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https://github.com/VOREStation/VOREStation.git
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Update stunbaton.dm
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@@ -22,6 +22,7 @@
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var/obj/item/weapon/cell/bcell = null
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var/hitcost = 240
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var/use_external_power = FALSE //only used to determine if it's a cyborg baton
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var/grip_safety = TRUE
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/obj/item/weapon/melee/baton/New()
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..()
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@@ -69,18 +70,18 @@
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update_icon()
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return
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/obj/item/weapon/melee/baton/proc/deductcharge(var/chrgdeductamt)
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/obj/item/weapon/melee/baton/proc/deductcharge()
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if(status == 1) //Only deducts charge when it's on
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if(bcell)
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if(bcell.checked_use(chrgdeductamt))
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if(bcell.checked_use(hitcost))
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return 1
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else
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return 0
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return null
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/obj/item/weapon/melee/baton/proc/powercheck(var/chrgdeductamt)
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/obj/item/weapon/melee/baton/proc/powercheck()
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if(bcell)
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if(bcell.charge < chrgdeductamt)
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if(bcell.charge < hitcost)
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status = 0
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update_icon()
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@@ -97,6 +98,13 @@
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else
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set_light(0)
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/obj/item/weapon/melee/baton/dropped()
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..()
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if(status && grip_safety)
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status = 0
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visible_message("<span class='warning'>\The [src]'s grip safety engages!</span>")
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update_icon()
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/obj/item/weapon/melee/baton/examine(mob/user)
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. = ..()
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@@ -142,7 +150,7 @@
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var/mob/living/silicon/robot/R = loc
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if (istype(R))
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bcell = R.cell
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if(bcell && bcell.charge > hitcost)
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if(bcell && bcell.charge >= hitcost)
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status = !status
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to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
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playsound(src, "sparks", 75, 1, -1)
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@@ -222,9 +230,10 @@
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throwforce = 5
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stunforce = 0
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agonyforce = 60 //same force as a stunbaton, but uses way more charge.
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hitcost = 2500
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hitcost = 2500 //runs off the same kind of big batteries as APCs, not small cells!
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attack_verb = list("poked")
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slot_flags = null
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grip_safety = FALSE
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/obj/item/weapon/melee/baton/cattleprod/attackby(obj/item/weapon/W, mob/user)
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if(istype(W, /obj/item/weapon/cell))
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