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Mob refactoring.
Updates Bump() code. Intents now use constants. Simple animals can now use languages without overriding say(). There is now a difference between being able to smash normal and reinforced walls. Reworks simple_animal/attackby so that constructs don't need to override it simply to add damage resistance.
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@@ -182,7 +182,7 @@
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icons.Add(usr.zone_sel)
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for(var/obj/screen/I in icons)
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if(I.name in list("help", "harm", "disarm", "grab")) continue
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if(I.name in list(I_HELP, I_HURT, I_DISARM, I_GRAB)) continue
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I.icon = ui_style2icon(UI_style_new)
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I.color = UI_style_color_new
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I.alpha = UI_style_alpha_new
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