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Conflict resolution 2
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@@ -132,15 +132,9 @@
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return
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//move out to the destination
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<<<<<<< HEAD
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child.anchored = FALSE
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step_to(child, target_turf)
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child.anchored = TRUE
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=======
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child.anchored = 0
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child.Move(target_turf) // Do a normal move, so we can cross and uncross things we need to. Stairs, Open space "falling", etc.
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child.anchored = 1
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>>>>>>> 29f3be1872a... Maintenance on Hydro code, specifically vines and bees. (#8851)
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child.anchored = TRUE
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child.update_icon()
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//see if anything is there
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