diff --git a/code/modules/vore/smoleworld/smoleworld_vr.dm b/code/modules/vore/smoleworld/smoleworld_vr.dm
new file mode 100644
index 0000000000..09ecbcece2
--- /dev/null
+++ b/code/modules/vore/smoleworld/smoleworld_vr.dm
@@ -0,0 +1,407 @@
+// future to do list for anyone who wants to try:
+//Make building turf enterable for small people.
+//Make buildings enterable then bustable from the inside.
+//Tiny cars drivable only by small people, wheel chair code.
+//Add details to planet foods as well as diversify options for cargo ordering.
+//make water turfs stomp and apply to player sprites.
+
+
+//turf items
+
+/turf/simulated/floor/smole
+ name = "toy floor"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "megablocksturf"
+ var/list/crossed_dirs = list()
+
+/turf/simulated/floor/smole/Entered(atom/A)
+ if(isliving(A))
+ var/mob/living/L = A
+ if(L.hovering) // Flying things shouldn't make footprints.
+ return ..()
+ if(L.get_effective_size() <= RESIZE_NORMAL)
+ return ..()
+ if(L.get_effective_size() >= RESIZE_A_BIGNORMAL)
+ playsound(src, 'sound/effects/footstep/giantstep_gigga.ogg', 35, 1, -1, volume_channel = VOLUME_CHANNEL_MASTER)
+ var/mdir = "[A.dir]"
+ crossed_dirs[mdir] = 1
+ update_icon()
+ . = ..()
+
+/turf/simulated/floor/smole/update_icon()
+ ..()
+ for(var/d in crossed_dirs)
+ add_overlay(image(icon = 'icons/vore/smoleworld_vr.dmi', icon_state = "stomp", dir = text2num(d)))
+
+//Extra micro turfs
+/turf/simulated/floor/smole/grass
+ name = "grass"
+ icon_state = "grass0"
+ initial_flooring = /decl/flooring/grass/outdoors
+
+/turf/simulated/floor/smole/desert
+ icon = 'icons/turf/desert.dmi'
+ icon_state = "desert"
+ initial_flooring = /decl/flooring/sand/desert
+
+/turf/simulated/floor/smole/megablocks
+ name = "block floor"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "megablocksturf"
+
+//Used to make smole objects be able to be built from menu
+
+/datum/material/smolebricks/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("road straight", /obj/structure/smoletrack/roadS, 1, time = 5)
+ recipes += new/datum/stack_recipe("road threeway", /obj/structure/smoletrack/roadT, 1, time = 5)
+ recipes += new/datum/stack_recipe("road turn ", /obj/structure/smoletrack/roadturn, 1, time = 5)
+ recipes += new/datum/stack_recipe("road fourway", /obj/structure/smoletrack/roadF, 1, time = 5)
+ recipes += new/datum/stack_recipe("smole houses", /obj/structure/smolebuilding/houses, 2, time = 10)
+ recipes += new/datum/stack_recipe("smole business", /obj/structure/smolebuilding/business, 2, time = 10)
+ recipes += new/datum/stack_recipe("smole warehouses", /obj/structure/smolebuilding/warehouses, 2, time = 10)
+ recipes += new/datum/stack_recipe("smole musem", /obj/structure/smolebuilding/musem, 2, time = 10)
+
+/datum/material/smolebricks
+ name = "smolebricks"
+ stack_type = /obj/item/stack/material/smolebricks
+ icon_base = "solid"
+ icon_reinf = "reinf_over"
+ destruction_desc = "smashed"
+ sheet_singular_name = "bag"
+ sheet_plural_name = "bags"
+
+//the actual materials
+
+/obj/item/stack/material/smolebricks
+ name = "smolebricks"
+ desc = "A collection of tiny colored bricks ready to be built into whatever you want."
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "smolematerial"
+ drop_sound = 'sound/items/drop/smolematerial.ogg'
+ pickup_sound = 'sound/items/pickup/pillbottle.ogg'
+ default_type = "smolebricks"
+ w_class = ITEMSIZE_SMALL
+
+//smolebrick case to make for easy bricks.
+/obj/item/weapon/storage/smolebrickcase
+ name = "smolebrick case"
+ desc = "you feel the power of imagination."
