diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index e101b5e4ae3..1f1aaf0bd17 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -20,7 +20,7 @@ /obj/item/weapon/storage/toolbox/mechanical, /obj/item/clothing/suit/storage/hazardvest, ///obj/item/clothing/mask/gas, //VOREStation Removal: Locker bloat, grr. The fancy one below functions as a mask & helmet combined. - /obj/item/clothing/head/hardhat/firefighter/chief //VOREStation Add: replaces the bog-standard gas mask + /obj/item/clothing/head/hardhat/firefighter/chief, //VOREStation Add: replaces the bog-standard gas mask ///obj/item/device/multitool, //VOREStation Removal: The belt they get, both standard and the fancy one, both come with one already, why stick another in here too? /obj/item/weapon/storage/belt/utility/chief/full, /obj/item/device/flash,