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Tweaks and tidying
Adjusts some types to tidy up the mob list. Put some of the mobs that can vore under the vore tab, removed the clown mobs from /mobs_monsters because they were the only thing in there, so there wasn't really any point in hiding them a level deeper, and generally looked for subtypes that didn't have anything in them, and commented those out. Did you know that telesci is supposed to have a chance to spawn hostile mobs if you mess up? It's true! I may or may not have fixed it, I don't play telesci, but it uses a path that actually has mobs in it now.
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@@ -24,8 +24,8 @@
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"Voracious Lizard" = /mob/living/simple_mob/vore/aggressive/dino,
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"Giant Frog" = /mob/living/simple_mob/vore/aggressive/frog,
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"Giant Rat" = /mob/living/simple_mob/vore/aggressive/rat,
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"Jelly Blob" = /mob/living/simple_mob/animal/space/jelly,
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"Wolf" = /mob/living/simple_mob/animal/wolf,
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"Jelly Blob" = /mob/living/simple_mob/vore/jelly,
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"Wolf" = /mob/living/simple_mob/vore/wolf,
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"Juvenile Solargrub" = /mob/living/simple_mob/vore/solargrub,
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"Sect Queen" = /mob/living/simple_mob/vore/sect_queen,
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"Sect Drone" = /mob/living/simple_mob/vore/sect_drone,
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@@ -33,9 +33,9 @@
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"Panther" = /mob/living/simple_mob/vore/aggressive/panther,
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"Giant Snake" = /mob/living/simple_mob/vore/aggressive/giant_snake,
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"Deathclaw" = /mob/living/simple_mob/vore/aggressive/deathclaw,
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"Otie" = /mob/living/simple_mob/otie,
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"Mutated Otie" =/mob/living/simple_mob/otie/feral,
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"Red Otie" = /mob/living/simple_mob/otie/red,
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"Otie" = /mob/living/simple_mob/vore/otie,
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"Mutated Otie" =/mob/living/simple_mob/vore/otie/feral,
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"Red Otie" = /mob/living/simple_mob/vore/otie/red,
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"Corrupt Hound" = /mob/living/simple_mob/vore/aggressive/corrupthound,
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"Corrupt Corrupt Hound" = /mob/living/simple_mob/vore/aggressive/corrupthound/prettyboi,
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"Hunter Giant Spider" = /mob/living/simple_mob/animal/giant_spider/hunter,
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@@ -110,7 +110,7 @@
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/obj/structure/ghost_pod/ghost_activated/morphspawn/create_occupant(var/mob/M)
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..()
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var/mob/living/simple_mob/vore/hostile/morph/newMorph = new /mob/living/simple_mob/vore/hostile/morph(get_turf(src))
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var/mob/living/simple_mob/vore/morph/newMorph = new /mob/living/simple_mob/vore/morph(get_turf(src))
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if(M.mind)
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M.mind.transfer_to(newMorph)
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to_chat(M, "<span class='notice'>You are a <b>Morph</b>, somehow having gotten aboard the station in your wandering. \
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