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Deprecate the stream operator
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@@ -1750,7 +1750,7 @@ Departamental Swimsuits, for general use
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mob_can_equip(var/mob/living/carbon/human/H, slot, disable_warning = 0)
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if(..())
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if(H.ckey != "silencedmp5a5")
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H << "<span class='warning'>...The faceplate is clearly not made for your anatomy, thus, does not fit.</span>"
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to_chat(H, "<span class='warning'>...The faceplate is clearly not made for your anatomy, thus, does not fit.</span>")
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return 0
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else
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return 1
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@@ -1769,7 +1769,7 @@ Departamental Swimsuits, for general use
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if(..() && istype(H) && H.ckey == "silencedmp5a5")
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return 1
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else
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to_chat(H,"<span class='warning'>This suit is not designed for you.</span>")
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to_chat(H, "<span class='warning'>This suit is not designed for you.</span>")
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return 0
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//Zigfe:Zaoozaoo Xrimxuqmqixzix
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@@ -139,7 +139,7 @@
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consume_next_projectile()
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if(chambered)
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return chambered.BB
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usr << "<span class='warning'>It's a single action revolver, pull the hammer back!</span>"
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to_chat(usr, "<span class='warning'>It's a single action revolver, pull the hammer back!</span>")
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return null
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attack_self(mob/living/user as mob)
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if(world.time >= recentpump + 10)
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@@ -1088,10 +1088,10 @@
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var/clr = C.colourName
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if(!(clr in list("blue","green","mime","orange","purple","rainbow","red","yellow")))
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to_chat(user,"<span class='warning'>The egg refuses to take on this color!</span>")
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to_chat(user, "<span class='warning'>The egg refuses to take on this color!</span>")
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return
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to_chat(user,"<span class='notice'>You color \the [src] [clr]</span>")
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to_chat(user, "<span class='notice'>You color \the [src] [clr]</span>")
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icon_state = "egg_roiz_[clr]"
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desc = "It's a large lizard egg. It has been colored [clr]!"
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if (clr == "rainbow")
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@@ -1303,7 +1303,7 @@
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H.monkeyize()
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qdel(src) //One time use.
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else //If not, do nothing.
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to_chat(user,"<span class='warning'>You are unable to inject other people.</span>")
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to_chat(user, "<span class='warning'>You are unable to inject other people.</span>")
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/obj/item/weapon/fluff/injector/numb_bite
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name = "Numbing Venom Injector"
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@@ -1317,7 +1317,7 @@
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H.species.give_numbing_bite() //This was annoying, but this is the easiest way of performing it.
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qdel(src) //One time use.
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else //If not, do nothing.
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to_chat(user,"<span class='warning'>You are unable to inject other people.</span>")
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to_chat(user, "<span class='warning'>You are unable to inject other people.</span>")
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//For 2 handed fluff weapons.
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/obj/item/weapon/material/twohanded/fluff //Twohanded fluff items.
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@@ -1489,14 +1489,14 @@
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/obj/item/weapon/melee/baton/fluff/stunstaff/attack_self(mob/user)
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if(bcell && bcell.charge > hitcost)
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status = !status
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user << "<span class='notice'>[src] is now [status ? "on" : "off"].</span>"
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to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
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if(status == 0)
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playsound(user, 'sound/weapons/saberoff.ogg', 50, 1)
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else
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playsound(user, 'sound/weapons/saberon.ogg', 50, 1)
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else
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status = 0
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user << "<span class='warning'>[src] is out of charge.</span>"
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to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
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update_held_icon()
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add_fingerprint(user)
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