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Various Surgery & Medical fixes, QoL, and adjustments (#18718)
* bunch of medical adjustments * or so i thought * De-death surgery * Update carbon.dm * Update mob_grab_specials.dm * yeh * Palpation * internal bleeding * Update life.dm * duration increase * adjust these * Fixes a bug with defibs that I caused When I reworked get_crit_point, it caused defibs to DEAL oxyloss instead of HEALING it, like it has been doing for the past 8 years. This fixes it. * fixcees this * fixes syringe stabbing * Converts these to managed global lists * gets rid of disabilities * Change injury check to use do_after with delay * lungfix * actually remove the necrosis * Fixes brain surgery * fix language bug * Update brain.dm * ghetto surgery adjustments Buffs some ghetto surgery Makes some injuries sustained less gnarly if you fail with a ghetto tool. Some mild typo fixes.
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@@ -219,7 +219,7 @@
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icon = 'icons/obj/rollerbed.dmi'
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icon_state = "rollerbed"
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anchored = FALSE
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surgery_odds = 50 //VOREStation Edit
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surgery_cleanliness = 60
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var/bedtype = /obj/structure/bed/roller
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var/rollertype = /obj/item/roller
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flippable = FALSE
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@@ -227,6 +227,7 @@
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/obj/structure/bed/roller/adv
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name = "advanced roller bed"
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icon_state = "rollerbedadv"
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surgery_cleanliness = 75
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bedtype = /obj/structure/bed/roller/adv
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rollertype = /obj/item/roller/adv
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