ghost_pods)[input]
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if (!target)//Make sure we actually have a target
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return
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else
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var/obj/O = target //Destination mob
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var/turf/T = get_turf(O) //Turf of the destination mob
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if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination.
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forceMove(T)
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stop_following()
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else
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to_chat(src, span_filter_notice("This ghost pod is not located in the game world."))
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var/datum/tgui_module/ghost_spawn_menu/ui = new(src)
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ui.tgui_interact(src)
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/mob/observer/dead/verb/findautoresleever()
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set category = "Ghost.Join"
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@@ -34,6 +34,15 @@
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fabricator_tag = "Upper Level Mining"
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drone_type = /mob/living/silicon/robot/drone/mining
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/obj/machinery/drone_fabricator/Initialize(mapload)
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. = ..()
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GLOB.all_drone_fabricators += src
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/obj/machinery/drone_fabricator/Destroy()
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GLOB.all_drone_fabricators -= src
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. = ..()
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/obj/machinery/drone_fabricator/power_change()
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..()
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if (stat & NOPOWER)
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@@ -88,70 +97,3 @@
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new_drone.transfer_personality(player)
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return new_drone
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/mob/observer/dead/verb/join_as_drone()
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set category = "Ghost.Join"
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set name = "Join As Drone"
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set desc = "If there is a powered, enabled fabricator in the game world with a prepared chassis, join as a maintenance drone."
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if(ticker.current_state < GAME_STATE_PLAYING)
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to_chat(src, span_danger("The game hasn't started yet!"))
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return
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if(!CONFIG_GET(flag/allow_drone_spawn))
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to_chat(src, span_danger("That verb is not currently permitted."))
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return
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if (!src.stat)
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return
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if (usr != src)
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return 0 //something is terribly wrong
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if(jobban_isbanned(src,JOB_CYBORG))
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to_chat(src, span_danger("You are banned from playing synthetics and cannot spawn as a drone."))
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return
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// VOREStation Addition Start
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if(CONFIG_GET(flag/use_age_restriction_for_jobs) && isnum(src.client.player_age))
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var/time_till_play = max(0, 3 - src.client.player_age)
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if(time_till_play)
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to_chat(src, span_danger("You have not been playing on the server long enough to join as drone."))
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return
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// VOREStation Addition End
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if(!MayRespawn(1))
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return
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var/deathtime = world.time - src.timeofdeath
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var/deathtimeminutes = round(deathtime / (1 MINUTE))
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var/pluralcheck = "minute"
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if(deathtimeminutes == 0)
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pluralcheck = ""
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else if(deathtimeminutes == 1)
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pluralcheck = " [deathtimeminutes] minute and"
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else if(deathtimeminutes > 1)
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pluralcheck = " [deathtimeminutes] minutes and"
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var/deathtimeseconds = round((deathtime - deathtimeminutes * 1 MINUTE) / 10,1)
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if (deathtime < 5 MINUTES)
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to_chat(src, "You have been dead for[pluralcheck] [deathtimeseconds] seconds.")
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to_chat(src, "You must wait 5 minutes to respawn as a drone!")
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return
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var/list/all_fabricators = list()
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for(var/obj/machinery/drone_fabricator/DF in GLOB.machines)
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if(DF.stat & NOPOWER || !DF.produce_drones)
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continue
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if(DF.drone_progress >= 100)
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all_fabricators[DF.fabricator_tag] = DF
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if(!all_fabricators.len)
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to_chat(src, span_danger("There are no available drone spawn points, sorry."))
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return
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var/choice = tgui_input_list(src, "Which fabricator do you wish to use?", "Fabricator Choice", all_fabricators)
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if(choice)
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var/obj/machinery/drone_fabricator/chosen_fabricator = all_fabricators[choice]
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chosen_fabricator.create_drone(src.client)
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