let's just do /storage/backpack again ig

This commit is contained in:
Hatterhat
2021-07-27 23:58:09 -05:00
parent ff1e69ee09
commit 4b93752ce8
@@ -17,49 +17,49 @@
//Area allowing backpacks to be placed on rigsuits.
/obj/item/weapon/rig/vox
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage, /obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/backpack, /obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/combat
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/ert
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool/crowbar, \
/obj/item/weapon/tool/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/tool/wirecutters, /obj/item/weapon/tool/wrench, /obj/item/device/multitool, \
/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/light/ninja
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell, /obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/merc
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs, /obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/ce
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/medical
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller,/obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/hazmat
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils,/obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/hazard
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/industrial
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/military
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/handcuffs, \
/obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/weldingtool, /obj/item/weapon/tool, /obj/item/device/multitool, \
/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/device/suit_cooling_unit, /obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/device/suit_cooling_unit, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/pmc
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool/crowbar, \
/obj/item/weapon/tool/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/tool/wirecutters, /obj/item/weapon/tool/wrench, /obj/item/device/multitool, \
/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
/obj/item/weapon/rig/robotics
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/storage/box, /obj/item/weapon/storage/belt, /obj/item/device/defib_kit/compact)
@@ -84,10 +84,11 @@
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE // so it's like a rig firesuit
armor = list("melee" = 40, "bullet" = 10, "laser" = 30, "energy" = 55, "bomb" = 70, "bio" = 100, "rad" = 100)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/backpack)
chest_type = /obj/item/clothing/suit/space/rig/focalpoint
helm_type = /obj/item/clothing/head/helmet/space/rig/focalpoint
boot_type = /obj/item/clothing/shoes/magboots/rig/focalpoint
boot_type = /obj/item/clothing/shoes/magboots/rig/ce/focalpoint
glove_type = /obj/item/clothing/gloves/gauntlets/rig/focalpoint
/obj/item/weapon/rig/focalpoint/equipped
@@ -114,7 +115,7 @@
species_restricted = list("exclude", SPECIES_TESHARI, SPECIES_VOX, SPECIES_DIONA)
sprite_sheets = null
/obj/item/clothing/shoes/magboots/rig/focalpoint
/obj/item/clothing/shoes/magboots/rig/ce/focalpoint
icon = 'icons/inventory/feet/item_vr.dmi'
default_worn_icon = 'icons/inventory/feet/mob_vr.dmi'
icon_state = "techno_rig"
@@ -141,6 +142,10 @@
icon_state = "ihs_rig"
suit_type = "\improper Hephaestus hardsuit"
cell_type = /obj/item/weapon/cell/super
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/handcuffs, \
/obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/weldingtool, /obj/item/weapon/tool, /obj/item/device/multitool, \
/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/device/suit_cooling_unit, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
armor = list("melee" = 70, "bullet" = 70, "laser" = 70, "energy" = 50, "bomb" = 60, "bio" = 100, "rad" = 20)
@@ -204,6 +209,8 @@
helm_type = /obj/item/clothing/head/helmet/space/rig/zero
boot_type = null
glove_type = null
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/backpack, /obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
slowdown = 0
offline_slowdown = 1
@@ -257,7 +264,7 @@
/obj/item/device/healthanalyzer,
/obj/item/stack/medical,
/obj/item/roller,
/obj/item/weapon/storage,
/obj/item/weapon/storage/backpack,
/obj/item/device/bluespaceradio,
/obj/item/device/defib_kit)
@@ -331,7 +338,7 @@
/obj/item/device/t_scanner,
/obj/item/weapon/pickaxe,
/obj/item/weapon/rcd,
/obj/item/weapon/storage,
/obj/item/weapon/storage/backpack,
/obj/item/device/bluespaceradio,
/obj/item/device/defib_kit
)