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Initialize fixing (#17279)
* Initialoize fixing * diff fix * add init grep test * fixed missed ones * . * some more * ,
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@@ -123,7 +123,7 @@
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J.info = joke
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qdel(src)
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/obj/item/cracker/Initialize()
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/obj/item/cracker/Initialize(mapload)
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var/list/styles = list("blue","green","yellow","red","heart","hazard")
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var/style = pick(styles)
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icon_state = style
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@@ -168,7 +168,7 @@
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body_parts_covered = 0
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/paper_crown/Initialize()
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/obj/item/clothing/head/paper_crown/Initialize(mapload)
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var/list/styles = list("paper_crown_blue","paper_crown_green","paper_crown_yellow","paper_crown_red","paper_crown_pink")
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var/style = pick(styles)
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icon_state = style
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@@ -24,7 +24,7 @@
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fire_sound = 'sound/weapons/pulse3.ogg'
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))
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/obj/item/gun/energy/sizegun/Initialize()
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/obj/item/gun/energy/sizegun/Initialize(mapload)
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. = ..()
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verbs += /obj/item/gun/energy/sizegun/proc/select_size
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verbs += /obj/item/gun/energy/sizegun/proc/spin_dial
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