Merge pull request #1455 from Yoshax/gendertweak

Gender tweaks and adjustments
This commit is contained in:
Datraen
2016-05-05 10:18:25 -04:00
22 changed files with 156 additions and 53 deletions
@@ -1,12 +1,20 @@
datum/preferences
var/biological_gender = MALE
var/identifying_gender = MALE
datum/preferences/proc/set_biological_gender(var/gender)
biological_gender = gender
identifying_gender = gender
/datum/category_item/player_setup_item/general/basic
name = "Basic"
sort_order = 1
var/list/valid_player_genders = list(MALE, FEMALE, NEUTER, PLURAL)
/datum/category_item/player_setup_item/general/basic/load_character(var/savefile/S)
S["real_name"] >> pref.real_name
S["name_is_always_random"] >> pref.be_random_name
S["gender"] >> pref.gender
S["gender"] >> pref.biological_gender
S["id_gender"] << pref.identifying_gender
S["age"] >> pref.age
S["spawnpoint"] >> pref.spawnpoint
S["OOC_Notes"] >> pref.metadata
@@ -14,7 +22,8 @@
/datum/category_item/player_setup_item/general/basic/save_character(var/savefile/S)
S["real_name"] << pref.real_name
S["name_is_always_random"] << pref.be_random_name
S["gender"] << pref.gender
S["gender"] << pref.biological_gender
S["id_gender"] << pref.identifying_gender
S["age"] << pref.age
S["spawnpoint"] << pref.spawnpoint
S["OOC_Notes"] << pref.metadata
@@ -22,13 +31,14 @@
/datum/category_item/player_setup_item/general/basic/sanitize_character()
if(!pref.species) pref.species = "Human"
var/datum/species/S = all_species[pref.species ? pref.species : "Human"]
pref.age = sanitize_integer(pref.age, S.min_age, S.max_age, initial(pref.age))
pref.gender = sanitize_inlist(pref.gender, valid_player_genders, pick(valid_player_genders))
pref.real_name = sanitize_name(pref.real_name, pref.species)
pref.age = sanitize_integer(pref.age, S.min_age, S.max_age, initial(pref.age))
pref.biological_gender = sanitize_inlist(pref.biological_gender, S.genders, pick(S.genders))
pref.identifying_gender = (pref.identifying_gender in all_genders_define_list) ? pref.identifying_gender : pref.biological_gender
pref.real_name = sanitize_name(pref.real_name, pref.species)
if(!pref.real_name)
pref.real_name = random_name(pref.gender, pref.species)
pref.spawnpoint = sanitize_inlist(pref.spawnpoint, spawntypes, initial(pref.spawnpoint))
pref.be_random_name = sanitize_integer(pref.be_random_name, 0, 1, initial(pref.be_random_name))
pref.real_name = random_name(pref.identifying_gender, pref.species)
pref.spawnpoint = sanitize_inlist(pref.spawnpoint, spawntypes, initial(pref.spawnpoint))
pref.be_random_name = sanitize_integer(pref.be_random_name, 0, 1, initial(pref.be_random_name))
/datum/category_item/player_setup_item/general/basic/content()
. = "<b>Name:</b> "
@@ -36,13 +46,15 @@
. += "(<a href='?src=\ref[src];random_name=1'>Random Name</A>) "
. += "(<a href='?src=\ref[src];always_random_name=1'>Always Random Name: [pref.be_random_name ? "Yes" : "No"]</a>)"
. += "<br>"
. += "<b>Gender:</b> <a href='?src=\ref[src];gender=1'><b>[capitalize(lowertext(pref.gender))]</b></a><br>"
. += "<b>Biological Gender:</b> <a href='?src=\ref[src];bio_gender=1'><b>[gender2text(pref.biological_gender)]</b></a><br>"
. += "<b>Gender Identity:</b> <a href='?src=\ref[src];id_gender=1'><b>[gender2text(pref.identifying_gender)]</b></a><br>"
. += "<b>Age:</b> <a href='?src=\ref[src];age=1'>[pref.age]</a><br>"
. += "<b>Spawn Point</b>: <a href='?src=\ref[src];spawnpoint=1'>[pref.spawnpoint]</a><br>"
if(config.allow_Metadata)
. += "<b>OOC Notes:</b> <a href='?src=\ref[src];metadata=1'> Edit </a><br>"
/datum/category_item/player_setup_item/general/basic/OnTopic(var/href,var/list/href_list, var/mob/user)
var/datum/species/S = all_species[pref.species]
if(href_list["rename"])
var/raw_name = input(user, "Choose your character's name:", "Character Name") as text|null
if (!isnull(raw_name) && CanUseTopic(user))
@@ -55,20 +67,27 @@
return TOPIC_NOACTION
else if(href_list["random_name"])
pref.real_name = random_name(pref.gender, pref.species)
pref.real_name = random_name(pref.identifying_gender, pref.species)
