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Deprecate the stream operator
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@@ -234,11 +234,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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to_chat(src, "<span class='warning'>You have no body.</span>")
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return
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if(mind.current.key && copytext(mind.current.key,1,2)!="@") //makes sure we don't accidentally kick any clients
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usr << "<span class='warning'>Another consciousness is in your body... it is resisting you.</span>"
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to_chat(usr, "<span class='warning'>Another consciousness is in your body... it is resisting you.</span>")
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return
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//VOREStation Add
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if(prevent_respawns.Find(mind.name))
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to_chat(usr,"<span class='warning'>You already quit this round as this character, sorry!</span>")
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to_chat(usr, "<span class='warning'>You already quit this round as this character, sorry!</span>")
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return
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//VOREStation Add End
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if(mind.current.ajourn && mind.current.stat != DEAD) //check if the corpse is astral-journeying (it's client ghosted using a cultist rune).
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@@ -248,7 +248,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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found_rune = 1
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break
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if(!found_rune)
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usr << "<span class='warning'>The astral cord that ties your body and your spirit has been severed. You are likely to wander the realm beyond until your body is finally dead and thus reunited with you.</span>"
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to_chat(usr, "<span class='warning'>The astral cord that ties your body and your spirit has been severed. You are likely to wander the realm beyond until your body is finally dead and thus reunited with you.</span>")
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return
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mind.current.ajourn=0
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mind.current.key = key
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@@ -271,7 +271,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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medHUD = !medHUD
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plane_holder.set_vis(VIS_CH_HEALTH, medHUD)
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plane_holder.set_vis(VIS_CH_STATUS_OOC, medHUD)
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to_chat(src,"<font color='blue'><B>Medical HUD [medHUD ? "Enabled" : "Disabled"]</B></font>")
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to_chat(src, "<font color='blue'><B>Medical HUD [medHUD ? "Enabled" : "Disabled"]</B></font>")
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/mob/observer/dead/verb/toggle_antagHUD()
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set category = "Ghost"
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@@ -293,7 +293,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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antagHUD = !antagHUD
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plane_holder.set_vis(VIS_CH_SPECIAL, antagHUD)
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to_chat(src,"<font color='blue'><B>AntagHUD [antagHUD ? "Enabled" : "Disabled"]</B></font>")
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to_chat(src, "<font color='blue'><B>AntagHUD [antagHUD ? "Enabled" : "Disabled"]</B></font>")
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/mob/observer/dead/proc/dead_tele(var/area/A in return_sorted_areas())
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set category = "Ghost"
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@@ -301,7 +301,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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set desc = "Teleport to a location"
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if(!istype(usr, /mob/observer/dead))
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usr << "Not when you're not dead!"
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to_chat(usr, "Not when you're not dead!")
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return
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usr.forceMove(pick(get_area_turfs(A)))
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@@ -323,7 +323,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/turf/targetloc = get_turf(target)
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if(check_holy(targetloc))
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usr << "<span class='warning'>You cannot follow a mob standing on holy grounds!</span>"
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to_chat(usr, "<span class='warning'>You cannot follow a mob standing on holy grounds!</span>")
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return
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if(target != src)
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if(following && following == target)
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@@ -516,7 +516,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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announce_ghost_joinleave(src, 0, "They are now a mouse.")
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host.ckey = src.ckey
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host.add_ventcrawl(vent_found)
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host << "<span class='info'>You are now a mouse. Try to avoid interaction with players, and do not give hints away that you are more than a simple rodent.</span>"
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to_chat(host, "<span class='info'>You are now a mouse. Try to avoid interaction with players, and do not give hints away that you are more than a simple rodent.</span>")
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/mob/observer/dead/verb/view_manfiest()
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set name = "Show Crew Manifest"
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@@ -622,7 +622,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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is_manifest = TRUE
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verbs |= /mob/observer/dead/proc/toggle_visibility
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verbs |= /mob/observer/dead/proc/ghost_whisper
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to_chat(src,"<font color='purple'>As you are now in the realm of the living, you can whisper to the living with the <b>Spectral Whisper</b> verb, inside the IC tab.</font>")
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to_chat(src, "<font color='purple'>As you are now in the realm of the living, you can whisper to the living with the <b>Spectral Whisper</b> verb, inside the IC tab.</font>")
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if(plane != PLANE_WORLD)
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user.visible_message( \
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"<span class='warning'>\The [user] drags ghost, [src], to our plane of reality!</span>", \
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@@ -695,7 +695,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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set category = "Ghost"
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ghostvision = !ghostvision
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updateghostsight()
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to_chat(src,"You [ghostvision ? "now" : "no longer"] have ghost vision.")
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to_chat(src, "You [ghostvision ? "now" : "no longer"] have ghost vision.")
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/mob/observer/dead/verb/toggle_darkness()
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set name = "Toggle Darkness"
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@@ -703,7 +703,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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set category = "Ghost"
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seedarkness = !seedarkness
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updateghostsight()
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to_chat(src,"You [seedarkness ? "now" : "no longer"] see darkness.")
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to_chat(src, "You [seedarkness ? "now" : "no longer"] see darkness.")
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/mob/observer/dead/proc/updateghostsight()
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plane_holder.set_vis(VIS_FULLBRIGHT, !seedarkness) //Inversion, because "not seeing" the darkness is "seeing" the lighting plane master.
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@@ -754,7 +754,7 @@ mob/observer/dead/MayRespawn(var/feedback = 0)
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var/msg = sanitize(input(src, "Message:", "Spectral Whisper") as text|null)
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if(msg)
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log_say("(SPECWHISP to [key_name(M)]): [msg]", src)
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M << "<span class='warning'> You hear a strange, unidentifiable voice in your head... <font color='purple'>[msg]</font></span>"
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to_chat(M, "<span class='warning'> You hear a strange, unidentifiable voice in your head... <font color='purple'>[msg]</font></span>")
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to_chat(src, "<span class='warning'> You said: '[msg]' to [M].</span>")
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else
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return
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