From 4989c4423aaa6e014fd3cbbca93003236d6449cd Mon Sep 17 00:00:00 2001 From: Nadyr <41974248+Darlantanis@users.noreply.github.com> Date: Wed, 27 Jan 2021 14:19:18 -0500 Subject: [PATCH] Fixes sif forest grass, adds overgrowth tiles (#7841) --- .../objects/items/stacks/tiles/fifty_spawner_tiles.dm | 4 ++++ code/game/objects/items/stacks/tiles/tile_types.dm | 5 +++++ code/game/turfs/flooring/flooring.dm | 9 +++++++++ code/game/turfs/simulated/outdoors/grass.dm | 1 + 4 files changed, 19 insertions(+) diff --git a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm index 098926f535..e9d5f6a2a5 100644 --- a/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm +++ b/code/game/objects/items/stacks/tiles/fifty_spawner_tiles.dm @@ -8,6 +8,10 @@ name = "stack of sifgrass" type_to_spawn = /obj/item/stack/tile/grass/sif +/obj/fiftyspawner/grass/sif/forest + name = "stack of sifgrass" + type_to_spawn = /obj/item/stack/tile/grass/sif/forest + /obj/fiftyspawner/wood name = "stack of wood" type_to_spawn = /obj/item/stack/tile/wood diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index d2a6522ce2..5e5ac1a746 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -47,6 +47,11 @@ singular_name = "sivian grass floor tile" desc = "A patch of grass like those that decorate the plains of Sif." +/obj/item/stack/tile/grass/sif/forest + name = "sivian overgrowth tile" + singular_name = "sivian overgrowth floor tile" + desc = "A patch of dark overgrowth like those that decorate the plains of Sif." + /* * Wood */ diff --git a/code/game/turfs/flooring/flooring.dm b/code/game/turfs/flooring/flooring.dm index 08133f1b72..31d39aa47d 100644 --- a/code/game/turfs/flooring/flooring.dm +++ b/code/game/turfs/flooring/flooring.dm @@ -148,6 +148,15 @@ var/list/flooring_types icon_base = "grass_sif" build_type = /obj/item/stack/tile/grass/sif has_base_range = 1 + +/decl/flooring/grass/sif/forest + name = "thick growth" + desc = "A natural moss that has adapted to the sheer cold climate." + flags = TURF_REMOVE_SHOVEL + icon = 'icons/turf/outdoors.dmi' + icon_base = "grass_sif_dark" + build_type = /obj/item/stack/tile/grass/sif/forest + has_base_range = 1 /decl/flooring/water name = "water" diff --git a/code/game/turfs/simulated/outdoors/grass.dm b/code/game/turfs/simulated/outdoors/grass.dm index 09784b21a3..65d0e472f1 100644 --- a/code/game/turfs/simulated/outdoors/grass.dm +++ b/code/game/turfs/simulated/outdoors/grass.dm @@ -86,6 +86,7 @@ var/list/grass_types = list( /turf/simulated/floor/outdoors/grass/sif/forest name = "thick growth" icon_state = "grass_sif_dark0" + initial_flooring = /decl/flooring/grass/sif/forest edge_blending_priority = 5 tree_chance = 10 grass_chance = 1