From bf3b350ee329539506370523c12999f2c52c9ea9 Mon Sep 17 00:00:00 2001 From: Arokha Sieyes Date: Tue, 31 May 2016 18:10:30 -0400 Subject: [PATCH] Readd shrink ray, fix material requirement on ex drill --- code/modules/research/designs_vr.dm | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/code/modules/research/designs_vr.dm b/code/modules/research/designs_vr.dm index f4096ac8c1b..cafca05a40a 100644 --- a/code/modules/research/designs_vr.dm +++ b/code/modules/research/designs_vr.dm @@ -4,7 +4,7 @@ id = "excavationdrill" req_tech = list(TECH_MATERIAL = 4, TECH_POWER = 3, TECH_ENGINEERING = 3, TECH_BLUESPACE = 3) //They were never used before. Now they'll be used. Hopefully. build_type = PROTOLATHE - materials = list(DEFAULT_WALL_MATERIAL = 4000, "$glass" = 1000, "$silver" = 1000) + materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 1000, "silver" = 1000) build_path = /obj/item/weapon/pickaxe/excavationdrill /datum/design/item/implant/language @@ -12,4 +12,12 @@ id = "implant_language" req_tech = list(TECH_MATERIAL = 5, TECH_BIO = 5, TECH_DATA = 4, TECH_ENGINEERING = 4) //This is not an easy to make implant. materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 7000, "gold" = 2000, "diamond" = 3000) - build_path = /obj/item/weapon/implantcase/language \ No newline at end of file + build_path = /obj/item/weapon/implantcase/language + +/datum/design/item/weapon/sizegun + name = "shrink ray" + id = "shrinkray" + req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3, TECH_POWER = 2) + materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 2000, "uranium" = 2000) + build_path = /obj/item/weapon/gun/energy/sizegun + sort_string = "TAAAB"