return TOPIC_REFRESH
else if(href_list["always_random_name"])
pref.be_random_name = !pref.be_random_name
return TOPIC_REFRESH
else if(href_list["gender"])
pref.gender = next_in_list(pref.gender, valid_player_genders)
else if(href_list["bio_gender"])
var/new_gender = input(user, "Choose your character's biological gender:", "Character Preference", pref.biological_gender) as null|anything in get_genders()
if(new_gender && CanUseTopic(user))
pref.set_biological_gender(new_gender)
return TOPIC_REFRESH
else if(href_list["id_gender"])
var/new_gender = input(user, "Choose your character's identifying gender:", "Character Preference", pref.identifying_gender) as null|anything in all_genders_define_list
if(new_gender && CanUseTopic(user))
pref.identifying_gender = new_gender
return TOPIC_REFRESH
else if(href_list["age"])
if(!pref.species) pref.species = "Human"
var/datum/species/S = all_species[pref.species]
var/new_age = input(user, "Choose your character's age:\n([S.min_age]-[S.max_age])", "Character Preference", pref.age) as num|null
if(new_age && CanUseTopic(user))
pref.age = max(min(round(text2num(new_age)), S.max_age), S.min_age)
@@ -76,8 +95,8 @@
else if(href_list["spawnpoint"])
var/list/spawnkeys = list()
for(var/S in spawntypes)
spawnkeys += S
for(var/spawntype in spawntypes)
spawnkeys += spawntype
var/choice = input(user, "Where would you like to spawn when late-joining?") as null|anything in spawnkeys
if(!choice || !spawntypes[choice] || !CanUseTopic(user)) return TOPIC_NOACTION
pref.spawnpoint = choice
@@ -90,3 +109,12 @@
return TOPIC_REFRESH
return ..()
/datum/category_item/player_setup_item/general/basic/proc/get_genders()
var/datum/species/S = all_species[pref.species]
var/list/possible_genders = S.genders
if(pref.organ_data[BP_TORSO] != "cyborg")
return possible_genders
possible_genders = possible_genders.Copy()
possible_genders |= NEUTER
return possible_genders
@@ -191,7 +191,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return mob_species && (mob_species.appearance_flags & flag)
/datum/category_item/player_setup_item/general/body/OnTopic(var/href,var/list/href_list, var/mob/user)
var/mob_species = all_species[pref.species]
var/datum/species/mob_species = all_species[pref.species]
if(href_list["random"])
pref.randomize_appearance_for()
@@ -220,13 +220,17 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/prev_species = pref.species
pref.species = href_list["set_species"]
if(prev_species != pref.species)
if(!(pref.biological_gender in mob_species.genders))
pref.set_biological_gender(mob_species.genders[1])
//grab one of the valid hair styles for the newly chosen species
var/list/valid_hairstyles = list()
for(var/hairstyle in hair_styles_list)
var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
if(pref.gender == MALE && S.gender == FEMALE)
if(pref.biological_gender == MALE && S.gender == FEMALE)
continue
if(pref.gender == FEMALE && S.gender == MALE)
if(pref.biological_gender == FEMALE && S.gender == MALE)
continue
if(!(pref.species in S.species_allowed))
continue
@@ -242,9 +246,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/list/valid_facialhairstyles = list()
for(var/facialhairstyle in facial_hair_styles_list)
var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle]
if(pref.gender == MALE && S.gender == FEMALE)
if(pref.biological_gender == MALE && S.gender == FEMALE)
continue
if(pref.gender == FEMALE && S.gender == MALE)
if(pref.biological_gender == FEMALE && S.gender == MALE)
continue
if(!(pref.species in S.species_allowed))
continue
@@ -336,9 +340,9 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
var/list/valid_facialhairstyles = list()
for(var/facialhairstyle in facial_hair_styles_list)
var/datum/sprite_accessory/S = facial_hair_styles_list[facialhairstyle]
if(pref.gender == MALE && S.gender == FEMALE)
if(pref.biological_gender == MALE && S.gender == FEMALE)
continue
if(pref.gender == FEMALE && S.gender == MALE)
if(pref.biological_gender == FEMALE && S.gender == MALE)
continue
if(!(pref.species in S.species_allowed))
continue