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Merge pull request #13961 from Heroman3003/runtimefixes
Fixes a few runtimes
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@@ -455,7 +455,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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to_chat(usr, "<span class='warning'>You cannot follow a mob standing on holy grounds!</span>")
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return
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if(get_z(target) in using_map?.secret_levels)
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to_chat(src, SPAN_WARNING("Sorry, that target is in an area that ghosts aren't allowed to go."))
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to_chat(src, "<span class='warning'>Sorry, that target is in an area that ghosts aren't allowed to go.</span>")
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return
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if(target != src)
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if(following && following == target)
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@@ -463,7 +463,11 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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following = target
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to_chat(src, "<span class='notice'>Now following [target]</span>")
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if(ismob(target))
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forceMove(get_turf(target))
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var/target_turf = get_turf(target)
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if(!target_turf)
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to_chat(usr, "<span class='warning'>This mob does not seem to exist in the tangible world.</span>")
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return
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forceMove(target_turf)
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var/mob/M = target
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M.following_mobs += src
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else
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@@ -402,7 +402,7 @@ emp_act
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return
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// PERSON BEING HIT: CAN BE DROP PRED, ALLOWS THROW VORE.
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// PERSON BEING THROWN: DEVOURABLE, ALLOWS THROW VORE, CAN BE DROP PREY.
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if((can_be_drop_pred && throw_vore) && (thrown_mob.devourable && thrown_mob.throw_vore && thrown_mob.can_be_drop_prey)) //Prey thrown into pred.
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if((can_be_drop_pred && throw_vore && vore_selected) && (thrown_mob.devourable && thrown_mob.throw_vore && thrown_mob.can_be_drop_prey)) //Prey thrown into pred.
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vore_selected.nom_mob(thrown_mob) //Eat them!!!
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visible_message("<span class='warning'>[thrown_mob] is thrown right into [src]'s [lowertext(vore_selected.name)]!</span>")
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if(thrown_mob.loc != vore_selected)
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@@ -412,7 +412,7 @@ emp_act
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// PERSON BEING HIT: CAN BE DROP PREY, ALLOWS THROW VORE, AND IS DEVOURABLE.
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// PERSON BEING THROWN: CAN BE DROP PRED, ALLOWS THROW VORE.
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else if((can_be_drop_prey && throw_vore && devourable) && (thrown_mob.can_be_drop_pred && thrown_mob.throw_vore)) //Pred thrown into prey.
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else if((can_be_drop_prey && throw_vore && devourable) && (thrown_mob.can_be_drop_pred && thrown_mob.throw_vore && thrown_mob.vore_selected)) //Pred thrown into prey.
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visible_message("<span class='warning'>[src] suddenly slips inside of [thrown_mob]'s [lowertext(thrown_mob.vore_selected.name)] as [thrown_mob] flies into them!</span>")
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thrown_mob.vore_selected.nom_mob(src) //Eat them!!!
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if(src.loc != thrown_mob.vore_selected)
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