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View Variables Update (2) (#17946)
* Begin * Begin 2 * move to tsx * fix that UI * fix gib * bunch of fixes * fix this one * Nicer ahelp bot text formatting * clean up all inputs * . * fix MC tab * fix ore spawn * with rare * More filter stuff * Cleaned up world * Fix * ummm * . * fix that * . * Begin * Begin 2 * move to tsx * fix that UI * fix gib * bunch of fixes * fix this one * clean up all inputs * Nicer ahelp bot text formatting * . * fix MC tab * fix ore spawn * with rare * More filter stuff * Cleaned up world * Fix * Added missing props * useContext fix * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -4,7 +4,7 @@
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// Data expects three numerical fields: "survivors", "escaped", "ghosts", "clients"
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/decl/webhook/roundend/get_message(var/list/data)
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. = ..()
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var/desc = "A round of **[SSticker.mode ? SSticker.mode.name : "Unknown"]** ([game_id]) has ended.\n\n"
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var/desc = "A round of **[SSticker.mode ? SSticker.mode.name : "Unknown"]** (Round ID: [GLOB.round_id ? GLOB.round_id : "No database"]) has ended.\n\n"
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if(data)
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var/s_escaped = "Escaped"
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if(!emergency_shuttle.evac)
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