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "smolestorage"
+ throw_speed = 1
+ throw_range = 4
+ w_class = ITEMSIZE_LARGE
+ max_w_class = ITEMSIZE_NORMAL
+ max_storage_space = ITEMSIZE_COST_SMALL * 7 // most code copied from toolbox
+ use_sound = 'sound/items/storage/smolecase.ogg'
+ drop_sound = 'sound/items/drop/device.ogg'
+ pickup_sound = 'sound/items/pickup/device.ogg'
+ starts_with = list( /obj/item/stack/material/smolebricks,
+ /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks,
+ /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks,
+ /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks, /obj/item/stack/material/smolebricks
+ )
+
+//Track code
+//defineing actions
+/obj/structure/smoletrack
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ density = 0
+
+/obj/structure/smoletrack/attack_hand(mob/user)
+ if(user.a_intent == I_DISARM)
+ if(ismouse(usr) || (isobserver(usr) && !config.ghost_interaction))
+ return
+ to_chat(user, "[src] was dismantaled into bricks.")
+ playsound(src, 'sound/items/smolesmallbuild.ogg', 50, 1, -1, volume_channel = VOLUME_CHANNEL_MASTER)
+ var/turf/simulated/floor/F = get_turf(src)
+ if(istype(F))
+ new /obj/item/stack/material/smolebricks(F)
+ qdel(src)
+
+/obj/structure/smoletrack/verb/rotate_clockwise()
+ set name = "Rotate Road Clockwise"
+ set category = "Object"
+ set src in oview(1)
+ if(ismouse(usr) || (isobserver(usr) && !config.ghost_interaction))
+ return
+ src.set_dir(turn(src.dir, 270))
+
+// Road pieces
+
+/obj/structure/smoletrack/roadS
+ name = "road straight piece"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "carstraight"
+ desc = "A long set of tiny road."
+ anchored = 1
+
+/obj/structure/smoletrack/roadT
+ name = "road threeway piece"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "carthreeway"
+ desc = "A tiny threeway road piece."
+ anchored = 1
+
+/obj/structure/smoletrack/roadturn
+ name = "road turn piece"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "carturn"
+ desc = "A tiny turn road piece."
+ anchored = 1
+
+/obj/structure/smoletrack/roadF
+ name = "road fourway piece"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "carfourway"
+ desc = "A fourway road piece."
+ anchored = 1
+
+//buildings code
+//Defining building actions
+/obj/structure/smolebuilding
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ density = 1
+ anchored = 1
+ var/health = 75
+ var/damage
+//makes it so buildings can be dismaintaled or GodZilla style attacked
+/obj/structure/smolebuilding/attack_hand(mob/user)
+ if(user.a_intent == I_DISARM)
+ if(ismouse(usr) || (isobserver(usr) && !config.ghost_interaction))
+ return
+ to_chat(user, "[src] was dismantaled into bricks.")
+ playsound(src, 'sound/items/smolesmallbuild.ogg', 50, 1, -1, volume_channel = VOLUME_CHANNEL_MASTER)
+ var/turf/simulated/floor/F = get_turf(src)
+ if(istype(F))
+ new /obj/item/stack/material/smolebricks(F)
+ new /obj/item/stack/material/smolebricks(F)
+ qdel(src)
+
+ else if (usr.a_intent == I_HURT)
+
+ if(ismouse(usr) || (isobserver(usr) && !config.ghost_interaction))
+ return
+
+ take_damage()
+ playsound(src, 'sound/items/smolebuildinghit2.ogg', 50, 1)
+ user.do_attack_animation(src)
+ usr.visible_message("\The [usr] bangs against \the [src]!",
+ "You bang against \the [src]!",
+ "You hear a banging sound.")
+ else
+ usr.visible_message("[usr.name] knocks on the [src.name].",
+ "You knock on the [src.name].")
+ return
+
+//takes 3 normal attacks
+/obj/structure/smolebuilding/take_damage()
+ damage = 25
+ health = health - damage
+
+ if(health <= 0)
+ dismantle()
+ else
+ return
+ return
+//results of attacks will remove building and spawn in ruins.
+/obj/structure/smolebuilding/proc/dismantle()
+ visible_message("\The [src] falls apart!")
+ playsound(src, 'sound/items/smolebuildingdestoryed.ogg', 50, 1, -1, volume_channel = VOLUME_CHANNEL_MASTER)
+ new /obj/structure/smoleruins(loc)
+ qdel(src)
+ return
+
+//checks for items and does the same as dismaintle but spawns material instead.
+/obj/structure/smolebuilding/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ dismantle()
+ return
+//checks for projectile damage and does the same as dismaintle but spawns material instead.
+/obj/structure/smolebuilding/bullet_act(var/obj/item/projectile/Proj)
+ displode()
+ return
+//is the same as dismaintal but instead of ruins it just makes it all explode
+/obj/structure/smolebuilding/proc/displode()
+ visible_message("\The [src] explodes into pieces!")
+ playsound(src, 'sound/items/smolebuildingdestoryedshort.ogg', 50, 1, -1, volume_channel = VOLUME_CHANNEL_MASTER)
+ new /obj/item/stack/material/smolebricks(loc)
+ new /obj/item/stack/material/smolebricks(loc)
+ qdel(src)
+ return
+
+//get material from ruins
+/obj/structure/smoleruins/attack_hand(mob/user)
+ if(user.a_intent == I_DISARM)
+ if(ismouse(usr) || (isobserver(usr) && !config.ghost_interaction))
+ return
+ to_chat(user, "[src] was dismantaled into bricks.")
+ playsound(src, 'sound/items/smolelargeunbuild.ogg', 50, 1, volume_channel = VOLUME_CHANNEL_MASTER)
+ var/turf/simulated/floor/F = get_turf(src)
+ if(istype(F))
+ new /obj/item/stack/material/smolebricks(F)
+ new /obj/item/stack/material/smolebricks(F)
+ qdel(src)
+
+//Ruins go asplode same as buildings if attacked
+/obj/structure/smoleruins/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ displode()
+ return
+
+/obj/structure/smoleruins/bullet_act(var/obj/item/projectile/Proj)
+ displode()
+ return
+
+/obj/structure/smoleruins/proc/displode()
+ visible_message("\The [src] explodes into pieces!")
+ playsound(src, 'sound/items/smolebuildingdestoryedshort.ogg', 50, 1, -1, volume_channel = VOLUME_CHANNEL_MASTER)
+ new /obj/item/stack/material/smolebricks(loc)
+ new /obj/item/stack/material/smolebricks(loc)
+ qdel(src)
+ return
+
+//buildings
+/obj/structure/smoleruins
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "ruins"
+ density = 0
+
+/obj/structure/smolebuilding/houses
+ name = "smole houses"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "smolehouses"
+
+/obj/structure/smolebuilding/business
+ name = "smole business"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "smolebusiness"
+
+/obj/structure/smolebuilding/warehouses
+ name = "smole warehouses"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "smolewarehouses"
+
+/obj/structure/smolebuilding/musem
+ name = "smole musem"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "smolemusem"
+//
+//CAR STUFF < WILL BE MESSED WITH IN A LATER UPDATE COMMENTED OUT FOR NOW
+///obj/item/smolecar
+// name = "toy car"
+// desc = "A toy car ready to be snapped together and burn rubber!"
+// icon = 'icons/vore/smoleworld_vr.dmi'
+// icon_state = "smolecarA_folded"
+// item_state = "smolecarA"
+// unfolded_type = /obj/structure/bed/chair/wheelchair/smolecar
+//
+///obj/structure/smolecar
+// name = "Toy Car"
+// desc = "Lets burn rubber!"
+// icon = 'icons/vore/smoleworld_vr.dmi'
+// icon_state = "smolecarA"
+// anchored = 0
+// buckle_movable = 1
+// var/carry_type = /obj/item/smolecar
+//
+///obj/structure/bed/chair/wheelchair/smolecar/can_buckle_check(mob/living/M, forced = FALSE)
+// . = ..()
+// if(.)
+//
+// if(M.get_effective_size() > RESIZE_TINY)
+// to_chat(M, SPAN_WARNING("You are to big to fit in \the [src]."))
+ // . = FALSE
+//
+//
+//snack planets, currently just plopped out will be organized later.
+/obj/item/trash/Asteroidsmall
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "sp_asteriodB"
+ name = "asteriod"
+ desc = "A solid chunk of candy crumb that looks like a asteriod."
+
+/obj/item/trash/Asteroidlarge
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "sp_asteriodA"
+ name = "asteriod"
+ desc = "A solid chunk of candy crumb that looks like a asteriod."
+
+/obj/item/trash/Asteroidmulti
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "sp_asteriodC"
+ name = "asteriod"
+ desc = "Several chunks of sugar crumbs that looks like asteriods."
+
+/obj/item/weapon/bikehorn/tinytether
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "tether_trash"
+ name = "tether"
+ desc = "Its a tiny bit of plastic in the shape of the tether. There seems to be a small button on top."
+
+/obj/item/weapon/bikehorn/tinytether/attack_self(mob/user as mob)
+ if(spam_flag == 0)
+ spam_flag = 1
+ playsound(src, 'sound/items/tinytether.ogg', 30, 1, volume_channel = VOLUME_CHANNEL_MASTER)
+ src.add_fingerprint(user)
+ spawn(20)
+ spam_flag = 0
+ return
+
+/obj/item/weapon/reagent_containers/food/snacks/snackplanet/moon
+ name = "moon"
+ desc = "A firm solid mass of white powdery sugar in the shape of a moon!"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "sp_moon"
+ bitesize = 1
+ trash = /obj/item/trash/Asteroidsmall
+ nutriment_amt = 2
+ nutriment_desc = list("sugar" = 2)
+ drop_sound = 'sound/items/drop/basketball.ogg'
+
+/obj/item/weapon/reagent_containers/food/snacks/snackplanet/virgo3b
+ name = "virgo3bB"
+ desc = "A sticky jelly jaw breaker in the shape of Virgo3B, it even has a tiny tether!"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "sp_Virgo3B"
+ bitesize = 3
+ trash = /obj/item/weapon/bikehorn/tinytether
+ nutriment_amt = 2
+ nutriment_desc = list("spicy" = 2, "tang" = 2)
+ drop_sound = 'sound/items/drop/basketball.ogg'
+
+/obj/item/weapon/reagent_containers/food/snacks/snackplanet/phoron
+ name = "phoron giant"
+ desc = "A spicy jaw breaker that seems to swirl in the light."
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "sp_phoron"
+ bitesize = 3
+ trash = /obj/item/trash/Asteroidmulti
+ nutriment_amt = 2
+ nutriment_desc = list("spicy" = 2)
+ drop_sound = 'sound/items/drop/basketball.ogg'
+
+/obj/item/weapon/reagent_containers/food/snacks/snackplanet/virgoprime
+ name = "virgo prime"
+ desc = "Its a orange jaw breaker in the shape Virgo Prime!"
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "sp_virgoprime"
+ bitesize = 3
+ trash = /obj/item/trash/Asteroidmulti
+ nutriment_amt = 2
+ nutriment_desc = list("salty" = 2)
+ drop_sound = 'sound/items/drop/basketball.ogg'
+
+/obj/item/weapon/storage/bagoplanets
+ name = "bag o' planets"
+ desc = "A cosmic bag of fist sized candy planets."
+ icon = 'icons/vore/smoleworld_vr.dmi'
+ icon_state = "sp_storage"
+ w_class = ITEMSIZE_LARGE
+ max_w_class = ITEMSIZE_NORMAL
+ max_storage_space = ITEMSIZE_COST_SMALL * 7 // most code copied from toolbox
+ drop_sound = 'sound/items/drop/food.ogg'
+ pickup_sound = 'sound/items/pickup/food.ogg'
+ starts_with = list(/obj/item/weapon/reagent_containers/food/snacks/snackplanet/phoron,
+ /obj/item/weapon/reagent_containers/food/snacks/snackplanet/virgo3b,/obj/item/weapon/reagent_containers/food/snacks/snackplanet/moon,
+ /obj/item/weapon/reagent_containers/food/snacks/snackplanet/virgoprime
+ )
\ No newline at end of file